Commit graph

205 commits

Author SHA1 Message Date
Christoph Oelckers
ba2800d698 renamed GetFileFullName to GetFileName 2024-11-24 17:59:15 +01:00
Jan Engelhardt
8e4080f8d1 Resolve compiler warning about destructor syntax
gcc-14 warns:

tarray.h:927:9: warning: template-id not allowed for destructor in C++20 [-Wtemplate-id-cdtor]
  927 |         ~TDeletingArray<T, TT> ()
2024-10-12 12:00:32 -03:00
dileepvr
95b264bdb6
Isometric Mode and Robin (#2618)
* Feature-complete isometric mode fork.

* Dithered transparency condition tweaks.

* Dithered transparency for non-corpse monsters only (and missiles).

* SpectatorCamera vertical shift.

* Including math.h in hw_sprites.cpp to keep visual studio happy (it couldn't find M_SQRT2 definition).

* Defining MY_SQRT2 in hw_sprites.cpp to keep visual studio happy (it couldn't find M_SQRT2 definition).

* Defining MY_SQRT2 in r_utility.cpp also to keep visual studio happy.

* retrigger checks

* Have correct sprite angle-frame face the camera with orthographic projection enabled.

* Dithered Transparency now works properly on 3D floors. Moved that dither-trans flag setting code within hw_bsp.cpp to handle double-processing of linedefs. Added helper functions to FRenderViewpoint class 'bool IsOrtho()' and 'bool IsAllowedOoB()' to clean up checks everywhere in the code.

* Fixed indents. Added bbox property to subsector struct and use it instead of BSP nodes and Clippers (creating a bbox around viewpoint and checking for overlap) in orthographic mode when no fog of war is active. Turns out to be much faster. Though you need really big maps (Winter's Fury MAP01) to see a difference in fps.

* Non-linux checks don't like uint. Changed to unsigned int.

* Small change of a float to camera.zs. Ignore for testing. Should make no difference.

* Update actor.h to remain mergeable

RF2_NOMIPMAP was introduced, so I had to displace RF_ISOMETRICSPRITES to next bit.
2024-08-11 10:04:40 -04:00
Boondorl
d697eafbe1 Fixed subnormal float viewpos values breaking rendering 2024-07-29 03:10:50 -04:00
Ricardo Luís Vaz Silva
87463ef36b Fix memory leak on TDeletingArray move assignment 2024-06-03 10:52:07 -03:00
Ricardo Luís Vaz Silva
ffbbe0a4c6 partial fix for FString::IsInt() 2024-05-20 16:08:13 -03:00
Ricardo Luís Vaz Silva
1006d20c13 fix CheckParmList
seems like it was checking the second char for '+' instead of the first
2024-05-04 03:17:16 -04:00
Ricardo Luís Vaz Silva
c3ac4c9c38 Handle Extra Args 2024-05-04 03:17:16 -04:00
Christoph Oelckers
81dade9ed5 fixed: for deleting files and folders on Windows we have to call the Unicode variants of these functions. 2024-05-01 09:50:19 +02:00
Ricardo Luís Vaz Silva
458d81cede Make TArray take functions by forward-reference and call them by invoke
(1. avoids copying for lambdas, and 2. allows passing methods)
2024-03-17 18:07:50 -03:00
Ricardo Luís Vaz Silva
cc88dfbe50 Unrevert two changes
* Sorted Delete for TArray
* Typed constructor for TObjPtr
2024-03-15 17:21:59 -03:00
Christoph Oelckers
520b960ca5 Reverted the path node system
Code reviews were unfavorable so better nix it before it finds wider use.
2024-03-15 20:24:39 +01:00
Ricardo Luís Vaz Silva
3348822390 ... 2024-03-05 13:44:38 -05:00
Ricardo Luís Vaz Silva
cc51b486e0 TArray Binary Search 2024-03-05 13:44:38 -05:00
Ștefan Talpalaru
b5eb8f47db GCC-13 support, when precompiled headers are off 2024-02-05 17:40:37 +01:00
Christoph Oelckers
f1db369883 moved a few things out of the common code that should be defined privately. 2024-02-04 13:54:25 +01:00
Christoph Oelckers
b37ea19f86 remove unnecessary #defines 2024-02-03 16:07:12 +01:00
Christoph Oelckers
963209e8af removed external stuff from tarray.h 2024-01-09 16:47:24 +01:00
Ricardo Luís Vaz Silva
8ae93fb87f use map instead of linear search to find texture indices for animation 2024-01-09 06:38:08 -05:00
Christoph Oelckers
0e51c5832d fix compilation 2024-01-07 10:05:03 +01:00
Christoph Oelckers
f13ae3b706 addressed a few things pointed out by static analysis
* marking move assignments noexcept
* using [[fallthrough]] consistently.
* getting rid of alloca.
2024-01-07 08:46:47 +01:00
Christoph Oelckers
83aa9388ca backend update from Raze
* moving large allocations off the stack
* use proper printf formatters for size_t and ptrdiff_t.
* adding some missing 'noexcept'.
2024-01-06 15:24:10 +01:00
Professor Hastig
c446af41ae fixed TArray::push_back 2024-01-05 16:42:40 +01:00
Christoph Oelckers
97c04357f1 fixed alternative parts of vectors.h
Not relevant for GZDoom itself but let's keep things tidy.
2023-12-21 22:11:53 +01:00
Ignacio Taranto
e572bb8db3 Fix Zip file modification timestamps
The problem was that `time_to_dos` was putting the last modification
file date first and the time second. This was causing the date to be
interpreted as the time and vice versa when reading the Zip file.

