Commit graph

9 commits

Author SHA1 Message Date
47b0cad882 Implement a "weapon bar" (optional). 2023-07-04 17:05:21 +02:00
d1890fbea6 Text and credit updates. 2023-04-20 12:51:35 +02:00
9ef480adfd Stuff I missed. 2023-03-18 22:20:21 +01:00
7f5125b523 An important rewrite that was a long time coming.
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.

Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.

A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".

These changes will also be later applied to the side mods as well.

Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.

Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 13:30:04 +01:00
61f12c6c58 Player and base weapons converted to IQM. Gestures are next. 2023-02-27 23:54:59 +01:00
6d4c0cc217 Add second shine mask to Blast Suit. 2022-12-21 18:20:16 +01:00
e153b9bdee Use Material in GLDEFS instead of HardwareShader+Brightmap. 2022-12-10 12:59:40 +01:00
15b325f9b9 Smol correction. 2022-12-10 12:36:24 +01:00
f738abc942 Unclutter root folder. 2022-12-07 23:22:10 +01:00