RaveYard
c72092ffed
Fix redundant 2D shadowmap test for lightmap lights
2024-06-19 13:23:32 +02:00
dpjudas
c66b809d4e
Initialize COM early as we call SHGetKnownFolderPath as part of crash reporter setup
2024-06-16 02:31:34 +02:00
dpjudas
8c1351a363
Use a win32 message box if a fatal error happens before we got the chance to initialize zwidget's resources
2024-06-16 01:19:09 +02:00
nashmuhandes
1a89307ee7
Rename SourceRadius to SoftShadowRadius
2024-06-15 18:08:37 +08:00
nashmuhandes
1f8c617e4f
Fix Mac bundle identifier
2024-06-14 17:54:17 +08:00
Magnus Norddahl
8d320ec31c
Add textureGrad compatibility
2024-06-13 12:50:43 +02:00
dpjudas
621d052c74
Update to latest ZWidget
2024-05-26 14:04:15 +02:00
Magnus Norddahl
a25a5b5b76
Add missing include statement
2024-05-26 00:23:53 +02:00
Magnus Norddahl
d24d5ae2c8
Update to latest ZWidget
2024-05-26 00:14:44 +02:00
Magnus Norddahl
6dd59c7787
Make the volume multipliers a little less aggressive
2024-05-19 12:59:46 +02:00
Magnus Norddahl
e7f06ab1a3
Modify the volume defaults and total maximum volume in such a way that if a user puts everything on maximum the chance of audio clipping is reduced
2024-05-18 17:31:07 +02:00
Magnus Norddahl
a0d15768bb
Revert "Add startscreen_console cvar for showing the console during loading instead of the start screen"
...
This reverts commit 147a136e27 .
2024-05-14 10:52:16 +02:00
dpjudas
147a136e27
Add startscreen_console cvar for showing the console during loading instead of the start screen
2024-05-14 00:19:52 +02:00
dpjudas
92230626c1
Add additional null pointer checks for spot lights
2024-05-12 02:55:44 +02:00
Magnus Norddahl
b575ffd36d
Add null pointer check for light->target
2024-05-10 18:42:57 +02:00
Magnus Norddahl
59ad52299e
Fix path in copy command
2024-05-09 22:14:06 +02:00
Magnus Norddahl
316003dbf6
Stop building packages for debug builds
2024-05-09 22:06:36 +02:00
Magnus Norddahl
cf7be62721
Create stripped PDB and include it in the nightly builds
2024-05-09 21:56:58 +02:00
Magnus Norddahl
a7a95f4800
According to people on the zdoom forum this isn't working properly.
...
Since it isn't part of the other yml file it causes more trouble than it solves.
2024-05-09 21:27:46 +02:00
Magnus Norddahl
096b92f1b4
Rewrite the crash reporter code
2024-05-09 20:50:53 +02:00
nashmuhandes
c08a47c920
Allow scripted menu Drawer to write to CVars
2024-04-25 15:52:31 +08:00
nashmuhandes
3162b23e5d
Remove redundant namedef, update UDMF spec to be more accurate
2024-04-22 22:07:28 +08:00
Magnus Norddahl
9605e992e7
Seems the Linux build doesn't produce fm_banks and soundfonts. Or it does and its located elsewhere. Remove it for now.
2024-04-22 10:45:16 +02:00
Magnus Norddahl
6d6238bc88
Add missing files to build package
2024-04-22 10:35:28 +02:00
Magnus Norddahl
d6f8087bcf
Merge pull request #70 from madame-rachelle/gzdoom-update-4-12-1
...
Gzdoom update up to f6c02d459d
2024-04-22 02:20:25 +02:00
Rachael Alexanderson
9b950c7d2f
- compile fixes
2024-04-21 11:24:52 -04:00
Rachael Alexanderson
2e850bd2a1
- fix erroneous namedef adds from last commit
2024-04-21 11:09:12 -04:00
Rachael Alexanderson
112c6cbccf
Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzdoom-update-4-12-1
2024-04-21 11:05:59 -04:00
Rachael Alexanderson
f6c02d459d
- minor language update
2024-04-21 10:17:58 -04:00
Boondorl
e6df94ca76
Fixed local copies of items not respecting their Amount value
2024-04-21 10:05:46 -04:00
Rachael Alexanderson
fde6c863d1
- hide the additional parameters for now, this needs to be added in later
2024-04-21 09:11:46 -04:00
Christoph Oelckers
4aee4fd187
optimized last commit to not retrieve the function repeatedly if it has already failed.
