95dd4a715a
More stuff I missed.
2023-03-17 13:25:54 +01:00
b1683dae8e
Generalized hitnormal functions (where possible).
2022-12-18 20:03:36 +01:00
80fb76c000
ViewAngles + ViewPos awareness in various places.
2022-12-10 22:17:06 +01:00
8e952f412f
4.10 support update (unfinished and untested).
2022-12-05 02:10:56 +01:00
cf227e3a77
More "attention to detail" in weapon pickup models.
2022-11-30 20:22:29 +01:00
c770276bd7
Various changes related to items:
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- All items now have vanilla hitbox sizes for compatibility.
- Removed extended hitboxes (no longer needed).
- Blob shadows are now exclusive to players (and eventually monsters).
- Glows and sparkles are no longer toggleable.
- Glows and sparkles have fixed size/radius.
- Item sparkles are now handled by the glows, rather than the player.
2022-10-28 16:49:14 +02:00
008ccd7bd4
Allow the Spreadgun, Wallbuster and Silver Bullet to auto-reload.
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This will be made toggleable for ALL weapons in 1.4.
2022-10-12 23:28:02 +02:00
2f5704c5df
Slightly increase buckshot damage per pellet so it's closer to vanilla.
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Allow Wallbuster to shoot a constant number of pellets, rather than reducing them "for performance".
Increase spread of Wallbuster based on number of barrels shot.
2022-10-10 10:05:13 +02:00
92f59e4449
Revert "Pistol start tweaks."
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This reverts commit 564c99782a .
This actually doesn't work that well, so return to the original method.
2022-10-08 17:47:35 +02:00
564c99782a
Pistol start tweaks.
2022-10-08 15:45:19 +02:00
146531003e
Trim excess ammo types. Some guns not reimplemented yet.
2022-10-07 19:12:41 +02:00
5d60329642
Spreadgun shouldn't be autoselected with a golden shell chambered.
2022-09-26 17:33:40 +02:00
84fb9c036f
Decouple precise crosshairs from weapons. 100% smoother now.
2022-09-24 21:33:48 +02:00
f535873e0b
Fix Spreadgun and Wallbuster not autoswitching on first pickup.
2022-09-20 11:28:10 +02:00
8f04064672
Mortal Rifle cluster shot mode implemented.
2022-09-18 12:56:05 +02:00
502f9fc495
Adjust terrain splash alert radius.
2022-09-17 20:47:17 +02:00
434e42a482
Some code cleanup + precache sounds for dlc weapons.
2022-09-16 11:30:31 +02:00
d4d7fe0c13
Prevent autoswitching to unloaded Wallbuster/Spreadgun when out of ammo.
2022-09-06 15:33:22 +02:00
4230b3b062
Vector/Trig math refactor into utility functions.
2022-08-18 16:18:22 +02:00
24a038b0a9
Fix ammo check logic on some weapons.
2022-08-04 17:58:16 +02:00
4cd6687175
Update ammo drop/spawn behavior.
2022-07-30 16:17:11 +02:00
b876515745
Removal of various configurable settings.
2022-07-28 21:01:08 +02:00
d64e487231
Sheen rebalancing.
2022-07-22 22:34:08 +02:00
4661d0f2f3
Replace original hud with alt hud entirely.
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Remove unnecessary icons and doom builder hints for items.
2022-07-05 22:18:04 +02:00
aa560cb312
Ammo buffer is fully implemented and working.
2022-06-07 16:56:41 +02:00
e296c02608
Remove Dragon's Breath shells.
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Nuggets can no longer be stored as spares.
2022-06-04 22:09:46 +02:00
4e29d1c2fe
Alternate HUD style partially implemented.
2022-06-03 19:17:33 +02:00
fa80c346ec
Add QF_3D to every single A_QuakeEx call.
2022-06-02 00:48:17 +02:00
efa20cdd30
Prepare for Alt Hud implementation.
2022-06-01 12:06:35 +02:00
f776ab126b
Revert font overhaul. Back to non-replacing fonts.
2022-04-05 12:29:16 +02:00
15d259be36
Hitscan locational damage compatibility.
2022-03-08 14:54:32 +01:00
7e04a87e36
Rebalancing of the lower end of the arsenal.
2022-01-22 16:38:26 +01:00
a0e1f2f7a6
Re-do HUD scaling.
2021-12-18 02:07:11 +01:00
d22d9c4b9a
font gen updated, fonts re-made, adjustments to compensate.
2021-12-17 19:57:23 +01:00
7f70eb03af
I gave in and did the font cleanup already.
2021-12-16 22:07:20 +01:00
8f672a8bd2
Fixed here too.
2021-10-30 11:41:59 +02:00
9e083a7b6a
Various changes and fixes.
2021-10-21 23:27:37 +02:00
1ab745f6a7
Stuff from master.
2021-10-11 18:31:47 +02:00
651376f182
Original voice acting (batch 1). Plus other stuff.
2021-10-05 19:22:34 +02:00
8176b21b8c
Achievement system overhaul.
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Continuin the menu rewrite.
2021-09-20 19:22:42 +02:00
894f2ed46a
Implement weapon first-use tooltips.
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Change some cvar defaults.
2021-09-16 16:31:44 +02:00
24edbb11ec
Fix Candygun spares disappearance.
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Fix weapons being autoselected on pickup while empty.
Fix Divine Sigil having no expiration message.
Fix gibs getting stuck (this time for real).
2021-09-14 22:44:14 +02:00
c194852ca8
A rebalance attempt™.
2021-09-06 22:55:58 +02:00
9ee1340761
Fix incorrect gibhealth handling in hitscan.
2021-08-17 15:13:01 +02:00
465d626749
Spreadgun: Don't consume ammo until chambered.
2021-08-17 09:15:42 +02:00
fc549703fa
BIG OOPSIE WENT UNNOTICED
2021-08-07 23:17:38 +02:00
d8b35848a3
Fix gib health handling in penetrating hitscan.
2021-08-05 22:02:35 +02:00
affd301ead
Comments for mapping.
2021-06-05 01:28:10 +02:00
8ec2c14b38
Sound precaching for player/weapons.
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Adjust collision sizes of projectiles.
Make player self-light toggleable.
2021-05-18 17:17:15 +02:00
9bd7670ce0
Hellblazer burst fire + lock-on.
2021-05-09 02:39:34 +02:00