swwmgz_m/zscript
2020-09-01 18:10:34 +02:00
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dlc1 Tease DLC Weaponset 2. 2020-08-07 11:46:14 +02:00
dlc2 Angels of Death confirmed returning in DLC2. 2020-08-14 18:34:08 +02:00
swwm_libeye Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_ammo.zsc Fix: MagAmmo.MagFill may be called with non-existing parent ammo. 2020-08-28 09:50:34 +02:00
swwm_armor.zsc Elemental fixups. 2020-07-30 12:25:35 +02:00
swwm_blazeit.zsc More work on Ynykron altfire, still not functional (give it time). 2020-08-31 22:24:36 +02:00
swwm_blod.zsc Major optimization to built-in gore. 2020-09-01 16:47:23 +02:00
swwm_cbt.zsc Big changes (still no Ynykron altfire, sorry): 2020-08-23 16:32:44 +02:00
swwm_common.zsc Big changes (still no Ynykron altfire, sorry): 2020-08-23 16:32:44 +02:00
swwm_coordutil.zsc Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_crimesdlg.zsc Hellblazer partially implemented, doesn't shoot yet. 2020-04-15 21:47:56 +02:00
swwm_danmaku.zsc Big changes (still no Ynykron altfire, sorry): 2020-08-23 16:32:44 +02:00
swwm_deathlydeathcannon.zsc More work on Ynykron altfire, still not functional (give it time). 2020-08-31 22:24:36 +02:00
swwm_deepdarkimpact.zsc Big changes (still no Ynykron altfire, sorry): 2020-08-23 16:32:44 +02:00
swwm_funstuff.zsc Big changes (still no Ynykron altfire, sorry): 2020-08-23 16:32:44 +02:00
swwm_handler.zsc Add PP shaders when submerged. 2020-09-01 18:10:34 +02:00
swwm_health.zsc Increase strength of stomp shockwaves. 2020-07-15 14:11:46 +02:00
swwm_help.zsc New fanart added courtesy of Redead-ITA. 2020-07-23 20:14:32 +02:00
swwm_hud.zsc Localizable units by request. 2020-08-19 20:34:53 +02:00
swwm_hudextra.zsc Big changes (still no Ynykron altfire, sorry): 2020-08-23 16:32:44 +02:00
swwm_inter.zsc Add option to use original intermission music. 2020-08-18 17:36:40 +02:00
swwm_inventory.zsc Fix more stupidity crashes related to enemies ceasing to exist the instant they die (I really wish some modders weren't fucking stupid doing that, yes, you can guess what kind of mod triggered this). 2020-08-28 19:25:05 +02:00
swwm_jackhammer.zsc Big changes (still no Ynykron altfire, sorry): 2020-08-23 16:32:44 +02:00
swwm_menu.zsc Fix Demolitionist Menu force-close crash. 2020-08-22 15:17:23 +02:00
swwm_options.zsc Added versioning, shows up in main menu. 2020-05-09 13:16:05 +02:00
swwm_player.zsc Major optimization to built-in gore. 2020-09-01 16:47:23 +02:00
swwm_powerup.zsc Implemented "Item Sense" feature. 2020-08-16 16:27:44 +02:00
swwm_quaternion.zsc Some extra things before I go to bed: 2020-02-04 02:43:39 +01:00
swwm_shame.zsc Big changes (still no Ynykron altfire, sorry): 2020-08-23 16:32:44 +02:00
swwm_shot.zsc Big changes (still no Ynykron altfire, sorry): 2020-08-23 16:32:44 +02:00
swwm_sparkyboi.zsc More work on Ynykron altfire, still not functional (give it time). 2020-08-31 22:24:36 +02:00
swwm_splode.zsc Big changes (still no Ynykron altfire, sorry): 2020-08-23 16:32:44 +02:00
swwm_strife.zsc Hellblazer partially implemented, doesn't shoot yet. 2020-04-15 21:47:56 +02:00
swwm_tastytreat.zsc Rebalanced Candygun as promised. 2020-08-28 11:56:40 +02:00
swwm_thiccboolet.zsc oopsie woopsie 2020-08-28 19:28:07 +02:00
swwm_thinkers.zsc Big changes (still no Ynykron altfire, sorry): 2020-08-23 16:32:44 +02:00
swwm_title.zsc New fanart added courtesy of Redead-ITA. 2020-07-23 20:14:32 +02:00
swwm_utility.zsc Fix incorrect order of instigator/source on DoExplosion. 2020-08-28 11:57:05 +02:00
swwm_vanillaboss.zsc Vanill boss re-buffing. 2020-08-06 23:34:48 +02:00