Commit graph

105 commits

Author SHA1 Message Date
9b6c7b0d81 Implement minimap (like radar from SWWM Z but better).
Make item sense detect Chanceboxes too.
Cache LOCKDEFS parsing.
2021-02-21 02:00:43 +01:00
0e12ca15c8 Remove global 50% damage reduction for players (a bit too cheap).
Add 50% crusher damage reduction + chance to break crushers.
Don't spawn gibs when using 'kill monsters'.
Allow player to "fake pick up" unsupported vanilla armor, so specials and item counters can still work.
2021-02-18 20:53:28 +01:00
cd9802a705 DRLA Monsters compatibility. 2021-02-18 00:55:57 +01:00
99c0d377cb More accurate music restoring for map un-clear.
Finetune monster clone spawns for I WANT DIE.
Froggy Chair collision fix (was blocked by items).
Froggy Chair use range fix.
Add back Froggy Chair lore entry.
2021-02-17 21:57:42 +01:00
cb711774dc Play record scratch in level un-clear even if music isn't silenced. 2021-02-16 21:09:25 +01:00
ddd198974d Detect when all clear levels get "uncleared" by newly spawning stuff.
Try to fix blood pools on skies (hopefully).
2021-02-16 21:05:27 +01:00
b17fbd9a7d Remove 8+ size variants of shells. Allow dropping of 2/4 golden shells.
Use overlays for Eviscerator casing eject, add random offsets like with Explodium Gun.
Fix Candy Gun not being consistent with new animation changes of Explodium Gun.
Fix Explodium Gun not showing the loaded bullet when checking the chamber.
Give random offsets to Silver Bullet ejection overlays.
Some small texture wrangling.
Add projectile models for Silver Bullet (this will be used in the future).
Remove InterHubAmount from MagAmmo classes (not needed as this property is only used by items with the INVBAR flag).
Reduce BackpackMaxAmount of Ynykron Ammo to 3.
Adjust how Chanceboxes randomize their "dud" probability.
Tweak some of the Chancebox drops.
Set DROPPED flag to false for all Chancebox drops, so they don't get crushed.
Add 25% Crush damage factor to Demolitionist (in a future update, will try to make it so crushers have a chance to break while touching the player).
2021-02-15 23:46:04 +01:00
15b04386a1 Allow certain items to be sold (but not bought).
Readjust Tier 4 Ammo Fabricator so it produces 50% of (base) max ammo, rather than full ammo (mainly for balance).
2021-02-14 19:35:51 +01:00
461d8ed612 Reduce overhead of WorldThingSpawned, fixes massive FPS drops. 2021-02-14 17:46:54 +01:00
20e67749d1 Fix extra projectiles in I WANT DIE not being aimed. 2021-02-13 12:50:56 +01:00
642ba9018d Doom Vacation support. 2021-02-12 20:57:26 +01:00
d913752e31 Deathkings of the Dark Citadel support. 2021-02-11 23:25:16 +01:00
4182e3465a I have no idea what I did here. 2021-02-10 18:39:08 +01:00
308b17702c Mission and cluster texts for Sigil and No Rest for the Living.
Tweak and reformat all cluster texts to fit a width of 300 pixels.
2021-02-10 01:10:30 +01:00
ae3870f3c1 Parry tweaks. Now parrying on the very first tic will always result in a "perfect parry".
Parry tracking on stats tab.
Parry kill score bonuses.
Small optimizations.
2021-02-07 17:57:20 +01:00
4b88bcfe8a Fix crash when players telefrag each other in DM on map start. 2021-02-01 23:09:20 +01:00
516b0e1294 Weaponize Froggy Chair. Add summon cheat. 2021-02-01 13:38:23 +01:00
4b3c875965 Configurable floating number colors. 2021-01-31 17:59:23 +01:00
beff21e5c3 Forced pistol start didn't reset health. 2021-01-30 10:43:53 +01:00
0b589fa81f Try to fix jetpack sound getting stuck sometimes. 2021-01-29 23:05:25 +01:00
b8eb009f43 Add option to force pistol starts.
Slightly increase Explodium Gun speed (by two frames).
Separate Explodium Gun ejected casings into overlays, with varying offsets.
2021-01-29 21:32:43 +01:00
da9086d253 Small things.
- Swap all instances of Thinker.TICRATE with the GameTicRate global.
 - Force intermission counters to be enabled (fuck Heretic).
 - Add two more achievements to be used.
2021-01-26 15:20:34 +01:00
6988a9c1a2 Naive method for weapon spawn "progress". 2021-01-25 22:22:48 +01:00
67483877c0 Implemented selling at the store (right click / backspace to toggle).
Implemented excess ammo dropping for weapon pickups (previously it was just sold).
