vkdoom_m/src
Boondorl a4ed63033e Fixed quick save rotator breaking save logic
The game should only ever save during the gameplay loop and never on the spot. Also fixes the quick save rotator skipping certain checks.
2025-07-28 02:50:10 -04:00
..
common Added option to disable sound when moving cursor by hovering. 2025-07-27 17:33:44 -03:00
console Replaced uint with unsigned int 2025-07-19 11:37:24 -03:00
g_statusbar Clean up network warnings 2025-06-24 21:22:34 -03:00
gamedata Allow the blood splat decal distance to be customizable in MAPINFO's GameInfo block 2025-07-22 10:37:22 -03:00
intermission Unified name capitalization: *menu -> *Menu 2025-07-08 16:30:17 -03:00
launcher Fixes sign-compare warnings 2025-07-18 21:11:50 -03:00
maploader - allow voodoo dolls to trigger lock messages 2025-07-22 10:36:16 -03:00
menu Added UUID for game sessions 2025-07-26 11:43:59 -03:00
playsim Fixed quick save rotator breaking save logic 2025-07-28 02:50:10 -04:00
posix Added release notes for previous version 2025-07-26 21:57:11 -03:00
r_data Replaced uint with unsigned int 2025-07-19 11:37:24 -03:00
rendering Added scale and alpha interpolation 2025-07-22 11:35:20 -03:00
scripting Added scale and alpha interpolation 2025-07-22 11:35:20 -03:00
sound Added S_StartSoundAt 2025-01-18 06:47:00 -05:00
utility/nodebuilder removed several bad casts to 'long'. 2023-10-04 16:47:43 +02:00
win32 Bone Getters Part 2/3, plus fixed warnings for MSVC 2025-05-09 17:06:16 -03:00
am_map.cpp Replaced uint with unsigned int 2025-07-19 11:37:24 -03:00
am_map.h - made the automap an object. 2019-01-26 15:21:20 +01:00
announcer.h
bbannouncer.cpp Reworked FRandom constructors 2024-11-15 23:56:23 -03:00
CMakeLists.txt Added mime type associations and quick launch options 2025-07-19 11:40:02 -03:00
ct_chat.cpp Scriptified scoreboard drawing 2025-05-21 10:50:34 -03:00
d_anonstats.cpp - disable survey code again. 2023-09-25 00:08:12 +02:00
d_buttons.h - use an array to store the buttons. 2020-04-11 20:19:50 +02:00
d_defcvars.cpp - add null check for the defcvars blacklist 2025-01-26 18:45:46 -05:00
d_defcvars.h added even more explicit GetChars() calls. 2023-10-03 15:55:08 +02:00
d_event.h Fixed quick save rotator breaking save logic 2025-07-28 02:50:10 -04:00
d_iwad.cpp Added -optfile argument 2025-07-23 01:03:02 -03:00
d_main.cpp Added -optfile argument 2025-07-23 01:03:02 -03:00
d_main.h save togglehud to ini so that it can be properly restored on crash/exit 2025-04-17 18:57:11 -03:00
d_net.cpp Fixed quick save rotator breaking save logic 2025-07-28 02:50:10 -04:00
d_net.h Prevent buffer overflows when using streams 2025-07-10 14:11:08 -03:00
d_netinf.h Prevent buffer overflows when using streams 2025-07-10 14:11:08 -03:00
d_netinfo.cpp Replaced uint with unsigned int 2025-07-19 11:37:24 -03:00
d_protocol.cpp Moved stream reading/writing protocol to common 2025-07-15 00:16:34 -03:00
d_protocol.h Moved stream reading/writing protocol to common 2025-07-15 00:16:34 -03:00
doomdata.h Added spawn origin flags. 2025-02-20 04:13:36 -03:00
doomdef.h - allow voodoo dolls to trigger lock messages 2025-07-22 10:36:16 -03:00
doomstat.cpp Lobby Overhaul 2025-03-07 20:32:52 -05:00
doomstat.h Lobby Overhaul 2025-03-07 20:32:52 -05:00
