Commit graph

19,312 commits

Author SHA1 Message Date
Magnus Norddahl
d08b9b8568 Update to latest zwidget 2024-01-20 12:26:15 +01:00
Magnus Norddahl
a48a45dd69 Update to latest zwidget 2024-01-19 12:35:35 +01:00
Magnus Norddahl
fbceb44b60 Hide the additional parameters field as it is not implemented 2024-01-18 11:59:10 +01:00
Magnus Norddahl
8670fb6886 Fix compiler warnings about using characters that are not valid UTF-8 in comments 2024-01-18 10:51:34 +01:00
Magnus Norddahl
3cc38c1d14 Merge remote-tracking branch 'gzdoom/master' 2024-01-18 10:43:42 +01:00
Rachael Alexanderson
1c7f195353
- reverse y offset for SpriteOffset to be consistent with software renderer and past versions 2024-01-18 03:00:44 -05:00
Rachael Alexanderson
f9a88f10ed
- use correct isHostile checks for target considerations 2024-01-18 02:59:48 -05:00
Professor Hastig
cfb4e4f105 fix file names in mounted directories.
This used the normalized file name for access which only works on case insensitive file systems and only as long as no character gets mangled by Unicode normalization.
2024-01-18 07:05:32 +01:00
Magnus Norddahl
1d34b16676 Fix typo 2024-01-17 21:17:47 +01:00
Magnus Norddahl
f8aee53953 Change lightmap UV calculation to use the final decal position 2024-01-17 21:05:44 +01:00
Magnus Norddahl
4341f1da27 Fix missing lightmap on decals 2024-01-17 20:24:24 +01:00
Magnus Norddahl
ad1f6a8b5a Clamp lightmap UV to the tile if geometry moves 2024-01-17 20:15:15 +01:00
Magnus Norddahl
d181774e02 Fix shadows not working for non-rt render path 2024-01-17 13:27:30 +01:00
Magnus Norddahl
5f3737f7ca Add cvar for ignoring the lightmap lump 2024-01-17 01:47:52 +01:00
Magnus Norddahl
e7763c8ff0 Ignore extra lightmap tiles generated by zdray 2024-01-17 01:43:14 +01:00
Ricardo Luís Vaz Silva
b708e16193 fix serialization 2024-01-16 10:27:08 -05:00
Ricardo Luís Vaz Silva
98e6330eaa allow modeldef flags to be overriden 2024-01-16 10:27:08 -05:00
Magnus Norddahl
ee7771f71f ZDRay lump loading adjustments 2024-01-16 12:42:58 +01:00
Major Cooke
d789676b26 Fixed music unpausing when alt-tabbing back. 2024-01-12 16:53:56 +01:00
Magnus Norddahl
4b362dc067 Fix typo in filename! 2024-01-12 06:53:26 +01:00
Christoph Oelckers
04e6eba9e0 activate localization of tabs and text update. 2024-01-11 17:50:26 +01:00
Magnus Norddahl
63f1326e62 Add support for changing the tab labels 2024-01-11 16:52:12 +01:00
Andrey Shustov
0aa140194d Fix "unexpected end of TTF file" error
Changed returnv vector size to 3 by default and set size 5 for WIN32
only.
2024-01-11 16:35:38 +01:00
Rachael Alexanderson
64096658e5
- reverse allowduplicates check since it is a misnomer to what it actually did 2024-01-11 08:02:44 -05:00
Magnus Norddahl
4f66fe9965 Add support for changing the tab labels 2024-01-10 23:28:26 +01:00
Christoph Oelckers
55d90a18dc fix render API selection 2024-01-10 23:26:45 +01:00
Magnus Norddahl
8cc531e283 Implement mouse event propagation 2024-01-10 23:23:13 +01:00
Magnus Norddahl
1697c4fc5d Implement mouse event propagation 2024-01-10 23:06:05 +01:00
RaveYard
7f7363e30b Convert fogball calculations from sRGB to linear 2024-01-11 01:33:36 +08:00
Magnus Norddahl
a0f52411d3 Add tabs to the launcher window 2024-01-10 17:09:50 +01:00
Magnus Norddahl
23450afc37 Add tabs to the launcher window 2024-01-10 13:52:48 +01:00
Magnus Norddahl
805bce1166 Merge remote-tracking branch 'gzdoom/master' 2024-01-10 04:03:35 +01:00
Christoph Oelckers
c7778b9332 implemented language selection on the IWAD picker. 2024-01-09 20:52:52 +01:00
Christoph Oelckers
eb9e9133c9 use the string table for the picker's texts. 2024-01-09 18:18:51 +01:00
Christoph Oelckers
ab010f9830 Text update. 2024-01-09 18:13:41 +01:00
Christoph Oelckers
f7a4f00177 adapted string table so that it can be initialized without full game data being available.
This is for the IWAD picker which runs before many things are known.
2024-01-09 17:22:59 +01:00
Christoph Oelckers
963209e8af removed external stuff from tarray.h 2024-01-09 16:47:24 +01:00
Christoph Oelckers
0838433d1f make adjustments to the font substitution and load Japanese and Korean fonts from the Windows font folder. 2024-01-09 16:37:17 +01:00
Ricardo Luís Vaz Silva
b7e5d3d052 rename SPF_STANDALONE_ANIMATIONS to SPF_LOCAL_ANIM 2024-01-09 06:38:08 -05:00
Ricardo Luís Vaz Silva
8ae93fb87f use map instead of linear search to find texture indices for animation 2024-01-09 06:38:08 -05:00
Ricardo Luís Vaz Silva
3bd80ab8f6 Do the same for Visual Thinkers 2024-01-09 06:38:08 -05:00
Ricardo Luís Vaz Silva
7eab519795 Implement animated particles that aren't tied to the global animation timer 2024-01-09 06:38:08 -05:00
Christoph Oelckers
ea65768e0b fixed compile errors. 2024-01-07 12:28:21 +01:00
Christoph Oelckers
0e51c5832d fix compilation 2024-01-07 10:05:03 +01:00
Christoph Oelckers
f13ae3b706 addressed a few things pointed out by static analysis
* marking move assignments noexcept
* using [[fallthrough]] consistently.
* getting rid of alloca.
2024-01-07 08:46:47 +01:00
Ricardo Luís Vaz Silva
35e56d3f42 Minor optimizations to VisualThinker
* remove duplicated fields
* make native functions use direct calls
* remove unnecessary pointer from particle_t
* create HWSprite directly in Construct
2024-01-06 20:06:57 -05:00
Boondorl
5895b88799 Fixed bytes being written incorrectly 2024-01-06 15:40:31 -05:00
Christoph Oelckers
83aa9388ca backend update from Raze
* moving large allocations off the stack
* use proper printf formatters for size_t and ptrdiff_t.
* adding some missing 'noexcept'.
2024-01-06 15:24:10 +01:00
Boondorl
df9b2cd9bf Added 64-bit networking support
Mainly for use with doubles as ZScript can now take advantage of it. Enforced sizing on ints passed to and read from net functions.
2024-01-05 23:33:15 +01:00
Boondorl
a8e350aed8 Renamed Networking Functions
New names more appropriately match the size of the value they write to/read from the stream.
2024-01-05 23:33:15 +01:00