Commit graph

144 commits

Author SHA1 Message Date
0cbf90423d Update credits with new patreon backer. 2024-11-06 15:33:00 +01:00
0e57fc5572 Fix "level finished" box going offscreen when maps have author names set.
(The extra 32px padding was NOT needed, after all)
2024-08-24 21:17:38 +02:00
76817fbe42 Update patron credits (+ include Ko-fi as well). 2024-08-24 15:03:05 +02:00
7ff82de39c Hotfix for widescreen titlepics in some WADs being incorrectly offset. 2024-05-29 12:16:06 +02:00
f38db38751 Updates for GZDoom 4.12, part 1 (new functions, variables, flags, etc.). 2024-04-22 14:35:02 +02:00
23d1a684fd Update patron credits. 2024-02-26 21:19:21 +01:00
00ff1706db Tweak text glow of achievement menu. 2024-01-04 22:49:10 +01:00
cbb1b2a8cb Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
+ Invinciball activation now voiced by Demo (thanks, Vyolette).
+ Retooled exit line merging (should fix those pesky duplicate exit markers).

Note: Oneliners for the Eviternity 2 final boss are not voiced yet.
2024-01-04 19:50:26 +01:00
98b5ebecac Rework how level stats are handled.
(Note: this WILL break old saves)
2023-12-24 15:02:10 +01:00
3690df7d00 Revert font color changes in statscreen. 2023-12-23 15:33:09 +01:00
200f49dd97 Squeeze intermission tips a bit. 2023-12-19 13:33:02 +01:00
894ecc665b Several adjustments, some fixes, just stuff. 2023-12-13 18:17:42 +01:00
cc1f1b8577 Adjustments to dashing. 2023-11-26 16:32:09 +01:00
f028e23ee3 Small oops in the statscreen drawer. 2023-11-20 13:29:36 +01:00
b2f3355b7b Adjust scaling of statscreen to be "tighter". 2023-11-20 11:51:49 +01:00
7b6c0df00b Re-add "tight" hud scaling, for those who play at odd resolutions (e.g.: the dragon). 2023-11-07 14:48:33 +01:00
405de75ef6 Change timing of statscreen tick sounds. 2023-10-16 14:10:40 +02:00
f78b747ff7 Add secret difficulty for a dragon.
Remove 2x speed mult from hardest skill(s) (causes glitches).
Allow moths to still attack while following the lamp.
(Still do not know what causes moths to print "asin domain error" to terminal).
2023-10-16 14:00:46 +02:00
e978eb0042 Allow changing HUD scales in menu with arrow keys. 2023-10-13 12:19:23 +02:00
9aaa247304 Fix float truncations in StatScreen code. 2023-10-04 18:24:25 +02:00
ff7096b526 Small tweak. 2023-09-28 18:53:41 +02:00
6dc25af5a1 Draw Stat Screen using Demolitionist UI frames instead of gradients. 2023-09-28 18:48:26 +02:00
fbf3e9fee3 Small cleanup. More credits. 2023-09-24 23:35:48 +02:00
ad60f2310d Small fixes for VKDoom compatibility. 2023-09-14 12:45:34 +02:00
2632d248f7 Fit intermission tips to 600px like in sidemods. 2023-09-11 22:20:25 +02:00
bb8478af4a Overhaul stat screen, remove fanart. 2023-09-09 14:47:30 +02:00
b8385fc480 Allow manually setting HUD scales (with disregard for potential overlaps). 2023-08-21 11:17:43 +02:00
d72b3f78e1 Update patron credits. 2023-07-30 17:24:55 +02:00
a66330a704 Remove Captain J's fanart. 2023-07-30 17:23:31 +02:00
d1890fbea6 Text and credit updates. 2023-04-20 12:51:35 +02:00
a2f245b189 More stuff I missed. 2023-03-17 13:31:10 +01:00
7f5125b523 An important rewrite that was a long time coming.
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.

Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.

A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".

These changes will also be later applied to the side mods as well.

Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.

Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 13:30:04 +01:00
208b0afd36 Small visual tweaks to stat screen:
- Show "N/A" for 0/0 cases.
 - Always show times in at least mm:ss format.
 - Account for potential trailing whitespace in map names
   (can becaused by DEHACKED string replacements).
2023-03-10 11:15:56 +01:00
dc39f4a6fb Update patrons. 2023-02-18 11:54:24 +01:00
35b8b986db Cleaning up. 2023-02-11 17:03:43 +01:00
525b9e33eb Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
75ffce1627 Somewhat less hacky menu code. 2022-12-31 13:08:09 +01:00
21e10bce86 Remove credits for removed assets. 2022-12-28 22:22:48 +01:00
4000d095df Some broader support for old map author text handling. 2022-12-28 11:44:29 +01:00
3ba2e921bc Split statscreen code for each game mode. 2022-12-15 14:07:15 +01:00
8e952f412f 4.10 support update (unfinished and untested). 2022-12-05 02:10:56 +01:00
505e86cfd0 Rearrange par and total time in stat screen so it matches sidemods. 2022-10-13 13:02:56 +02:00
7c3e88c217 MSTime() un-deprecated, no more casting to int. 2022-10-09 15:31:54 +02:00
0fbbb91b8e Revert "Remove ZPolyobject due to licensing concerns."
This reverts commit f134375f7e.

Library is now MIT licensed and can be included.
2022-10-08 15:55:42 +02:00
f134375f7e Remove ZPolyobject due to licensing concerns. 2022-10-07 00:55:20 +02:00
ada2e2fbbe Obscure achievement descriptions until completed. 2022-10-03 20:49:19 +02:00
dbd887e8db Remove redundant second argument in various TexMan.CheckForTexture calls. 2022-09-30 12:53:56 +02:00
f4b07c9cdf Use sapphire font color for intro text. 2022-09-24 02:10:58 +02:00
75eda90182 Touch up achievements. I think I was being too generous with some. 2022-09-15 15:56:44 +02:00
ef12c72825 Hackfix for TUTNT Supportive Edition episode names. 2022-09-05 13:43:00 +02:00