Magnus Norddahl
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35c2a4fca4
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Update ZVulkan
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2023-09-03 05:03:07 +02:00 |
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RaveYard
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c2ded2796f
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Port BuildSmoothingGroups from ZDray
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2023-09-02 21:23:06 +02:00 |
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Magnus Norddahl
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0835ae415b
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Use the command buffers from VkCommandBufferManager
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2023-09-02 15:14:01 +02:00 |
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Magnus Norddahl
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7c862dd861
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Finish upload before using buffers
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2023-09-02 14:50:57 +02:00 |
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Magnus Norddahl
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13819967f1
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Merge LightmapSurface into DoomLevelMeshSurface
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2023-09-02 13:50:28 +02:00 |
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Magnus Norddahl
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e297b78a25
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Create DoomLevelMeshSurface
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2023-09-02 13:24:04 +02:00 |
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Magnus Norddahl
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375e71dc0d
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Namespace fixes
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2023-09-02 13:09:57 +02:00 |
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Magnus Norddahl
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52a1c62b2c
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Move SurfaceInfo and PortalInfo to vk_raytrace
Add VSMatrix * FVector4 operator
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2023-09-02 12:54:07 +02:00 |
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Magnus Norddahl
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1e47db3cf3
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Rename MeshSurfaces to MeshSurfaceIndexes for clarity
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2023-09-02 12:34:00 +02:00 |
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Magnus Norddahl
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44c75fb9a7
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Fix unmap asserts
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2023-09-02 12:27:12 +02:00 |
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Magnus Norddahl
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706256b969
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Fix misc typos
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2023-09-02 12:03:32 +02:00 |
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RaveYard
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2b74f408aa
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Use lightmapper output
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2023-09-02 11:07:14 +02:00 |
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RaveYard
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689e764830
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Fix copying of pixels from surface.texPixels to LMTextureData
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2023-09-02 11:07:14 +02:00 |
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RaveYard
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c12fe7be0f
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Fix AllocUvs
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2023-09-02 11:07:14 +02:00 |
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RaveYard
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6f00cacdcc
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WIP Attempt to fix the temporary ZDRay tracecoder lightmap write
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2023-09-02 11:07:14 +02:00 |
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Magnus Norddahl
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4d12de45e4
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Fix null pointer crash
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2023-09-01 00:25:09 +02:00 |
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Magnus Norddahl
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558867a49f
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Move surface linking into DoomLevelMesh
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2023-09-01 00:13:22 +02:00 |
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Magnus Norddahl
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cff50b8087
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Initialize lightmap texture in SetLevelMesh
Create VkLightmap class on VulkanRenderDevice
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2023-09-01 00:03:18 +02:00 |
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RaveYard
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23deb11399
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Merge Surface into hwrenderer::Surface
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2023-08-31 22:57:58 +02:00 |
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RaveYard
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14881a6fb2
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Use FVector4 for plane in struct Surface
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2023-08-31 22:57:58 +02:00 |
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RaveYard
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6ef79a1d3a
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TMP need uvs back
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2023-08-31 22:57:58 +02:00 |
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RaveYard
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861630384b
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Micro clean-up
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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0e927c2a26
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Re-enable cpu trace test
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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8843bcdfef
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Shuffle around member variables in struct Surface
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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18842eb30c
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GenerateLightmap in DFrameBuffer
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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a40164865c
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LIghtmapUVs to FVector2
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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197b746fef
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WIP Cleanup of maploader
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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6fc7eaf2fa
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First step towards refactoring
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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ef031c2073
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WIP fake raytracer output
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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4e57deaf33
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Buffer data now in Levelmesh
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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651903fe71
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WIP VkLightmap integration
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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696166a726
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Fix after rebase
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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e4d99058ad
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CPU raytrace basic test
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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96576ea1ae
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DoomLevelMesh LightmapUVs are now finally correct
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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68002d3edc
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Fix bad UV indices in FinishSurface and export UVs in dumplevelmesh
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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5263a68dc9
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Atlas UV mapping
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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1a25e492d9
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Minor cleanup
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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0fc5f254fc
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WIP BuildSurfaceParams from ZDRay
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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3426cbcd0f
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Add bounds.cpp from ZDRay
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2023-08-31 22:57:56 +02:00 |
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Magnus Norddahl
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1162a5017a
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Adjust names of variables for better readability
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2023-08-31 03:11:24 +02:00 |
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Magnus Norddahl
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3750173eae
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Import ZDRay's GPURaytracer class as VkLightmap as the first step in letting the backend update them dynamically
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2023-08-31 02:47:11 +02:00 |
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nashmuhandes
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4aa6ac5585
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Merge remote-tracking branch 'remotes/origin/gzd_staging'
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2023-08-31 08:37:25 +08:00 |
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Magnus Norddahl
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370bf24d2c
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Fix crash when frame buffers are resized
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2023-08-30 18:53:45 +02:00 |
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RaveYard
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0edaa7ca9d
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Fix uninitialized bSky
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2023-08-30 18:08:00 +02:00 |
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RaveYard
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4f5d2f3ec6
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Add DumpLevelMesh ccmd
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2023-08-30 18:08:00 +02:00 |
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RaveYard
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f228dd326b
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Backport support for Line_Horizon from ZDRay into doom_levelmesh
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2023-08-30 18:06:35 +02:00 |
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RaveYard
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97eaa46b69
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Configurable sampling per custom texture in material shaders
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2023-08-25 18:18:03 +02:00 |
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nashmuhandes
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354b0f9257
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Add website to README.md
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2023-08-22 09:23:50 +08:00 |
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nashmuhandes
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18c162c771
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Remove the AppImageBuilder stuff
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2023-08-22 09:10:50 +08:00 |
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nashmuhandes
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9e0bf90be6
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Merge remote-tracking branch 'remotes/ZDoom/gzdoom/staging' into gzd_staging
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2023-08-22 09:09:51 +08:00 |
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