Commit graph

2,119 commits

Author SHA1 Message Date
7a474bee14 Adjust combat tracker behaviour. 2020-12-09 11:15:17 +01:00
1dd53549f9 Remove calls to ApplyDamageFactors in SWWMArmor, they are unnecessary. 2020-12-09 10:55:42 +01:00
69c11b5dbf Adjusted lore for one of the DLC weapons (what was I thinking) 2020-12-09 01:05:29 +01:00
a008c7a608 Added disclaimers to readme. 2020-12-08 23:03:34 +01:00
f67849d04f Mission briefings now update with each cluster/episode.
Mission log can show multiple entries (scrollable).
Changed quit messages (Icarus already played Hexmas).
2020-12-08 17:41:11 +01:00
793e75a7ed Try to fix player bumping into random things that shouldn't be collidable.
Frantic attempt at preventing desyncs by adding "FloatBobPhase 0" to a lot of actors.
Boss brains count towards kills (prevents players from getting an "all kills" bonus without having actually beaten the boss proper).
2020-12-06 01:43:50 +01:00
9b0c3cc8d0 Add option to silence music on map clear.
Add music to Kinsie's Test Map.
2020-12-05 21:57:50 +01:00
334d0a6d17 Added "All Clear" score bonus for fully 100%-ing a level.
Merge separate palettes into multi-palettes, adapt PaletteLight to handle this.
Added a couple extra voice sounds to the Demolitionist.
2020-12-05 18:05:13 +01:00
28eb322504 Add milk breads model.
Fix scaling of some collectibles.
Add some sounds that might be used somewhere?
2020-12-04 17:56:25 +01:00
90ca4e4838 Golden shells won't spawn if players have a full supply.
Tweak ammo max amounts.
Embiggener max amount halved back to 8.
Embiggeners now increase ammo capacity by a factor relative to BackpackMaxAmount, rather than a fixed increase.
Credits now show the mod's alt title (UnSX Gaiden: Demolitionist).
Added compatibility tweaks to Okuplok and Holy Hell Revealed.
2020-12-04 13:19:43 +01:00
b8fba1f39e Don't mind me. 2020-12-02 23:29:56 +01:00
bc078cfdb3 Typo fixes 2020-12-02 19:09:54 +01:00
578812f736 Add new patron. 2020-12-01 10:47:24 +01:00
4c75a7900e Correction: The Cherry Boy Emperor manga took one week to draw, not one month. This would match the fact Hexen takes place two weeks after the wedding. 2020-11-30 17:24:27 +01:00
73c4463b90 Fix: mp version check also handles missing data.
Fix: right click in trading windows sent the incorrect menu key (Back instead of Clear).
2020-11-30 13:11:27 +01:00
865c06b1fd Add multiplayer version conflict detection.
Add debug command to dump mod's RNG (may help track down desyncs).
2020-11-30 11:58:41 +01:00
a21c3a4f69 Remove mp-exclusive achievements, no one should be forced to do this. 2020-11-30 10:57:19 +01:00
5ea5cb35fc Add strictness options for untouchable bonus handling.
Fix order of operations making first untouchable kill not have a bonus.
2020-11-29 21:25:40 +01:00
50e32a0a5b Fix Dual Explodium Guns not playing third person spin animation. 2020-11-29 11:06:48 +01:00
004baa4965 Add extra frames to Hellblazer reload, to make it feel more natural. 2020-11-29 10:58:52 +01:00
d0ec1c893e Fix target healthbar boss detection 2020-11-28 23:36:34 +01:00
e415c621e5 Rebalance Archangelus.
Fix healthbars lagging behind when monster health is enhanced on spawn.
2020-11-28 22:14:35 +01:00
9fcbb16267 Eviternity compatibility (sort of).
More compatible cosmetic bossbrain.
Some fixups.
2020-11-28 22:03:01 +01:00
5d51b18c3f Rewrite physics of lightweight actors. Now using Linetrace-based approach.
Fix up: Moths shouldn't cast blob shadows, Lamp should cast them.
2020-11-27 17:18:05 +01:00
4acd02d7b5 Tweak cell replacement pool.
Fix incorrect condition for lore entry replacement.
Add extra model notes for post-release.
2020-11-27 14:23:13 +01:00
30682bf369 Allow Silver Bullet to eject unfired rounds (hold altfire + press fire).
Polysort pass on some models.
Fix a broken color escape in the Akari Project lore entry.
2020-11-27 13:11:29 +01:00
eec414baa1 Hacky workaround for "spare eating" store bug.
Health/Armor nuggets can now be bought in bulk (increments of 5 up to 20).
Armor nuggets give 1 armor point per pickup again (sorry, people who constantly stocked up on them like mad).
Add CVars needed for achievements, just more preparation for the next update.
2020-11-27 11:56:48 +01:00
cbd7c7cce7 Add achievement language strings. 2020-11-27 02:23:43 +01:00
7489a58e78 Cycling intermission tips and art with reload/zoom. More tips. 2020-11-25 23:03:56 +01:00
dbd64a32ca Fix skull key lights. 2020-11-25 20:45:55 +01:00
4b0ed5fe36 Add option for selectively hiding healthbars. 2020-11-25 18:08:35 +01:00
27f691fe81 Add Kinsie to greetz 2020-11-25 16:44:23 +01:00
7fb504c161 Book collectible textures finished. 2020-11-25 14:06:00 +01:00
5ea8f8018d Remove first person smoke effects from Pusher. 2020-11-23 16:36:53 +01:00
02860d0849 Change year of Devanikan expedition to Nedoshiaan, to match up with the fact Misa was alive at the time and already working as a weapons crafter. 2020-11-22 22:24:47 +01:00
87e2cdcdf1 Tip 22 still mentioned parrying hitscan even though this was removed. 2020-11-22 19:25:43 +01:00
c7472d35c8 Removed Russian translation. 2020-11-22 16:21:34 +01:00
bcfb7c4629 Update readme with more item pics. 2020-11-20 23:51:16 +01:00
8f8ec3b344 Fix height transfers being unconditionally treated as underwater. 2020-11-20 22:14:37 +01:00
828271ac2f More collectible model work:
- Finished Peach Juice texture.
- Demo Plush added.
- Semi-finished Akari Project / Kirin Manga textures.
2020-11-20 21:20:26 +01:00
ca7046311c Add height check for Chancebox usage. 2020-11-20 14:08:00 +01:00
2b28154f20 Fix swwm_camhud being used in reverse. 2020-11-20 13:43:03 +01:00
8f301dc704 Fix Hellblazer glass becoming solid when cloaked. 2020-11-20 10:13:46 +01:00
77386c10af HUD stuff adjustments 2020-11-20 09:25:53 +01:00
9aa636aed5 Add balance option to give all noise alerts infinite range.
Should fix issues with vanilla-style teleport closets that store enemies out of bounds the middle of god-knows-where.
2020-11-19 21:33:06 +01:00
ff8101f30e Hide voicepack selector if only one voice is available.
Alternate back button.
2020-11-17 13:11:44 +01:00
1e37ae1854 Add menu back / paused graphics. 2020-11-17 11:51:07 +01:00
fbb0e02eb0 More adjustments to gold shell drop chance. 2020-11-16 14:31:06 +01:00
f035566d7d Weight gold shell drop chance based on monster count.
Gold shells don't spawn sparks unless they're visible.
2020-11-16 13:53:21 +01:00
c15b79ff08 Update readme with images of currently finished collectible models. 2020-11-15 19:05:23 +01:00