2024-04-21 14:30:26 +02:00
Rachael Alexanderson
744e67e02b
- dynamically import GetDpiForWindow from USER32.dll, else return a default value
2024-04-21 14:25:48 +02:00
Christoph Oelckers
1fe6556e6e
ZWidgets: disabled SetClientFrame.
...
On Win32 this function is unused, but it contains two API calls that only exist in Windows 10 or later.
2024-04-21 12:13:03 +02:00
Boondorl
c622c63127
Added PSpriteTick virtual
2024-04-21 04:45:32 -04:00
Boondorl
b0137e50ee
Exported FTeam getters
2024-04-21 04:44:54 -04:00
Christoph Oelckers
f2d7bbea99
Instead of going through a global callback function set the string table's default gender at the start of each frame
...
This will perform the CVAR lookup only once per frame, not once per string.
2024-04-21 10:35:56 +02:00
Christoph Oelckers
ebd4ebf298
StringTable cleanup and improvements
...
cleaned up function interface to avoid referencing the file system in the worker functions.
replaced StringTable's operators with functions.. The main reason is that these are far easier to look up when browsing the source.
This also fixes a premature translation in SBARINFO that was done in the parsing stage, not the printing stage.
2024-04-21 10:34:44 +02:00
Boondorl
f4a42dae1d
Added pistol start gameplay option
...
Automatically resets the player's inventory and health when changing maps.
2024-04-21 03:21:08 -04:00
Rachael Alexanderson
d63d720d4c
- version g4.13pre
Continuous Integration / Linux Clang 12 | AppImage (push) Has been cancelled
Continuous Integration / macOS | Debug (push) Has been cancelled
Continuous Integration / Linux Clang 11 | Debug (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Debug (push) Has been cancelled
Continuous Integration / Linux GCC 12 | MinSizeRel (push) Has been cancelled
Continuous Integration / Linux GCC 9 | RelWithDebInfo (push) Has been cancelled
Continuous Integration / macOS | Release (push) Has been cancelled
Continuous Integration / Linux Clang 15 | Release (push) Has been cancelled
Continuous Integration / Visual Studio 2019 | Release (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Release (push) Has been cancelled
g4.13pre
2024-04-21 02:59:39 -04:00
Boondorl
38f14ccd56
Tweaked net ID file management
...
Should now be easier to stub network entity functions for Raze.
2024-04-20 19:14:29 -04:00
Boondorl
8d0d130dc9
New API for assigning unique network ids to objects
2024-04-20 19:14:29 -04:00
Rachael Alexanderson
111fd48348
- stretch billboarding sprites properly according to the level's aspect ratio
2024-04-20 17:53:08 -04:00
Christoph Oelckers
f2d3275db5
convert leftover file to UTF-8
2024-04-20 10:38:58 +02:00
Kevin Caccamo
c03b272062
Fix some minor KEYCONV and VOC memory issues
2024-04-20 09:47:05 +02:00
Boondorl
06eee55671
Fix for Morph virtual
...
Allows class<MorphedMonster> to be used as an argument type in place of class<Actor> within the third argument for backwards compatibility.
2024-04-20 01:15:47 -04:00
Boondorl
5ed4f477ed
Fixed PowerMorph setting wrong Owner
...
Also sets default flash effects.
2024-04-20 01:15:47 -04:00
Boondorl
bcd6c6170e
Reapply "Improvements to death and cheat handling"
...
This reverts commit c7bba2a126 .
2024-04-20 01:15:46 -04:00
Ricardo Luís Vaz Silva
949cd5b746
Fix let ignoring const-ness
2024-04-19 13:28:18 -03:00
Rachael Alexanderson
7a1342188a
- add cvar cl_restartondeath - bypasses autoloading savegame when pressing +use after dying - added https://github.com/ZDoom/gzdoom/issues/1563
2024-04-18 04:51:38 -04:00