Commit graph

34 commits

Author SHA1 Message Date
d3ce281abb Eviternity 2 changed some monsters. 2024-09-30 21:24:34 +02:00
816d9b6b25 Eviternity 2 final release, update map checksums. 2024-09-30 20:47:23 +02:00
f38db38751 Updates for GZDoom 4.12, part 1 (new functions, variables, flags, etc.). 2024-04-22 14:35:02 +02:00
cbb1b2a8cb Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
+ Invinciball activation now voiced by Demo (thanks, Vyolette).
+ Retooled exit line merging (should fix those pesky duplicate exit markers).

Note: Oneliners for the Eviternity 2 final boss are not voiced yet.
2024-01-04 19:50:26 +01:00
a2b6ec001b Draw boss healthbar with the same scaling factor as other healthbars. 2023-12-16 08:54:35 +01:00
adb0eac431 Enemy healthbar redesign. 2023-12-11 10:56:47 +01:00
cca0492de5 Shorten boss bar by 50px when using tight scaling. 2023-12-07 13:23:25 +01:00
2db08970f6 Oh god how did I not notice this 2023-11-28 17:10:15 +01:00
aa2921e67e Some ultrawide accommodations. 2023-11-25 22:56:24 +01:00
3b36859992 Fix custom boss tags being overriden in vanilla boss maps. 2023-10-10 17:03:53 +02:00
4ba1d51bcf Completely rewrite dialogue message system. 2023-08-27 13:52:44 +02:00
964dcf84f9 Various UI changes:
* Add optional numeric values to healthbars, like in the standalone mod.
 * Remove minimap themes, keep only the Demolitionist color set.
 * Draw keys in the minimap using their respective colors.
 * Don't send AutoAutosave tokens to the minimap.
 * Tweak the minimap color of shootable actors so they look less like usable lines.
 * Use smaller font for cumulative damage on boss healthbars.
2023-08-17 20:13:16 +02:00
8e952f412f 4.10 support update (unfinished and untested). 2022-12-05 02:10:56 +01:00
dbd887e8db Remove redundant second argument in various TexMan.CheckForTexture calls. 2022-09-30 12:53:56 +02:00
5d443cf33c Tweak various interpolators. 2022-09-26 15:15:11 +02:00
fd9de5756f Fix boss healthbars not handling fun tags. 2022-09-19 01:02:21 +02:00
a4830f6008 Mapper-settable boss healthbar support. 2022-09-11 13:58:49 +02:00
b40d8d0633 Healthbar / Damnum backport from sidemods. 2022-08-22 17:39:10 +02:00
1ca5f97870 Use a localized string here for consistency 2022-08-20 19:59:18 +02:00
21f71b612d Subtitles for CC romero boss. 2022-08-05 22:56:54 +02:00
fe9f6dcb3f CC Romero boss death special. 2022-08-04 17:29:07 +02:00
d30600a185 Corruption Cards dialogues and more (untested). 2022-08-04 17:20:02 +02:00
fece16ae04 Use PrintfEx instead of hacks to send chat messages to the hud. 2022-07-29 11:38:37 +02:00
b876515745 Removal of various configurable settings. 2022-07-28 21:01:08 +02:00
f776ab126b Revert font overhaul. Back to non-replacing fonts. 2022-04-05 12:29:16 +02:00
7f70eb03af I gave in and did the font cleanup already. 2021-12-16 22:07:20 +01:00
b9206521fd Fix boss oneliners and boss detection. 2021-10-20 00:15:43 +02:00
651376f182 Original voice acting (batch 1). Plus other stuff. 2021-10-05 19:22:34 +02:00
9f54ec6f62 More changes from master. 2021-09-22 19:39:44 +02:00
f6f2854bf6 Fun with dialogues. 2021-09-14 18:40:22 +02:00
2278e50a31 Safeguard against possible divide by zero in boss healthbar. 2021-07-01 10:09:16 +02:00
2954203fd7 Boss-ify the Cybie in NRFTL MAP08.
QOL tweaks to how the PK7 file is built.
Added a plaintext readme, in classic SWWM style.
Updated credits.
2021-05-06 01:20:12 +02:00
f5c9733c65 Major achievement progress. 2021-03-24 02:25:38 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00