vkdoom_m/src
2025-07-08 16:30:17 -03:00
..
common Unified name capitalization: *menu -> *Menu 2025-07-08 16:30:17 -03:00
console Fix up saving in multiplayer 2025-07-02 12:33:50 -03:00
g_statusbar Clean up network warnings 2025-06-24 21:22:34 -03:00
gamedata fix unsigned comparison in keysections.cpp 2025-06-18 03:52:23 -03:00
intermission Unified name capitalization: *menu -> *Menu 2025-07-08 16:30:17 -03:00
launcher Fixed missing multiplayer tab localization 2025-07-05 18:12:21 -03:00
maploader Lightmap parsing update 2025-06-12 19:28:23 -03:00
menu Unified name capitalization: *menu -> *Menu 2025-07-08 16:30:17 -03:00
playsim Added support for client-side VisualThinkers 2025-07-08 16:28:40 -03:00
posix add master levels to game list for steam 2023-11-02 21:41:58 +01:00
r_data Added ViewModelFOV field for models 2025-06-13 14:04:08 -03:00
rendering Fixed camera interpolating when using outdated information 2025-06-14 14:03:40 -03:00
scripting Added support for client-side Behaviors 2025-07-08 11:34:04 -03:00
sound Added S_StartSoundAt 2025-01-18 06:47:00 -05:00
utility/nodebuilder
win32 Bone Getters Part 2/3, plus fixed warnings for MSVC 2025-05-09 17:06:16 -03:00
am_map.cpp Added am_showlevelname CVar 2025-04-27 01:31:13 -03:00
am_map.h
announcer.h
bbannouncer.cpp Reworked FRandom constructors 2024-11-15 23:56:23 -03:00
CMakeLists.txt Added multiplayer tab for launcher + backend improvements 2025-07-05 18:12:21 -03:00
ct_chat.cpp Scriptified scoreboard drawing 2025-05-21 10:50:34 -03:00
d_anonstats.cpp
d_buttons.h
d_defcvars.cpp - add null check for the defcvars blacklist 2025-01-26 18:45:46 -05:00
d_defcvars.h
d_event.h Netcode Overhaul 2025-03-05 12:52:52 -05:00
d_iwad.cpp Added multiplayer tab for launcher + backend improvements 2025-07-05 18:12:21 -03:00
d_main.cpp Disable autoloading mods when playing online 2025-07-05 18:12:03 -03:00
d_main.h save togglehud to ini so that it can be properly restored on crash/exit 2025-04-17 18:57:11 -03:00
d_net.cpp Added support for client-side VisualThinkers 2025-07-08 16:28:40 -03:00
d_net.h Improve stability in packet-server mode 2025-07-02 21:19:15 -03:00
d_netinf.h
d_netinfo.cpp Clean up console commands 2025-07-04 09:24:50 -03:00
d_protocol.cpp Lobby Overhaul 2025-03-07 20:32:52 -05:00
d_protocol.h Added ready system to screen jobs for multiplayer 2025-06-28 14:39:19 -03:00
doomdata.h Added spawn origin flags. 2025-02-20 04:13:36 -03:00
doomdef.h Lobby Overhaul 2025-03-07 20:32:52 -05:00
doomstat.cpp Lobby Overhaul 2025-03-07 20:32:52 -05:00
doomstat.h Lobby Overhaul 2025-03-07 20:32:52 -05:00
doomtype.h
empty.cpp
events.cpp Bone Getters Part 2/3, plus fixed warnings for MSVC 2025-05-09 17:06:16 -03:00
events.h Added PlayerRespawning event 2025-02-14 03:49:56 -05:00
g_cvars.cpp
g_cvars.h
g_dumpinfo.cpp ThickFogDistance and ThickFogMultiplier MAPINFO variables adds thicker fog (Vulkan and OpenGL only) beyond ThickFogDistance, as long as it is possible. But default it is -1.f (disabled). 2025-05-15 23:24:49 -03:00
g_game.cpp Unified name capitalization: *menu -> *Menu 2025-07-08 16:30:17 -03:00
g_game.h Added ready system to screen jobs for multiplayer 2025-06-28 14:39:19 -03:00
g_hub.cpp StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
g_hub.h
g_level.cpp Added ready system to screen jobs for multiplayer 2025-06-28 14:39:19 -03:00
g_level.h allow cutscenes in intermissions 2025-02-07 20:17:54 -03:00
g_levellocals.h Added support for client-side Behaviors 2025-07-08 11:34:04 -03:00
g_pch.h
g_pch2.h
gameconfigfile.cpp Fixed outdated example in config file 2025-06-11 01:26:59 -04:00
gameconfigfile.h
hu_scores.cpp Scriptified scoreboard drawing 2025-05-21 10:50:34 -03:00
hu_stuff.h Scriptified scoreboard drawing 2025-05-21 10:50:34 -03:00
m_cheat.cpp Fixed setinv cheat 2025-03-14 21:10:44 -03:00
m_cheat.h
m_misc.cpp M_SaveDefaults is also not part of the common engine backend. 2024-11-23 20:39:23 +01:00
m_misc.h
namedef_custom.h Unified name capitalization: *menu -> *Menu 2025-07-08 16:30:17 -03:00
p_conversation.cpp Added missing return values in VM calls 2025-03-19 15:17:29 -03:00
p_conversation.h
p_openmap.cpp Bone Getters Part 2/3, plus fixed warnings for MSVC 2025-05-09 17:06:16 -03:00
p_saveg.cpp Fixed bad VisualThinker nodes getting into the render list 2025-07-05 08:21:21 -04:00
p_saveg.h
p_setup.cpp Added support for client-side Behaviors 2025-07-08 11:34:04 -03:00
p_setup.h
p_states.cpp fix bad assert in GetStateLabelIndex. 2024-04-08 19:14:08 +02:00
p_tick.cpp Added ready system to screen jobs for multiplayer 2025-06-28 14:39:19 -03:00
p_tick.h
r_state.h
scriptutil.cpp
scriptutil.h
serializer_doom.cpp Clean up for Behavior API 2025-02-20 04:12:46 -03:00
serializer_doom.h Netcode Overhaul 2025-03-05 12:52:52 -05:00
st_stuff.cpp StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
st_stuff.h
version.h Haiku support patch 2025-04-05 20:49:45 -04:00
wi_stuff.cpp Scriptified scoreboard drawing 2025-05-21 10:50:34 -03:00
wi_stuff.h