80db58b0d0
Bump zscript ver to 4.14.1, plus a whole lot of stuff.
...
- Try to get rid of all implicit casts from string to name, color or class.
- Use FindClass where needed.
- Used a map in a case where a dictionary was unneeded.
- Use new bounce flags where needed.
- Replace Legacy of Rust weapons/ammo.
2025-03-13 14:50:58 +01:00
44a0e2e8fb
OK no turns out I'm dumb and screwed the math further.
2025-01-17 14:53:24 +01:00
12f0139d11
weaponwheel: fix crappy alpha calculation.
2025-01-17 14:44:28 +01:00
05dadea4ae
Add wrap-around to the alternate weapon selector, so it's a proper carousel.
2025-01-17 14:24:30 +01:00
67d8235459
Overhaul the "swap weapon" prompt display.
2025-01-15 16:49:55 +01:00
f38db38751
Updates for GZDoom 4.12, part 1 (new functions, variables, flags, etc.).
2024-04-22 14:35:02 +02:00
0364d56add
Division by zero hotfix for alt hud or hud being disabled.
2024-03-06 20:03:50 +01:00
f5694bc630
Attach auxiliary HUD elements (centered text, pickups, oneliners, etc.) to hudscale zero.
2024-01-25 15:53:57 +01:00
cbb1b2a8cb
Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
...
+ Invinciball activation now voiced by Demo (thanks, Vyolette).
+ Retooled exit line merging (should fix those pesky duplicate exit markers).
Note: Oneliners for the Eviternity 2 final boss are not voiced yet.
2024-01-04 19:50:26 +01:00
62bd060e49
Split automatic scaling factors of HUD.
2023-12-20 16:14:29 +01:00
ea931d4298
Missed a spot.
2023-11-25 23:08:08 +01:00
aa2921e67e
Some ultrawide accommodations.
2023-11-25 22:56:24 +01:00
07ad8fd41b
Skip attemting to strip author name from level name if already defined.
2023-11-19 22:44:32 +01:00
f452d1cbac
Implement line breaking in DS Map Title.
2023-10-29 21:24:06 +01:00
6392a89cb9
Handle weapon wheel blur shader in the event handler.
2023-10-23 17:30:04 +02:00
802b0ea881
Automatically close weapon wheel if weapon is changed through other means.
2023-10-15 11:03:23 +02:00
a08b9efeea
Tweaks to HUD for long level names.
2023-10-04 18:20:26 +02:00
69b49bb1f3
Tweaks and fixes to Weapon Wheel.
2023-10-03 17:37:33 +02:00
19e460fc3a
Flashes don't need a queue now that interface events exist.
2023-09-29 23:58:46 +02:00
b409d5eb4e
Strip color escapes in DS Map Title text.
2023-09-27 21:01:44 +02:00
4ba1d51bcf
Completely rewrite dialogue message system.
2023-08-27 13:52:44 +02:00
55e2279c19
Sunlust MAP29 easter egg.
2023-08-25 15:10:13 +02:00
b8385fc480
Allow manually setting HUD scales (with disregard for potential overlaps).
2023-08-21 11:17:43 +02:00
ebf394f568
More weapon selector work, should be good now.
2023-07-05 17:38:51 +02:00
47b0cad882
Implement a "weapon bar" (optional).
2023-07-04 17:05:21 +02:00
90a593a6d5
Fix color escapes of dialogue text on console.
2023-06-21 11:38:26 +02:00
ee1ec8c997
Remove full message log (potential buffer overflow).
2023-06-15 22:25:44 +02:00
a2f245b189
More stuff I missed.
2023-03-17 13:31:10 +01:00
046ac1f212
Make scripted chat messages use the chat message color.
2023-03-07 07:53:38 +01:00
e51068adc0
HUD fix for level names with trailing whitespace.
2023-03-06 17:02:54 +01:00
2ca446506b
Additional dialogue for cranking Deep Impact while full.
2023-01-21 01:09:46 +01:00
4000d095df
Some broader support for old map author text handling.
2022-12-28 11:44:29 +01:00
8e952f412f
4.10 support update (unfinished and untested).
2022-12-05 02:10:56 +01:00
75adec38d2
Put dialogues into the console using PRINT_NONOTIFY.
2022-11-22 11:06:39 +01:00
4bb3a1e85a
Several optimizations on non-interactive actors.
2022-10-14 21:45:21 +02:00
dbd887e8db
Remove redundant second argument in various TexMan.CheckForTexture calls.
2022-09-30 12:53:56 +02:00
afce3c6582
Some savegame nonsense with certain hudmessages.
2022-09-24 21:46:21 +02:00
e023f70124
Delay dialogues until map title text disappears.
2022-09-16 16:54:05 +02:00
75eda90182
Touch up achievements. I think I was being too generous with some.
2022-09-15 15:56:44 +02:00
466978f44a
Some more ui font color changes.
2022-09-03 19:55:16 +02:00
0d73be34a8
Souls-style area name display from sidemods.
2022-08-22 18:11:32 +02:00
fa6eec038c
SFX from sidemods.
2022-08-22 17:51:39 +02:00
5e54940069
It's about time this tired joke was put down.
2022-08-11 23:39:58 +02:00
7797f46513
Use System.GetTimeFrac() on all hudmessage-based classes.
2022-08-07 23:41:07 +02:00
8cde3cd400
Reduce Biospark combo screen flash.
2022-08-07 23:39:16 +02:00
473e7ad5e8
Fit hud scaling to 16:9 minimum. Ultrawide be damned.
2022-05-08 18:43:42 +02:00
e17837d034
Make screen flashes additive like in Unreal.
2022-04-22 12:51:02 +02:00
f776ab126b
Revert font overhaul. Back to non-replacing fonts.
2022-04-05 12:29:16 +02:00
cb7aa8b333
"Niceify" usage of BrokenLines in many spots.
2022-03-10 13:33:37 +01:00
7a4ec53e16
Some easter egg tweaks.
...
Backport placeholder textures from common library.
2022-03-07 23:24:13 +01:00