Commit graph

6 commits

Author SHA1 Message Date
a21aa43f35 1.2 update, w/ GZDoom 4.9 stuff:
- Customizable player skins here too.
 - Integrated re-skin add-ons ("Old Sounds" is still separate).
 - The usual fixes and optimizations.
 - All weapons are now left-handed, where possible.
2022-11-06 00:02:46 +01:00
a36a736887 1.0.6 release:
- Revert 1.2 stretch compensation like in Doom Tournament.
2019-12-05 13:35:43 +01:00
48994248c2 Implemented Autocannon.
Assortment of tweaks to other things.
2019-09-20 19:40:05 +02:00
f6ed8c5281 Partial implementation of Autocannon.
Fix mouse input in menus (among other things).
2019-09-20 16:03:06 +02:00
e35d34d1e8 Adjusted some pickup model sizes. 2019-09-12 15:11:21 +02:00
912cad96c5 Oh boy, it begins.
Assigned all pickup models.
Implemented all ammo types.
Finished Flak Cannon.
Additional cleanup.
Slot reassignments and other adjustments to match known Unreal prototype info.
2019-09-04 02:37:59 +02:00