swwmgz_m/zscript
2021-01-22 20:18:02 +01:00
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dlc1 Fix Eviscerator deselecting before last round is chambered. 2021-01-21 21:56:25 +01:00
dlc2 Cleanup of stuff and more prep work, first commit of 2021. 2021-01-02 18:41:02 +01:00
dlc3 Custom boss brain unconditionally kills all monsters on death. 2021-01-13 12:10:14 +01:00
swwm_libeye Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_ammo.zsc Fix Eviscerator deselecting before last round is chambered. 2021-01-21 21:56:25 +01:00
swwm_armor.zsc Rebalance/fix Corrosion debuff. 2021-01-21 10:57:49 +01:00
swwm_blazeit.zsc Add unload function to Wallbuster. 2021-01-16 21:31:27 +01:00
swwm_blod.zsc Spreadgun ammo change: Napalm → Acid flechettes. 2021-01-21 09:23:24 +01:00
swwm_cbt.zsc Wallbuster unload function fixes. 2021-01-20 11:00:17 +01:00
swwm_common.zsc Spreadgun ammo change: Napalm → Acid flechettes. 2021-01-21 09:23:24 +01:00
swwm_compat.zsc Saya Bean moved to Doom collectibles (there's nothing that would make it exclusive to latter IWADs) 2020-12-22 21:54:01 +01:00
swwm_coordutil.zsc Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_credits.zsc owo new patron. 2020-12-29 14:37:43 +01:00
swwm_danmaku.zsc Fix Eviscerator deselecting before last round is chambered. 2021-01-21 21:56:25 +01:00
swwm_deathlydeathcannon.zsc Spreadgun ammo change: Napalm → Acid flechettes. 2021-01-21 09:23:24 +01:00
swwm_deepdarkimpact.zsc Make Deep Impact less shit at repelling projectiles. 2021-01-06 19:53:55 +01:00
swwm_funstuff.zsc Spreadgun ammo change: Napalm → Acid flechettes. 2021-01-21 09:23:24 +01:00
swwm_handler.zsc Add debug command to fix item max amounts mid-playthrough. 2021-01-21 18:16:09 +01:00
swwm_hdoom.zsc Reattach headpats to revived actors. 2020-11-14 12:23:48 +01:00
swwm_health.zsc Adjust item collision. 2020-12-26 23:09:30 +01:00
swwm_help.zsc Eviternity compatibility (sort of). 2020-11-28 22:03:01 +01:00
swwm_hud.zsc Companion Lamp doesn't spawn until first activation. 2021-01-15 16:27:44 +01:00
swwm_hudextra.zsc Propagate scale forcing to subtitles. 2020-11-04 12:02:02 +01:00
swwm_inter.zsc Fix crash if no tag recolor add-ons are loaded (oops). 2021-01-13 19:05:14 +01:00
swwm_inventory.zsc Rebalance/fix Corrosion debuff. 2021-01-21 10:57:49 +01:00
swwm_jackhammer.zsc Rebalances across the board once again. 2020-12-31 13:58:11 +01:00
swwm_kbase.zsc Companion Lamp doesn't spawn until first activation. 2021-01-15 16:27:44 +01:00
swwm_keys.zsc Fix: Collectible/Key pickup animations played unconditionally. 2021-01-12 10:38:27 +01:00
swwm_menus.zsc Mission briefings now update with each cluster/episode. 2020-12-08 17:41:11 +01:00
swwm_player.zsc Player self-light tweaks. 2021-01-22 20:18:02 +01:00
swwm_powerup.zsc Rebalance/fix Corrosion debuff. 2021-01-21 10:57:49 +01:00
swwm_quaternion.zsc Some extra things before I go to bed: 2020-02-04 02:43:39 +01:00
swwm_shame.zsc Added NUTATCO bar model. 2020-11-05 18:43:05 +01:00
swwm_shot.zsc Smol fix. 2021-01-22 11:23:36 +01:00
swwm_sparkyboi.zsc Slight adjustment. 2021-01-18 01:06:59 +01:00
swwm_splode.zsc Add unload function to Wallbuster. 2021-01-16 21:31:27 +01:00
swwm_tastytreat.zsc Fix Eviscerator deselecting before last round is chambered. 2021-01-21 21:56:25 +01:00
swwm_thiccboolet.zsc Silver Bullet pickup model shows loaded ammo type. 2021-01-22 19:59:30 +01:00
swwm_thinkers.zsc Spreadgun ammo change: Napalm → Acid flechettes. 2021-01-21 09:23:24 +01:00
swwm_title.zsc Various menu tweaks, and other things: 2020-10-27 20:01:47 +01:00
swwm_utility.zsc Fancy teleporter particles. 2021-01-15 18:16:13 +01:00