c770276bd7
Various changes related to items:
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- All items now have vanilla hitbox sizes for compatibility.
- Removed extended hitboxes (no longer needed).
- Blob shadows are now exclusive to players (and eventually monsters).
- Glows and sparkles are no longer toggleable.
- Glows and sparkles have fixed size/radius.
- Item sparkles are now handled by the glows, rather than the player.
2022-10-28 16:49:14 +02:00
92f59e4449
Revert "Pistol start tweaks."
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This reverts commit 564c99782a .
This actually doesn't work that well, so return to the original method.
2022-10-08 17:47:35 +02:00
564c99782a
Pistol start tweaks.
2022-10-08 15:45:19 +02:00
84fb9c036f
Decouple precise crosshairs from weapons. 100% smoother now.
2022-09-24 21:33:48 +02:00
99eb2d8861
More Quadravol progress (fire at charge level 1 functional).
2022-08-19 00:59:11 +02:00
4230b3b062
Vector/Trig math refactor into utility functions.
2022-08-18 16:18:22 +02:00
24a038b0a9
Fix ammo check logic on some weapons.
2022-08-04 17:58:16 +02:00
965a29870b
Fixes, rebalances, tweaks... Idk, weather hot, brain hurt.
2022-08-01 17:22:37 +02:00
4cd6687175
Update ammo drop/spawn behavior.
2022-07-30 16:17:11 +02:00
43bea0d22a
Properly set drop ammo types for weapons.
2022-07-27 16:57:52 +02:00
4661d0f2f3
Replace original hud with alt hud entirely.
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Remove unnecessary icons and doom builder hints for items.
2022-07-05 22:18:04 +02:00
fa80c346ec
Add QF_3D to every single A_QuakeEx call.
2022-06-02 00:48:17 +02:00
efa20cdd30
Prepare for Alt Hud implementation.
2022-06-01 12:06:35 +02:00
f776ab126b
Revert font overhaul. Back to non-replacing fonts.
2022-04-05 12:29:16 +02:00
7e04a87e36
Rebalancing of the lower end of the arsenal.
2022-01-22 16:38:26 +01:00
a0e1f2f7a6
Re-do HUD scaling.
2021-12-18 02:07:11 +01:00
d22d9c4b9a
font gen updated, fonts re-made, adjustments to compensate.
2021-12-17 19:57:23 +01:00
7f70eb03af
I gave in and did the font cleanup already.
2021-12-16 22:07:20 +01:00
f5b52dd9b0
ass piss poo fart butt
2021-10-23 21:39:35 +02:00
1ab745f6a7
Stuff from master.
2021-10-11 18:31:47 +02:00
651376f182
Original voice acting (batch 1). Plus other stuff.
2021-10-05 19:22:34 +02:00
894f2ed46a
Implement weapon first-use tooltips.
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Change some cvar defaults.
2021-09-16 16:31:44 +02:00
c194852ca8
A rebalance attempt™.
2021-09-06 22:55:58 +02:00
affd301ead
Comments for mapping.
2021-06-05 01:28:10 +02:00
8ec2c14b38
Sound precaching for player/weapons.
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Adjust collision sizes of projectiles.
Make player self-light toggleable.
2021-05-18 17:17:15 +02:00
6ad1952e4a
Tweak Hellblazer hold-fire behavior, added a sound cue.
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Small melee tweaks.
2021-05-15 12:55:06 +02:00
c2e1497226
Melee is now multi-hit, have fun.
2021-05-09 23:22:28 +02:00
8c978a9f25
Fancy FOV features (no more A_ZoomLevel hackery).
2021-03-13 02:04:42 +01:00
e30eb24936
Weapons with switchable ammos/modes display nametags on change.
2021-03-12 17:15:06 +01:00
c5abe83831
Major code refactoring. SWWMHandler could still use some more, though.
2021-02-27 23:59:40 +01:00