Commit graph

66 commits

Author SHA1 Message Date
0420d511a6 New achievements coded (Most icons still not done).
Various random tweaks and fixes.
Reformatted and cleaned up Future Plans file.
2021-09-08 21:09:13 +02:00
e2e8d23599 Cap overheals on map change. 2021-09-07 00:51:56 +02:00
9e0acada23 QOL feature: Elemental Coating auto-use. 2021-09-07 00:44:35 +02:00
cf3d42f1ee VIP weapon/ammo spawn tweakery. 2021-09-07 00:39:49 +02:00
0fb4e97892 VIP powerups last longer, to compensate for rarity. 2021-09-06 22:59:00 +02:00
c194852ca8 A rebalance attempt™. 2021-09-06 22:55:58 +02:00
b917ac95b1 Divine Sprite fully implemented. 2021-09-06 13:02:14 +02:00
2f24fee109 Forgot to add Tether healing effect. 2021-09-04 22:53:57 +02:00
cdd65f11a3 Safety Tether implemented.
VIP items cannot be bought.
VIP items have a special color in the inventory/store.
Boost Devastation Sigil sounds.
Fix Teleport() calls using A_Teleport() flags (oops).
Give cheat tweaks.
2021-09-04 21:18:37 +02:00
555530c164 Devastation sigil fully implemented.
Removed old ragekit shader entirely, always use alt now.
VIP powerups no longer spawn if the player has max amount.
2021-09-01 18:53:53 +02:00
dc4bd4d45d Initial 1.1 development setup. 2021-09-01 09:56:20 +02:00
6a1172491e Verdant Citadel compatibility fixes. 2021-08-28 18:06:11 +02:00
147c9223cb Add option to pistol start between clusters only.
Fix missing bilinear filtering in new art.
Tweak ammo spawns slightly.
2021-08-15 16:59:32 +02:00
60617f2501 1.0 release. 2021-08-12 16:29:51 +02:00
c166501b15 Don't flag embiggeners with COUNTITEM (fixes inability to get 100% items in Akeldama MAP02).
Small code cleanup.
2021-07-25 16:46:47 +02:00
8f4630ae8b Add distant item glows. 2021-07-09 13:21:28 +02:00
0540ecf08b Let's not get ahead of ourselves. 2021-07-01 13:28:17 +02:00
9ddaa01545 Don't mind me. 2021-07-01 12:43:08 +02:00
7a8459f9d5 All collectible pickup animations implemented. 2021-06-30 19:55:45 +02:00
fb0e8c45f3 Add "on-demand" option to only spawn ammo for available weapons.
Add dedicated "Ammo Spawner" class to simplify code.
Small code duplication cleanup.
2021-06-23 01:06:21 +02:00
81b28a339a Fix Mykradvo tendril crash if tracer ceases to exist out of nowhere. 2021-06-20 16:21:29 +02:00
3dd2b45f2a More deathmatch stuff. 2021-06-16 20:31:35 +02:00
f568c977ed Lore adjustments for Novoskhana. 2021-06-10 13:29:18 +02:00
affd301ead Comments for mapping. 2021-06-05 01:28:10 +02:00
dd54cde585 Small achievement rebalance.
Some more planned collectibles.
Try to make wraithverge ghosts properly parryable.
2021-05-30 21:27:55 +02:00
3500f72db0 Add "exclusive use to pickup" option.
Make "pickup through melee" optional (disabled by default).
Increased leniency of use to pickup (nice for items with small hitboxes).
2021-05-29 23:26:12 +02:00
9e00ee41ae Chanceboxes and collectibles shouldn't appear in DM. 2021-05-23 19:12:56 +02:00
749a2c7708 Multiplayer-related tweaks. 2021-05-23 14:05:28 +02:00
2b1687b0f8 A radius of 1 can cause projectiles to clip through walls. 2021-05-23 10:32:23 +02:00
b98b80667f Fix Hellblazer having no crosshair.
Rebalance ammo drops/spawns again.
Add random chance for ammo drops to not spawn.
Minor adjustment to forced bilinear shader.
2021-05-21 10:42:19 +02:00
8ec2c14b38 Sound precaching for player/weapons.
Adjust collision sizes of projectiles.
Make player self-light toggleable.
2021-05-18 17:17:15 +02:00
a0d2937ad8 Some tweaks. 2021-05-09 17:23:57 +02:00
c343de8746 Demolitionist Plush pickup anim added.
Small wallbusting fx tweaks.
Fix missing weapon select sound after item gestures.
2021-05-08 19:26:59 +02:00
e6133c8a25 More cheat stuff (includes a flag!). 2021-04-29 23:26:34 +02:00
4d7cd9c564 Some spicing up of the Doom 2 secret maps.
More achievement icons.
2021-04-09 20:57:49 +02:00
98012daf26 A couple tweaks. 2021-04-08 15:57:28 +02:00
d7ac134da0 Froggy chair tweaks/rebalance. 2021-04-01 15:20:39 +02:00
520a5f6328 Ammo rebalances (again). 2021-03-28 11:26:07 +02:00
800bb38a4f A bunch of finetuning. 2021-03-25 22:03:07 +01:00
36feddcf8f Ghost Artifact behavior overhaul. 2021-03-25 15:06:59 +01:00
9f92b2d9a3 Carried Ammo Fabricators can now auto-use themselves. 2021-03-24 19:34:23 +01:00
517f49ded5 Fix a bunch of unfortunate typos.
Add placeholder classes for post-release collectibles.
2021-03-24 19:00:08 +01:00
1e82cf6b09 Remove the 'Mx. Worldwide' achievement, it can't work due to cvars being split between games.
Adjust how the 'Full Set' achievement is handled, for the same reasons.
Don't split the Demolitionist Menu help text, it just complicates code.
2021-03-24 18:10:17 +01:00
f5c9733c65 Major achievement progress. 2021-03-24 02:25:38 +01:00
7d401bdb61 I completely forgot what I changed. 2021-03-23 17:03:51 +01:00
1cbfd4b97d Begginings of achievement system.
Fix projectile detection.
2021-03-22 01:26:15 +01:00
8c47601d90 I'm afraid the plans for strife support have been cancelled. 2021-03-21 16:22:55 +01:00
9e7b1c881f Elemental Coatings shouldn't have COUNTITEM. 2021-03-21 01:54:37 +01:00
fb003f702e Moths should have more health, honestly. 2021-03-20 23:26:41 +01:00
3c85955d91 Mark collectibles as DONTGIB so they don't get crushed. 2021-03-19 22:14:44 +01:00