doomtype.h - removed backend dependencies on game data. 2023-01-15 08:23:26 +01:00
empty.cpp
events.cpp Bone Getters Part 2/3, plus fixed warnings for MSVC 2025-05-09 17:06:16 -03:00
events.h Added PlayerRespawning event 2025-02-14 03:49:56 -05:00
g_cvars.cpp - moved language CVAR to backend. 2022-10-02 17:59:39 +02:00
g_cvars.h - started cleaning up the contents of the g_shared directory, starting with a_dynlight.cpp 2019-01-31 02:05:16 +01:00
g_dumpinfo.cpp Replaced uint with unsigned int 2025-07-19 11:37:24 -03:00
g_game.cpp Fixed quick save rotator breaking save logic 2025-07-28 02:50:10 -04:00
g_game.h Fixed quick save rotator breaking save logic 2025-07-28 02:50:10 -04:00
g_hub.cpp StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
g_hub.h - fixed missing declaration 2019-01-29 02:17:25 +01:00
g_level.cpp Added UUID for game sessions 2025-07-26 11:43:59 -03:00
g_level.h allow cutscenes in intermissions 2025-02-07 20:17:54 -03:00
g_levellocals.h Replaced uint with unsigned int 2025-07-19 11:37:24 -03:00
g_pch.h Switch to miniz from zlib 2023-09-17 23:52:51 +02:00
g_pch2.h Switch to miniz from zlib 2023-09-17 23:52:51 +02:00
gameconfigfile.cpp Added new libADLMIDI and libOPNMIDI options 2025-07-15 17:17:47 -04:00
gameconfigfile.h - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
hu_scores.cpp Scriptified scoreboard drawing 2025-05-21 10:50:34 -03:00
hu_stuff.h Scriptified scoreboard drawing 2025-05-21 10:50:34 -03:00
m_cheat.cpp Fixed setinv cheat 2025-03-14 21:10:44 -03:00
m_cheat.h
m_misc.cpp M_SaveDefaults is also not part of the common engine backend. 2024-11-23 20:39:23 +01:00
m_misc.h - system backend cleanup. 2020-04-22 19:57:14 +02:00
namedef_custom.h Fixed arithmetic state jumps going out-of-bounds 2025-07-17 03:19:52 -03:00
p_conversation.cpp Replaced uint with unsigned int 2025-07-19 11:37:24 -03:00
p_conversation.h Prevent buffer overflows when using streams 2025-07-10 14:11:08 -03:00
p_openmap.cpp Bone Getters Part 2/3, plus fixed warnings for MSVC 2025-05-09 17:06:16 -03:00
p_saveg.cpp Replaced uint with unsigned int 2025-07-19 11:37:24 -03:00
p_saveg.h - moved all EV_Light* functions and G_SerializeLevel into FLevelLocals 2019-01-26 17:55:15 +01:00
p_setup.cpp Replaced uint with unsigned int 2025-07-19 11:37:24 -03:00
p_setup.h - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
p_states.cpp fix bad assert in GetStateLabelIndex. 2024-04-08 19:14:08 +02:00
p_tick.cpp Replaced uint with unsigned int 2025-07-19 11:37:24 -03:00
p_tick.h
r_state.h
scriptutil.cpp - moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this. 2019-01-31 19:38:04 +01:00
scriptutil.h Moved access to ACS instance data out of ScriptUtil worker class 2019-01-23 20:55:59 +01:00
serializer_doom.cpp Clean up for Behavior API 2025-02-20 04:12:46 -03:00
serializer_doom.h Netcode Overhaul 2025-03-05 12:52:52 -05:00
st_stuff.cpp StringTable cleanup and improvements 2024-04-21 10:34:44 +02:00
st_stuff.h - removed the unused BaseBlend* variables and the testblend CCMD. 2022-11-08 11:46:13 +01:00
version.h Haiku support patch 2025-04-05 20:49:45 -04:00
wi_stuff.cpp Scriptified scoreboard drawing 2025-05-21 10:50:34 -03:00
wi_stuff.h - first stage of migrating intermissions to screenjobs. 2022-04-26 20:50:35 +02:00