Implemented dropped weapon loaded ammo handling (previously this made ammo simply disappear).
Implemented mag splitting for excess ammo pickups (split 'em into individual rounds).
Dropping a Candygun will drop spares first (if any, they will be empty, too).
2021-01-25 17:32:44 +01:00
c6bd4ed2cf I really gotta use git tags properly.
I also went and cleaned up some debug texts.
There's also now a "short version" string that's less verbose for the mismatch checker.
2021-01-25 12:51:59 +01:00
55db5ca150 Add debug command to fix item max amounts mid-playthrough. 2021-01-21 18:16:09 +01:00
93b9100003 Additional debug commands. 2021-01-21 16:09:18 +01:00
a83354beac Spreadgun ammo change: Napalm → Acid flechettes.
Major tweaks to item rearranging for armors/health/etc.
Slight Ynykron singularity optimization.
Reduced blood/gore effects, possibly less perf heavy.
Fix Eviscerator chunks getting stuck in mid-air / bouncing off inventory items.
Adjust Eviscerator chunk penetration.
Adjust max ammo values.
2021-01-21 09:23:24 +01:00
779b90a435 Fix version mismatch check breaking. 2021-01-17 18:31:00 +01:00
f15023c3f2 VERY IMPORTANT FIX: Keen/BossBrain DEHACKED checks could enter an infinite loop. 2021-01-17 12:04:52 +01:00
6d6b1de3cc Add unload function to Wallbuster.
Don't add vertical push to grenade-type projectiles if underwater.
Destroy sparks and chips on liquid terrain.
2021-01-16 21:31:27 +01:00
33788522ef Fancy teleporter particles. 2021-01-15 18:16:13 +01:00
6dde6bdf5d Fix Ynykron singularity not sucking in projectiles.
Adjust Ynykron singularity explosion, may be less perf-heavy now.
2021-01-14 21:31:07 +01:00
e97ded30e8 Fix handling of mp version info. 2021-01-12 18:28:12 +01:00
daea2d2afa Guess there's a new DLC weapon to be added, oops. 2021-01-09 22:40:42 +01:00
2d3e98c6f8 Remove explosive bulletpuffs, they're more trouble than they're worth. 2021-01-06 23:28:23 +01:00
e85e01c496 Tiny tweaks. 2021-01-05 17:01:44 +01:00
72527003e3 Finally fix the long-standing lore library bug FOR REAL. 2021-01-03 14:14:02 +01:00
7260fd4140 I WANT DIE overhaul, suffer.
Fix Silver Bullet ammo autoswitch on reload.
2021-01-03 01:51:49 +01:00
0156af8431 Rebalances across the board once again.
Fix the incorrect SPAC_PCross behaviour in other spots.
Redo swap weapon implementation. Should now theoretically allow for not just two, but many more swap weapons per slot.
Minor fixups.
2020-12-31 13:58:11 +01:00
bca1bafdbc Finetune replacements. 2020-12-30 19:04:52 +01:00
3b1b0bc4ec owo new patron.
Fix Ynykron vortices sucking in non-damaging missiles.
Adjust some tags.
2020-12-29 14:37:43 +01:00
123107c272 Supercharge compatibility.
Allow activation of Silver Bullet bipod mode when crouching is disabled.
2020-12-25 13:34:20 +01:00
efd5531e19 Clips are now replaced by nothing, have a nice day. 2020-12-22 01:48:23 +01:00
9995a5ebf0 Sandwich can only be eaten if at 500 hp or lower.
Rebalances to ammo spawns.
Hellblazer gives 3 ammo instead of 6.
Recolored Hellblazer explosion sprites to be more Nokron-tinted.
Rebalances to ammo max amounts.
Rebalanced damages across the board (notable nerf of Golden Shells, they're no longer "I win" ammo)
Fix certain hitscan attacks not splashing in liquids.
Fix blood drops sometimes going out of bounds.
Don't stack refresher regen time if multiple copies were auto-used.
Pusher can now propel you underwater.
2020-12-21 01:18:16 +01:00
1543c1444d Changed how the Demolitionist Menu is accessed (key must be rebound).
Updated lore entry for X'Animen coalition.
2020-12-19 18:55:07 +01:00
460eee0c73 Fix Eviternity Astral Cacos not being pettable. 2020-12-19 00:48:21 +01:00
b3b664f7cc Score resetting now also takes effect if a player ends the level while dead.
Fix busted walls not stopping their sound sequences.
2020-12-17 23:51:06 +01:00
f163ed3bef Workaround to preserve collectibles after death exits. 2020-12-16 03:01:28 +01:00
1f649790dd Prep work for future DLC Weaponset.
DLC Weaponset: Slot 0 weapon added.
2020-12-15 20:47:51 +01:00