Commit graph

163 commits

Author SHA1 Message Date
ebf394f568 More weapon selector work, should be good now. 2023-07-05 17:38:51 +02:00
47b0cad882 Implement a "weapon bar" (optional). 2023-07-04 17:05:21 +02:00
90a593a6d5 Fix color escapes of dialogue text on console. 2023-06-21 11:38:26 +02:00
ee1ec8c997 Remove full message log (potential buffer overflow). 2023-06-15 22:25:44 +02:00
fe7b67591c Add missing '%' character to zsh-style chat prompt. 2023-05-17 10:48:30 +02:00
a2f245b189 More stuff I missed. 2023-03-17 13:31:10 +01:00
7f5125b523 An important rewrite that was a long time coming.
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.

Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.

A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".

These changes will also be later applied to the side mods as well.

Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.

Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 13:30:04 +01:00
42932d82b3 Revert "When filtering ammo display, include ammo not yet found."
This reverts commit 4efe82ab34.

The feature is actually kinda silly, really.
2023-03-15 18:19:57 +01:00
4efe82ab34 When filtering ammo display, include ammo not yet found. 2023-03-10 11:24:32 +01:00
9187b65469 Add critical messages and obituaries to message log. 2023-03-07 08:11:15 +01:00
046ac1f212 Make scripted chat messages use the chat message color. 2023-03-07 07:53:38 +01:00
e51068adc0 HUD fix for level names with trailing whitespace. 2023-03-06 17:02:54 +01:00
a2855dfc9a Don't use inventory tokens for mapper-toggleable store/revive. Tokens are icky. 2023-02-18 11:54:30 +01:00
35b8b986db Cleaning up. 2023-02-11 17:03:43 +01:00
2ca446506b Additional dialogue for cranking Deep Impact while full. 2023-01-21 01:09:46 +01:00
ddbc59939b Add option to render minimap to a fixed-size canvas. 2023-01-16 13:28:10 +01:00
525b9e33eb Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
d0fddbf8a3 Testing changes for GZDoom 4.11/5.0. 2023-01-08 14:58:06 +01:00
2b41ba0225 CVar caching is no longer needed. 2022-12-29 13:20:08 +01:00
081402251f Critical typo fix in minimap code. 2022-12-28 11:45:45 +01:00
4000d095df Some broader support for old map author text handling. 2022-12-28 11:44:29 +01:00
116bca4b0b Show "all keys" doors as multicolor in the minimap.
Deprecate IsValidLockNum and GetLockColor utility functions.
2022-12-23 18:26:12 +01:00
1aef77f0ac Split HUD code into multiple files. 2022-12-15 13:59:44 +01:00
d54202d533 Add option to filter healthbars to monsters only. 2022-12-15 13:22:40 +01:00
64a748541e Fix typo resulting in inconsistent 3D floor boundaries on minimap. 2022-12-08 00:28:03 +01:00
02dd50101e Use CORRECTPIXELSTRETCH where needed. 2022-12-05 14:50:16 +01:00
8e952f412f 4.10 support update (unfinished and untested). 2022-12-05 02:10:56 +01:00
b33e85c1ef Potentially fix some missing notification strings. 2022-12-01 10:20:49 +01:00
e5cb2700f0 Fix cloaked face not cropping in hud. 2022-12-01 09:47:27 +01:00
75adec38d2 Put dialogues into the console using PRINT_NONOTIFY. 2022-11-22 11:06:39 +01:00
94de5fb957 Rewrite second half of Heresiarch's Seminary dialogue to be less awkward. 2022-11-22 10:55:39 +01:00
d4e8cf7844 Tweak hammer spin to make it slightly less chaotic. 2022-11-17 16:54:08 +01:00
d8bf8a6063 Fix incorrect values in HUD for unobtained ammo. 2022-11-16 22:34:26 +01:00
24dfc887a9 Clean up no longer needed TRACE_HitNone special handing in various spots. 2022-11-14 00:18:38 +01:00
aa8e152e0f Strip newline on messages directly, rather than when appending. 2022-11-06 16:24:25 +01:00
e6d1808218 Add slider for healthbar fade distance. 2022-10-26 14:17:19 +02:00
164c5c8390 Bail early on ProcessNotify if not on a level. 2022-10-20 23:22:53 +02:00
4d4272c621 Only show player name in death screen on multiplayer. 2022-10-15 17:24:52 +02:00
4bb3a1e85a Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
4a46817881 HUD face now also affected by tag color.
Added two more tag colors to round up to 16.
Fixed tag light color not updating when changed.
Recalculated tag light colors.
2022-10-13 13:43:32 +02:00
7c3e88c217 MSTime() un-deprecated, no more casting to int. 2022-10-09 15:31:54 +02:00
62d10ed11c Remove fat chodes, Silver Bullet reimplemented. 2022-10-07 20:13:10 +02:00
146531003e Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
dbd887e8db Remove redundant second argument in various TexMan.CheckForTexture calls. 2022-09-30 12:53:56 +02:00
e571fccc4d Mortal Rifle fully implemented (oh my). 2022-09-28 21:00:24 +02:00
bd25598655 Allow filtering healthbars to only allies. 2022-09-26 20:53:20 +02:00
5d443cf33c Tweak various interpolators. 2022-09-26 15:15:11 +02:00
afce3c6582 Some savegame nonsense with certain hudmessages. 2022-09-24 21:46:21 +02:00
42411f68d7 A small sanity check just in case. 2022-09-24 01:25:31 +02:00
8833db9591 Voodoo dolls are annoying. 2022-09-24 01:21:03 +02:00