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common
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Update to latest zwidget
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2024-01-20 12:26:15 +01:00 |
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console
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-10 04:03:35 +01:00 |
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g_statusbar
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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gamedata
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-10 04:03:35 +01:00 |
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intermission
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use FTranslationID in all places where strict type checking is needed.
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2023-11-09 23:04:10 +01:00 |
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launcher
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Update to latest zwidget
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2024-01-20 12:26:15 +01:00 |
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maploader
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Add cvar for ignoring the lightmap lump
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2024-01-17 01:47:52 +01:00 |
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menu
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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playsim
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-18 10:43:42 +01:00 |
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posix
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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r_data
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-18 10:43:42 +01:00 |
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rendering
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-18 10:43:42 +01:00 |
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scripting
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-10 04:03:35 +01:00 |
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sound
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do MIDI device lookup by lump index as well, for the same reasons as doing it for the volume.
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2023-12-28 17:10:33 +01:00 |
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utility/nodebuilder
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removed several bad casts to 'long'.
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2023-10-04 16:47:43 +02:00 |
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win32
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-10 04:03:35 +01:00 |
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am_map.cpp
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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am_map.h
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announcer.h
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bbannouncer.cpp
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- final update of menu code from Raze.
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2020-10-16 22:57:30 +02:00 |
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CMakeLists.txt
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Add tabs to the launcher window
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2024-01-10 17:09:50 +01:00 |
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ct_chat.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
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d_anonstats.cpp
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- disable survey code again.
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2023-09-25 00:08:12 +02:00 |
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d_buttons.h
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d_defcvars.cpp
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Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom
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2023-10-19 21:05:17 +02:00 |
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d_defcvars.h
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added even more explicit GetChars() calls.
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2023-10-03 15:55:08 +02:00 |
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d_event.h
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- added cutscene creation code
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2022-06-03 00:03:57 +02:00 |
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d_iwad.cpp
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adapted string table so that it can be initialized without full game data being available.
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2024-01-09 17:22:59 +01:00 |
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d_main.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-10 04:03:35 +01:00 |
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d_main.h
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- use std::vector<std::string> to pass the file list to InitMultipleFiles
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2023-08-22 22:54:52 +02:00 |
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d_net.cpp
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Fixed bytes being written incorrectly
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2024-01-06 15:40:31 -05:00 |
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d_net.h
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Fixed bytes being written incorrectly
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2024-01-06 15:40:31 -05:00 |
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d_netinf.h
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- made D_WriteUserInfoStrings memory safe.
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2023-04-21 00:41:20 +08:00 |
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d_netinfo.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-10 04:03:35 +01:00 |
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d_protocol.cpp
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Fixed bytes being written incorrectly
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2024-01-06 15:40:31 -05:00 |
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d_protocol.h
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Fixed bytes being written incorrectly
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2024-01-06 15:40:31 -05:00 |
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doomdata.h
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- fixed several scale related floating point conversion warnings.
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2022-06-15 22:15:36 +02:00 |
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doomdef.h
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Add sv_coopsharekeys - in coop, picking up a key will distribute it to all online players
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2023-11-11 20:50:31 -05:00 |
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doomstat.cpp
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- minor cleanup.
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2022-10-02 14:36:49 +02:00 |
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doomstat.h
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Add sv_noplayerclip to allow players to walk through and shoot each other (only in coop)
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2023-01-08 19:10:49 +08:00 |
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doomtype.h
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- removed backend dependencies on game data.
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2023-01-15 08:23:26 +01:00 |
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empty.cpp
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events.cpp
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Added 64-bit networking support
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2024-01-05 23:33:15 +01:00 |
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events.h
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Added 64-bit networking support
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2024-01-05 23:33:15 +01:00 |
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g_cvars.cpp
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Change more default settings
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2023-03-19 04:35:27 +08:00 |
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g_cvars.h
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g_dumpinfo.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
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g_game.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-10 04:03:35 +01:00 |
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g_game.h
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CMakeLists upgrade to 3.16 and cleanup
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2023-08-14 19:30:50 +02:00 |
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g_hub.cpp
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g_hub.h
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g_level.cpp
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-10 04:03:35 +01:00 |
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g_level.h
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Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom
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2023-10-19 21:05:17 +02:00 |
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g_levellocals.h
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Merge remote-tracking branch 'gzdoom/master'
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2024-01-10 04:03:35 +01:00 |
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g_pch.h
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Switch to miniz from zlib
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2023-09-17 23:52:51 +02:00 |
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g_pch2.h
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Switch to miniz from zlib
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2023-09-17 23:52:51 +02:00 |
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gameconfigfile.cpp
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Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom
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2023-10-19 21:05:17 +02:00 |
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gameconfigfile.h
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
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hu_scores.cpp
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- avoid storing texture pointers in longer lived data
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2022-06-07 00:00:54 +02:00 |
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hu_stuff.h
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- moved chatmodeon to the backend.
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2022-10-02 14:01:43 +02:00 |
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m_cheat.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
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m_cheat.h
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m_misc.cpp
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merge FileData and ResourceData.
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2023-12-14 17:22:29 +01:00 |
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m_misc.h
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namedef_custom.h
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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p_conversation.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
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p_conversation.h
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
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p_openmap.cpp
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implement the different reader types.
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2023-12-14 17:22:32 +01:00 |
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p_saveg.cpp
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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p_saveg.h
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p_setup.cpp
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Merge remote-tracking branch 'gzdoom/staging'
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2024-01-02 17:10:47 +01:00 |
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p_setup.h
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
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p_states.cpp
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- add two parameters to GetSpriteTexture: spritenum and framenum, since some states are "####" "#"
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2024-01-02 20:59:00 +01:00 |
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p_tick.cpp
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Added FOV Interpolation
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2022-12-18 08:23:19 +01:00 |
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p_tick.h
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r_state.h
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scriptutil.cpp
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scriptutil.h
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serializer_doom.cpp
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Switch to miniz from zlib
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2023-09-17 23:52:51 +02:00 |
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serializer_doom.h
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st_stuff.cpp
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Renamed Networking Functions
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2024-01-05 23:33:15 +01:00 |
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st_stuff.h
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- removed the unused BaseBlend* variables and the testblend CCMD.
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2022-11-08 11:46:13 +01:00 |
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version.h
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Merge remote-tracking branch 'gzdoom/master' into merge-gzdoom
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2023-10-19 21:05:17 +02:00 |
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wi_stuff.cpp
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added even more explicit GetChars() calls.
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2023-10-03 15:55:08 +02:00 |
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wi_stuff.h
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- first stage of migrating intermissions to screenjobs.
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2022-04-26 20:50:35 +02:00 |