vkdoom_m/wadsrc/static/zscript/actors
2025-05-28 01:09:24 -04:00
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chex Add GFF_NOEXTCHANGE to Phasing Zorcher flash 2022-11-01 16:46:19 +01:00
doom Added obituaries to ID24 monsters 2025-05-06 22:05:23 -03:00
heretic - fix pointer mixup in whirlwind DoSpecialDamage() 2025-05-28 01:09:24 -04:00
hexen Properly assign tags to various Raven game items 2025-03-22 14:49:27 -03:00
inventory Fixed a major bug 2025-05-14 12:35:01 -03:00
player Scriptified scoreboard drawing 2025-05-21 10:50:34 -03:00
raven Properly assign tags to various Raven game items 2025-03-22 14:49:27 -03:00
shared limit light alpha mult to renderflag 2025-04-29 15:47:28 -03:00
strife Made the BFG and EXPLOSIVE weapon flags usable. 2025-02-20 20:37:20 -03:00
actions.zs Added A_SpriteOffset. (#895) 2020-08-27 12:43:09 -04:00
actor.zs GetBoneEulerAngles 2025-05-26 07:48:01 -03:00
attacks.zs bFriendly should not be set from scripts because this omits needed bookkeeping. 2024-10-04 18:32:06 +02:00
checks.zs Allow for Basic and Hexen armor replacing 2024-08-17 01:14:07 -04:00
interaction.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
inventory_util.zs DepleteBy virtual 2025-05-02 20:27:28 -03:00
mbf21.zs Fixed MBF21_GunFlashTo 2025-05-22 11:43:23 -03:00
morph.zs Fixed Pre(Un)Morph being called out of order. 2024-06-24 10:37:12 -04:00