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textures
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Bone Getters Part 2/3, plus fixed warnings for MSVC
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2025-05-09 17:06:16 -03:00 |
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xlat
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
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a_keys.cpp
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- allow voodoo dolls to trigger lock messages
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2025-07-22 10:36:16 -03:00 |
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a_keys.h
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Rename ValidLock to IsLockDefined (more descriptive).
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2022-12-23 22:48:01 +01:00 |
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a_weapons.cpp
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Prevent buffer overflows when using streams
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2025-07-10 14:11:08 -03:00 |
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a_weapons.h
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Prevent buffer overflows when using streams
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2025-07-10 14:11:08 -03:00 |
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d_dehacked.cpp
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Fixed up format specifiers
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2025-08-09 21:20:56 -03:00 |
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d_dehacked.h
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Skip bex strings for freedoom if language lump is present (#2682)
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2024-08-21 00:08:57 -03:00 |
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decallib.cpp
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Export DecalBase
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2025-07-28 15:24:04 -03:00 |
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decallib.h
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Export DecalBase
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2025-07-28 15:24:04 -03:00 |
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doomfont.h
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Cleanup
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2025-08-24 03:02:06 -04:00 |
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g_doomedmap.cpp
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
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g_mapinfo.cpp
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- allow voodoo dolls to trigger lock messages
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2025-07-22 10:36:16 -03:00 |
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g_mapinfo.h
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ThickFogDistance and ThickFogMultiplier MAPINFO variables adds thicker fog (Vulkan and OpenGL only) beyond ThickFogDistance, as long as it is possible. But default it is -1.f (disabled).
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2025-05-15 23:24:49 -03:00 |
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g_skill.cpp
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Exported episode and skill infos
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2025-03-13 14:08:25 -03:00 |
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gametype.h
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- moved more files out of the root src directory.
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2019-07-14 14:39:21 +02:00 |
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gi.cpp
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Added option to use a string instead of pause graphic
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2025-08-02 17:36:29 -03:00 |
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gi.h
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Added option to use a string instead of pause graphic
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2025-08-02 17:36:29 -03:00 |
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info.cpp
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Added client-side Thinkers
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2025-03-11 10:14:28 -03:00 |
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info.h
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Added client-side Thinkers
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2025-03-11 10:14:28 -03:00 |
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keysections.cpp
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fix unsigned comparison in keysections.cpp
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2025-06-18 03:52:23 -03:00 |
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options.cpp
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- sprite lightlevel cleanup and fixes.
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2022-06-01 08:37:13 +02:00 |
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p_blockmap.h
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- did a test compile as C++20 and fixed all warnings that got emitted.
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2022-07-15 09:17:50 +02:00 |
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p_terrain.cpp
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Add velocity/distance based footsteps
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2024-10-21 14:53:53 -03:00 |
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p_terrain.h
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Add velocity/distance based footsteps
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2024-10-21 14:53:53 -03:00 |
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p_xlat.cpp
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- MBF21: implemented new line flags.
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2021-06-28 20:17:08 +02:00 |
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r_defs.h
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Bone Getters Part 2/3, plus fixed warnings for MSVC
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2025-05-09 17:06:16 -03:00 |
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statistics.cpp
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- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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2025-01-04 11:27:21 -05:00 |
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teaminfo.cpp
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Added missing player retranslation
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2024-05-26 20:31:50 -03:00 |
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teaminfo.h
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Added ChangeTeam function for teamplay
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2024-05-26 20:31:50 -03:00 |
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umapinfo.cpp
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- apparently, this was broken before which is why this neeeded this commit in the first place, but now it's been fixed in the official distribution, which makes this commit unnecessary. Or so I am told.
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2025-02-01 07:38:47 -05:00 |