See: https://github.com/ZDoom/gzdoom/issues/2306
2023-12-20 23:26:52 +01:00
Christoph Oelckers
bae3adc89f moved writezip.cpp out of filesystem and eliminated uses of TArray. 2023-12-15 16:59:00 +01:00
Christoph Oelckers
fe106d9bfe merge FileData and ResourceData. 2023-12-14 17:22:29 +01:00
Christoph Oelckers
36d05112d5 backend update from Raze.
Mainly fixing case table for Georgian script and de-inlining M_Calloc.
2023-12-10 13:26:43 +01:00
Christoph Oelckers
41573df58f added STL compatible access functions to TArray.
This allows using them in templates made for STL containers.
2023-12-10 09:07:48 +01:00
Christoph Oelckers
d5e9783324 fixed bad parameter types in direct native functions.
bool can cause undefined behavior here, these should be int.
2023-11-07 18:06:50 +01:00
Christoph Oelckers
d65d1a3b82 minor backend update from Raze. 2023-10-17 20:54:27 +02:00
Rachael Alexanderson
88b5d9aba1 - fix $PROGDIR expansion being case sensitive 2023-10-10 10:29:01 -04:00
Christoph Oelckers
79f2fc6553 backend update from Raze.
Mainly a VMFunction script type and some associated utilities.
2023-10-09 18:45:30 +02:00
Christoph Oelckers
448ca88bfd fixed some signed-ness issues. 2023-10-08 08:11:56 +02:00
Ricardo Luís Vaz Silva
c69941e49d fix GetChars in linux/macOS 2023-10-08 07:31:59 +02:00
Christoph Oelckers
6055ff029d the remaining GetChars additions.
The offending operator const char * no longer exists.
2023-10-07 23:44:01 +02:00
Christoph Oelckers
7a5a2858a2 yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
Christoph Oelckers
c94c63110e added a third batch of GetChars call to FStrings. 2023-10-07 23:03:40 +02:00
Christoph Oelckers
89535b803a Backend update from Raze. 2023-10-07 18:42:24 +02:00
Ricardo Luís Vaz Silva
fa8df5a4e5 make Array::Append faster for simple structs
This makes appending arrays of simple types faster
2023-10-07 17:27:35 +02:00
Ricardo Luís Vaz Silva
65ea4f91b6 fix TMap move insertion, was using the copy constructor due to a missing std::move 2023-10-07 17:27:35 +02:00
Professor Hastig
ab8711b57a removed several bad casts to 'long'.
The 'long' type should generally be avoided because its size differs on Windows and Linux/Mac so it is almost guaranteed to cause undefined behavior
2023-10-04 16:47:43 +02:00
Christoph Oelckers
48ba63c022 added even more explicit GetChars() calls. 2023-10-03 15:55:08 +02:00
Christoph Oelckers
1717ff47b2 add GetChars() accessors to many FString uses where const char* is wanted.
By no means complete, it's just a start to get rid of that automatic type conversion operator.
2023-10-03 14:27:39 +02:00
alexey.lysiuk
678cab7994 - fixed DumpCPUInfo() definition for non-x64 platforms
fix #2188
2023-09-26 09:48:11 +03:00
Christoph Oelckers
7491361863 - do some cleansing of the GPU string and add CPU name when only getting an anonymous series name.
The cleansing is mainly for AMD's Linux drivers which report too much extraneous info here.
The CPU name helps when classifying anonymous iGPU series.
2023-09-24 22:20:50 +02:00
Christoph Oelckers
71cc93f42c - fixed: ZScript's lump reader may not truncate strings at 0 bytes, like all other callers of GetStringFromLump need. 2023-09-16 07:44:58 +02:00
Christoph Oelckers
4fd5f00c4b - made all FileReader implementations 64 bit capable. 2023-09-14 21:45:38 +02:00
Christoph Oelckers
e7a79b0d44 - string conversion fixes 2023-09-06 00:19:36 +02:00
alexey.lysiuk
bfefc12427 - fixed a bunch of Linux and macOS compilation errors 2023-08-23 12:34:33 +03:00