..
cycler.cpp
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
cycler.h
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
d_event.cpp
- Move invertmouse CVARs into common code.
2023-04-04 17:11:28 +02:00
d_eventbase.h
- keep mouse coordinates as floats for as long as possible.
2020-09-28 22:12:44 +02:00
d_gui.h
- moved some event related code to 'common'.
2020-06-13 20:31:57 +02:00
date.cpp
added even more explicit GetChars() calls.
2023-10-03 15:55:08 +02:00
fcolormap.h
- 2D drawer cleanup.
2020-04-11 20:20:58 +02:00
files.h
- put the entire filesystem code into a namespace and created some subdirectories.
2023-08-22 22:54:54 +02:00
filesystem.h
- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
2025-01-04 11:27:21 -05:00
g_input.h
- various engine updates from Raze.
2020-09-27 10:17:58 +02:00
gamestate.h
- screenjob. fixes from Raze
2022-04-26 20:50:35 +02:00
gstrings.h
- moved stringtable to 'common'.
2020-04-11 20:19:51 +02:00
i_interface.cpp
Added UUID for game sessions
2025-07-26 11:43:59 -03:00
i_interface.h
Added UUID for game sessions
2025-07-26 11:43:59 -03:00
i_net.cpp
Fixes sign-compare warnings
2025-07-18 21:11:50 -03:00
i_net.h
Improve stability in packet-server mode
2025-07-02 21:19:15 -03:00
i_protocol.cpp
Moved stream reading/writing protocol to common
2025-07-15 00:16:34 -03:00
i_protocol.h
Moved stream reading/writing protocol to common
2025-07-15 00:16:34 -03:00
i_specialpaths.h
Haiku support patch
2025-04-05 20:49:45 -04:00
m_joy.cpp
Unified gamepad settings
2025-07-08 10:11:28 -03:00
m_joy.h
Unified gamepad settings
2025-07-08 10:11:28 -03:00
m_random.cpp
Reworked FRandom constructors
2024-11-15 23:56:23 -03:00
m_random.h
fix compile error missing tarray.h
2025-01-29 20:37:46 -03:00
namedef.h
Unified name capitalization: *menu -> *Menu
2025-07-08 16:30:17 -03:00
palettecontainer.cpp
GCC-13 support, when precompiled headers are off
2024-02-05 17:40:37 +01:00
palettecontainer.h
use FTranslationID in the 2D code.
2023-11-09 23:04:11 +01:00
printf.h
ZScript DAP Debug server ( #3009 )
2025-07-18 00:01:18 -03:00
renderstyle.cpp
- use the standard library's 'clamp' function instead of our homegrown variant.
2021-10-30 10:21:50 +02:00
renderstyle.h
Minor optimizations to VisualThinker
2024-01-06 20:06:57 -05:00
sc_man.cpp
- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
2025-01-04 11:27:21 -05:00
sc_man.h
Allow >> in parser for aggregate types
2025-03-05 12:07:19 -03:00
sc_man_scanner.re
4.14.1 accepts 4.15, bump version to 4.15.1
2025-03-03 08:28:59 -03:00
sc_man_tokens.h
make const actually work, and add unsafe(const) for old behavior
2025-02-20 04:18:29 -03:00
serialize_obj.h
- moved serializer to 'common'.
2020-04-11 20:20:54 +02:00
serializer.cpp
Fixed conflicting import under solaris
2025-06-24 21:22:55 -03:00
serializer.h
Added missing check for solaris
2025-06-24 21:22:55 -03:00
serializer_internal.h
Add missing include guards
2023-05-29 07:35:26 +02:00
st_start.h
Lobby Overhaul
2025-03-07 20:32:52 -05:00
startupinfo.h
- add steamappid field for DRPC
2022-03-10 00:03:50 -05:00
stats.cpp
yet even more GetChars calls added.
2023-10-07 23:29:24 +02:00
stats.h
Fix compilation on Linux
2022-11-06 12:50:51 -06:00
stringtable.cpp
- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
2025-01-04 11:27:21 -05:00
stringtable.h
- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
2025-01-04 11:27:21 -05:00
v_colortables.cpp
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
v_colortables.h
- moved renderstyle and colortables code to 'common'.
2020-04-11 20:20:37 +02:00