Commit graph

38 commits

Author SHA1 Message Date
058fb20fa9 Oops, should be using the ID24 classes there. 2025-08-20 16:49:00 +02:00
2aa0ea4680 More work towards Legacy of Rust support (with caveats).
As of this commit, do not consider the experience when playing that new
expansion to be complete. I've only partially written some of the mission texts
and rudimentarily enhanced some boss fights.

Currently there is one major limitation in that the intermission texts cannot
be replaced, as they're hardcoded inside the UMAPINFO. I don't know if I can
work around that.
2025-08-20 16:47:24 +02:00
80db58b0d0 Bump zscript ver to 4.14.1, plus a whole lot of stuff.
- Try to get rid of all implicit casts from string to name, color or class.
 - Use FindClass where needed.
 - Used a map in a case where a dictionary was unneeded.
 - Use new bounce flags where needed.
 - Replace Legacy of Rust weapons/ammo.
2025-03-13 14:50:58 +01:00
d47eb2f1e3 Add support for E1M4B and E1M8B as part of Wadfusion. 2024-10-20 13:58:22 +02:00
d3ce281abb Eviternity 2 changed some monsters. 2024-09-30 21:24:34 +02:00
816d9b6b25 Eviternity 2 final release, update map checksums. 2024-09-30 20:47:23 +02:00
f38db38751 Updates for GZDoom 4.12, part 1 (new functions, variables, flags, etc.). 2024-04-22 14:35:02 +02:00
cbb1b2a8cb Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
+ Invinciball activation now voiced by Demo (thanks, Vyolette).
+ Retooled exit line merging (should fix those pesky duplicate exit markers).

Note: Oneliners for the Eviternity 2 final boss are not voiced yet.
2024-01-04 19:50:26 +01:00
a2b6ec001b Draw boss healthbar with the same scaling factor as other healthbars. 2023-12-16 08:54:35 +01:00
adb0eac431 Enemy healthbar redesign. 2023-12-11 10:56:47 +01:00
cca0492de5 Shorten boss bar by 50px when using tight scaling. 2023-12-07 13:23:25 +01:00
2db08970f6 Oh god how did I not notice this 2023-11-28 17:10:15 +01:00
aa2921e67e Some ultrawide accommodations. 2023-11-25 22:56:24 +01:00
3b36859992 Fix custom boss tags being overriden in vanilla boss maps. 2023-10-10 17:03:53 +02:00
4ba1d51bcf Completely rewrite dialogue message system. 2023-08-27 13:52:44 +02:00
964dcf84f9 Various UI changes:
* Add optional numeric values to healthbars, like in the standalone mod.
 * Remove minimap themes, keep only the Demolitionist color set.
 * Draw keys in the minimap using their respective colors.
 * Don't send AutoAutosave tokens to the minimap.
 * Tweak the minimap color of shootable actors so they look less like usable lines.
 * Use smaller font for cumulative damage on boss healthbars.
2023-08-17 20:13:16 +02:00
8e952f412f 4.10 support update (unfinished and untested). 2022-12-05 02:10:56 +01:00
dbd887e8db Remove redundant second argument in various TexMan.CheckForTexture calls. 2022-09-30 12:53:56 +02:00
5d443cf33c Tweak various interpolators. 2022-09-26 15:15:11 +02:00
fd9de5756f Fix boss healthbars not handling fun tags. 2022-09-19 01:02:21 +02:00
a4830f6008 Mapper-settable boss healthbar support. 2022-09-11 13:58:49 +02:00
b40d8d0633 Healthbar / Damnum backport from sidemods. 2022-08-22 17:39:10 +02:00
1ca5f97870 Use a localized string here for consistency 2022-08-20 19:59:18 +02:00
21f71b612d Subtitles for CC romero boss. 2022-08-05 22:56:54 +02:00
fe9f6dcb3f CC Romero boss death special. 2022-08-04 17:29:07 +02:00
d30600a185 Corruption Cards dialogues and more (untested). 2022-08-04 17:20:02 +02:00
fece16ae04 Use PrintfEx instead of hacks to send chat messages to the hud. 2022-07-29 11:38:37 +02:00
b876515745 Removal of various configurable settings. 2022-07-28 21:01:08 +02:00
f776ab126b Revert font overhaul. Back to non-replacing fonts. 2022-04-05 12:29:16 +02:00
7f70eb03af I gave in and did the font cleanup already. 2021-12-16 22:07:20 +01:00
b9206521fd Fix boss oneliners and boss detection. 2021-10-20 00:15:43 +02:00
651376f182 Original voice acting (batch 1). Plus other stuff. 2021-10-05 19:22:34 +02:00
9f54ec6f62 More changes from master. 2021-09-22 19:39:44 +02:00
f6f2854bf6 Fun with dialogues. 2021-09-14 18:40:22 +02:00
2278e50a31 Safeguard against possible divide by zero in boss healthbar. 2021-07-01 10:09:16 +02:00
2954203fd7 Boss-ify the Cybie in NRFTL MAP08.
QOL tweaks to how the PK7 file is built.
Added a plaintext readme, in classic SWWM style.
Updated credits.
2021-05-06 01:20:12 +02:00
f5c9733c65 Major achievement progress. 2021-03-24 02:25:38 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00