80fb76c000
ViewAngles + ViewPos awareness in various places.
2022-12-10 22:17:06 +01:00
8e952f412f
4.10 support update (unfinished and untested).
2022-12-05 02:10:56 +01:00
3373a53a21
Convert all weapon pickups to IQM.
2022-11-28 22:11:11 +01:00
537ae7b265
The environment mapping madness continues.
2022-11-28 13:51:17 +01:00
c770276bd7
Various changes related to items:
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- All items now have vanilla hitbox sizes for compatibility.
- Removed extended hitboxes (no longer needed).
- Blob shadows are now exclusive to players (and eventually monsters).
- Glows and sparkles are no longer toggleable.
- Glows and sparkles have fixed size/radius.
- Item sparkles are now handled by the glows, rather than the player.
2022-10-28 16:49:14 +02:00
4bb3a1e85a
Several optimizations on non-interactive actors.
2022-10-14 21:45:21 +02:00
af912d11d7
Fix incorrect state jumps in Hellblazer altfire.
2022-10-11 23:39:49 +02:00
677154f529
Fix missing Hellblazer melee.
2022-10-08 10:04:22 +02:00
c0dccaf870
Reimplement Hellblazer. Everything's working again.
2022-10-08 01:51:06 +02:00
146531003e
Trim excess ammo types. Some guns not reimplemented yet.
2022-10-07 19:12:41 +02:00
dbd887e8db
Remove redundant second argument in various TexMan.CheckForTexture calls.
2022-09-30 12:53:56 +02:00
84fb9c036f
Decouple precise crosshairs from weapons. 100% smoother now.
2022-09-24 21:33:48 +02:00
434e42a482
Some code cleanup + precache sounds for dlc weapons.
2022-09-16 11:30:31 +02:00
4230b3b062
Vector/Trig math refactor into utility functions.
2022-08-18 16:18:22 +02:00
4cd6687175
Update ammo drop/spawn behavior.
2022-07-30 16:17:11 +02:00
4661d0f2f3
Replace original hud with alt hud entirely.
...
Remove unnecessary icons and doom builder hints for items.
2022-07-05 22:18:04 +02:00
aa560cb312
Ammo buffer is fully implemented and working.
2022-06-07 16:56:41 +02:00
4e29d1c2fe
Alternate HUD style partially implemented.
2022-06-03 19:17:33 +02:00
fa80c346ec
Add QF_3D to every single A_QuakeEx call.
2022-06-02 00:48:17 +02:00
efa20cdd30
Prepare for Alt Hud implementation.
2022-06-01 12:06:35 +02:00
65597c181a
Stop reinventing lerp() all over the place.
2022-05-29 18:07:30 +02:00
473e7ad5e8
Fit hud scaling to 16:9 minimum. Ultrawide be damned.
2022-05-08 18:43:42 +02:00
f776ab126b
Revert font overhaul. Back to non-replacing fonts.
2022-04-05 12:29:16 +02:00
a0e1f2f7a6
Re-do HUD scaling.
2021-12-18 02:07:11 +01:00
d22d9c4b9a
font gen updated, fonts re-made, adjustments to compensate.
2021-12-17 19:57:23 +01:00
7f70eb03af
I gave in and did the font cleanup already.
2021-12-16 22:07:20 +01:00
f6efc5d3f2
4.7.1 features here too.
2021-10-21 17:57:18 +02:00
651376f182
Original voice acting (batch 1). Plus other stuff.
2021-10-05 19:22:34 +02:00
894f2ed46a
Implement weapon first-use tooltips.
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Change some cvar defaults.
2021-09-16 16:31:44 +02:00
24edbb11ec
Fix Candygun spares disappearance.
...
Fix weapons being autoselected on pickup while empty.
Fix Divine Sigil having no expiration message.
Fix gibs getting stuck (this time for real).
2021-09-14 22:44:14 +02:00
affd301ead
Comments for mapping.
2021-06-05 01:28:10 +02:00
b98b80667f
Fix Hellblazer having no crosshair.
...
Rebalance ammo drops/spawns again.
Add random chance for ammo drops to not spawn.
Minor adjustment to forced bilinear shader.
2021-05-21 10:42:19 +02:00
8ec2c14b38
Sound precaching for player/weapons.
...
Adjust collision sizes of projectiles.
Make player self-light toggleable.
2021-05-18 17:17:15 +02:00
517a898dc0
Fix Hellblazer atfire not preloading.
2021-05-16 14:17:06 +02:00
6ad1952e4a
Tweak Hellblazer hold-fire behavior, added a sound cue.
...
Small melee tweaks.
2021-05-15 12:55:06 +02:00
949ae86e8f
Fix incorrect mag position when switching away from Hellblazer.
2021-05-13 23:25:43 +02:00
c2e1497226
Melee is now multi-hit, have fun.
2021-05-09 23:22:28 +02:00
9bd7670ce0
Hellblazer burst fire + lock-on.
2021-05-09 02:39:34 +02:00
8c978a9f25
Fancy FOV features (no more A_ZoomLevel hackery).
2021-03-13 02:04:42 +01:00
e30eb24936
Weapons with switchable ammos/modes display nametags on change.
2021-03-12 17:15:06 +01:00
c5abe83831
Major code refactoring. SWWMHandler could still use some more, though.
2021-02-27 23:59:40 +01:00