This commit is contained in:
Ricardo Luís Vaz Silva 2025-02-22 02:26:55 -03:00 committed by Nash Muhandes
commit 46d6a5dfd0

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@ -74,7 +74,7 @@ vec3 ProcessMaterialLight(Material material, vec3 color)
dynlight.rgb = clamp(color + desaturate(dynlight).rgb, 0.0, 1.4);
specular.rgb = clamp(desaturate(specular).rgb, 0.0, 1.4);
}
#elifdef(LIGHT_BLEND_COLORED_CLAMP)
#uelifdef(LIGHT_BLEND_COLORED_CLAMP)
{
dynlight.rgb = color + desaturate(dynlight).rgb;
specular.rgb = desaturate(specular).rgb;