..
cycler.cpp
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
cycler.h
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
d_event.cpp
- Move invertmouse CVARs into common code.
2023-04-04 17:11:28 +02:00
d_eventbase.h
- keep mouse coordinates as floats for as long as possible.
2020-09-28 22:12:44 +02:00
d_gui.h
- moved some event related code to 'common'.
2020-06-13 20:31:57 +02:00
date.cpp
added even more explicit GetChars() calls.
2023-10-03 15:55:08 +02:00
fcolormap.h
- 2D drawer cleanup.
2020-04-11 20:20:58 +02:00
files.h
- put the entire filesystem code into a namespace and created some subdirectories.
2023-08-22 22:54:54 +02:00
filesystem.h
- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
2025-01-04 11:27:21 -05:00
g_input.h
- various engine updates from Raze.
2020-09-27 10:17:58 +02:00
gamestate.h
- screenjob. fixes from Raze
2022-04-26 20:50:35 +02:00
gstrings.h
- moved stringtable to 'common'.
2020-04-11 20:19:51 +02:00
i_interface.cpp
Provide a diagnostic message for the two 32-bit related static_asserts
2024-05-18 07:48:20 -04:00
i_interface.h
Instead of going through a global callback function set the string table's default gender at the start of each frame
2024-04-21 10:35:56 +02:00
i_net.cpp
Netcode Overhaul
2025-03-05 12:52:52 -05:00
i_net.h
Netcode Overhaul
2025-03-05 12:52:52 -05:00
i_specialpaths.h
- changed Windows config and game data storage to prefer known folders over the program directory.
2022-11-05 13:28:31 +01:00
m_joy.cpp
Allow XInput joysticks to work while the game is unfocused
2024-08-09 18:04:51 -03:00
m_joy.h
Allow XInput joysticks to work while the game is unfocused
2024-08-09 18:04:51 -03:00
m_random.cpp
Reworked FRandom constructors
2024-11-15 23:56:23 -03:00
m_random.h
fix compile error missing tarray.h
2025-01-29 20:37:46 -03:00
namedef.h
add helper methods to Sound/SpriteID/TranslationID
2024-12-21 04:33:25 -05:00
palettecontainer.cpp
GCC-13 support, when precompiled headers are off
2024-02-05 17:40:37 +01:00
palettecontainer.h
use FTranslationID in the 2D code.
2023-11-09 23:04:11 +01:00
printf.h
- replaced zstrformat with stb_sprintf.
2023-08-09 11:51:46 +02:00
renderstyle.cpp
- use the standard library's 'clamp' function instead of our homegrown variant.
2021-10-30 10:21:50 +02:00
renderstyle.h
Minor optimizations to VisualThinker
2024-01-06 20:06:57 -05:00
sc_man.cpp
- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
2025-01-04 11:27:21 -05:00
sc_man.h
Allow >> in parser for aggregate types
2025-03-05 12:07:19 -03:00
sc_man_scanner.re
4.14.1 accepts 4.15, bump version to 4.15.1
2025-03-03 08:28:59 -03:00
sc_man_tokens.h
make const actually work, and add unsafe(const) for old behavior
2025-02-20 04:18:29 -03:00
serialize_obj.h
- moved serializer to 'common'.
2020-04-11 20:20:54 +02:00
serializer.cpp
- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
2025-01-04 11:27:21 -05:00
serializer.h
moved another declaration out of a global header.
2024-11-23 20:39:23 +01:00
serializer_internal.h
Add missing include guards
2023-05-29 07:35:26 +02:00
st_start.h
Netcode Overhaul
2025-03-05 12:52:52 -05:00
startupinfo.h
- add steamappid field for DRPC
2022-03-10 00:03:50 -05:00
stats.cpp
yet even more GetChars calls added.
2023-10-07 23:29:24 +02:00
stats.h
Fix compilation on Linux
2022-11-06 12:50:51 -06:00
stringtable.cpp
- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
2025-01-04 11:27:21 -05:00
stringtable.h
- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
2025-01-04 11:27:21 -05:00
v_colortables.cpp
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
v_colortables.h
- moved renderstyle and colortables code to 'common'.
2020-04-11 20:20:37 +02:00