Commit graph

86 commits

Author SHA1 Message Date
d735ce20bf Implement 4.7.1 features. 2021-10-21 17:52:36 +02:00
46eb3e6282 Another null pointer check after a damagemobj call.
I'm starting to think people just keep coding zero-tic death states on purpose.
2021-10-06 19:02:58 +02:00
efac9ceea0 Fix traded embiggeners setting ammo to zero. 2021-09-29 18:39:41 +02:00
d532ddc3fa More robust wall busting / crusher breaking.
Integrate ZPolyobject library (will be used soon).
Update credits.
2021-09-28 15:54:58 +02:00
a4ec1d124d Fix collectibles not spawning in Kinsie's Test Map.
"Excess" replacer chanceboxes should at least leave an item behind in case they are meant to trigger a script.
2021-09-28 14:26:51 +02:00
cdb2aa773f Alert users about invalid render settings.
Fix use to pickup potentially affecting respawnable items.
Small code redistribution.
2021-09-27 12:29:21 +02:00
c9dbe5669f Tier 3 fabricators weren't meant to give you slot 8 ammo. 2021-09-24 13:12:23 +02:00
b11d3dc7c3 Rebalance ammo fabricators. 2021-09-22 19:04:47 +02:00
449176a8be Strip Divine Sprite effect on level transitions. 2021-09-22 00:41:28 +02:00
6dd9550d0a Boss handling in various places now accounts for enhanced vanilla bosses. 2021-09-22 00:32:40 +02:00
68eca665f2 Forgot to add VIP sound to Gold Shells. 2021-09-18 14:59:51 +02:00
4e0b3cd9e0 Separate sounds for VIP items. 2021-09-18 14:10:18 +02:00
f48f75c302 Hotfix: Incorrect amount printouts from mag management. 2021-09-18 00:03:40 +02:00
8a657e4272 Moth plushy added. All other planned collectibles discarded. 2021-09-17 19:12:25 +02:00
182c209080 Fix ammo drops in "on-demand" replacement mode. 2021-09-16 21:09:33 +02:00
26713d444f Price adjustments. 2021-09-16 19:18:41 +02:00
4677ca7d4f Ammo balancing and behind-the-scenes stuff. 2021-09-15 00:17:08 +02:00
24edbb11ec Fix Candygun spares disappearance.
Fix weapons being autoselected on pickup while empty.
Fix Divine Sigil having no expiration message.
Fix gibs getting stuck (this time for real).
2021-09-14 22:44:14 +02:00
f6f2854bf6 Fun with dialogues. 2021-09-14 18:40:22 +02:00
c1de57b376 Major ammo overhaul.
DoExplosion sector portal fix.
2021-09-12 19:09:00 +02:00
0420d511a6 New achievements coded (Most icons still not done).
Various random tweaks and fixes.
Reformatted and cleaned up Future Plans file.
2021-09-08 21:09:13 +02:00
e2e8d23599 Cap overheals on map change. 2021-09-07 00:51:56 +02:00
9e0acada23 QOL feature: Elemental Coating auto-use. 2021-09-07 00:44:35 +02:00
cf3d42f1ee VIP weapon/ammo spawn tweakery. 2021-09-07 00:39:49 +02:00
0fb4e97892 VIP powerups last longer, to compensate for rarity. 2021-09-06 22:59:00 +02:00
c194852ca8 A rebalance attempt™. 2021-09-06 22:55:58 +02:00
b917ac95b1 Divine Sprite fully implemented. 2021-09-06 13:02:14 +02:00
2f24fee109 Forgot to add Tether healing effect. 2021-09-04 22:53:57 +02:00
cdd65f11a3 Safety Tether implemented.
VIP items cannot be bought.
VIP items have a special color in the inventory/store.
Boost Devastation Sigil sounds.
Fix Teleport() calls using A_Teleport() flags (oops).
Give cheat tweaks.
2021-09-04 21:18:37 +02:00
555530c164 Devastation sigil fully implemented.
Removed old ragekit shader entirely, always use alt now.
VIP powerups no longer spawn if the player has max amount.
2021-09-01 18:53:53 +02:00
dc4bd4d45d Initial 1.1 development setup. 2021-09-01 09:56:20 +02:00
6a1172491e Verdant Citadel compatibility fixes. 2021-08-28 18:06:11 +02:00
147c9223cb Add option to pistol start between clusters only.
Fix missing bilinear filtering in new art.
Tweak ammo spawns slightly.
2021-08-15 16:59:32 +02:00
60617f2501 1.0 release. 2021-08-12 16:29:51 +02:00
c166501b15 Don't flag embiggeners with COUNTITEM (fixes inability to get 100% items in Akeldama MAP02).
Small code cleanup.
2021-07-25 16:46:47 +02:00
8f4630ae8b Add distant item glows. 2021-07-09 13:21:28 +02:00
0540ecf08b Let's not get ahead of ourselves. 2021-07-01 13:28:17 +02:00
9ddaa01545 Don't mind me. 2021-07-01 12:43:08 +02:00
7a8459f9d5 All collectible pickup animations implemented. 2021-06-30 19:55:45 +02:00
fb0e8c45f3 Add "on-demand" option to only spawn ammo for available weapons.
Add dedicated "Ammo Spawner" class to simplify code.
Small code duplication cleanup.
2021-06-23 01:06:21 +02:00
81b28a339a Fix Mykradvo tendril crash if tracer ceases to exist out of nowhere. 2021-06-20 16:21:29 +02:00
3dd2b45f2a More deathmatch stuff. 2021-06-16 20:31:35 +02:00
f568c977ed Lore adjustments for Novoskhana. 2021-06-10 13:29:18 +02:00
affd301ead Comments for mapping. 2021-06-05 01:28:10 +02:00
dd54cde585 Small achievement rebalance.
Some more planned collectibles.
Try to make wraithverge ghosts properly parryable.
2021-05-30 21:27:55 +02:00
3500f72db0 Add "exclusive use to pickup" option.
Make "pickup through melee" optional (disabled by default).
Increased leniency of use to pickup (nice for items with small hitboxes).
2021-05-29 23:26:12 +02:00
9e00ee41ae Chanceboxes and collectibles shouldn't appear in DM. 2021-05-23 19:12:56 +02:00
749a2c7708 Multiplayer-related tweaks. 2021-05-23 14:05:28 +02:00
2b1687b0f8 A radius of 1 can cause projectiles to clip through walls. 2021-05-23 10:32:23 +02:00
b98b80667f Fix Hellblazer having no crosshair.
Rebalance ammo drops/spawns again.
Add random chance for ammo drops to not spawn.
Minor adjustment to forced bilinear shader.
2021-05-21 10:42:19 +02:00