Commit graph

13 commits

Author SHA1 Message Date
921d347f26 Remove simplified grain filter, it's too gpu-specific. 2023-11-03 10:54:32 +01:00
f7c175d1bb Ported MariENB tonemappers. 2023-09-04 23:43:11 +02:00
e8b7b1c29f Keep old naive dither as an option. 2023-03-04 18:19:38 +01:00
a0521259a7 Less naive palette shader. 2023-02-26 16:31:20 +01:00
7efc84adb5 Add "simplified" grain option, for extra performance.
Uses PRNG calls instead of texture fetches, so it tends to look more harsh and have patterning issues depending on the GPU.
2022-11-10 16:11:44 +01:00
3f83453ee7 Updates to palette filter. 2022-02-05 22:48:15 +01:00
595159703c New update:
- Added Paint filter.
 - Tweaked order of shaders.
 - Allow more grain parameters to be configured.
2021-11-06 17:26:03 +01:00
0380e56f90 LUT Grading and Technicolor added.
Preset save/load added.
Fixed a typo.
2021-10-20 23:49:10 +02:00
232ec85941 Major MariFX update:
- Complete RetroFX filter (downscale+palette).
 - Additional palettes, extending to the full range of 64.
 - Localization support (just English for now).
 - Better slider input (shift for 10x increments, alt for 5x increments)
 - Use nosave cvars for performance and so they don't end up in savegames.
 - A lot of cleanup.
2021-10-07 19:51:47 +02:00
5c368503e5 Various touchups in preparation for a first release. 2019-01-24 01:59:35 +01:00
753a806b2e Added Luma Sharpen. Rearranged filter chain. Set nicer defaults. 2019-01-19 18:01:03 +01:00
8cc1fc0169 Cleanup, added palette filter. 2019-01-15 00:45:48 +01:00
6834797f09 First commit desu 2019-01-03 18:27:49 +01:00