Commit graph

1,788 commits

Author SHA1 Message Date
2f5ffdfe41 Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
315a35e96a Missing newline 2022-08-22 20:34:46 +02:00
d17215e653 Remove dead option. 2022-08-22 20:20:44 +02:00
50404e63d6 Quadravol fire is waterproof. 2022-08-22 20:05:04 +02:00
997f63fd26 Fix Quadravol fire not hurting player. 2022-08-22 20:04:17 +02:00
0c3614fee3 Quadravol lever spam easter egg. 2022-08-22 19:55:08 +02:00
e9545a20bf Better areaname gradient map. 2022-08-22 19:14:47 +02:00
c7e85563cc Missed this too. 2022-08-22 18:14:53 +02:00
392985cc27 Oops, missed this. 2022-08-22 18:13:13 +02:00
0d73be34a8 Souls-style area name display from sidemods. 2022-08-22 18:11:32 +02:00
fa6eec038c SFX from sidemods. 2022-08-22 17:51:39 +02:00
b40d8d0633 Healthbar / Damnum backport from sidemods. 2022-08-22 17:39:10 +02:00
12018e364e Quadravol library entry corrections. 2022-08-21 23:02:50 +02:00
514c1a8a1f Adjust Quadravol splash damage. 2022-08-21 22:40:27 +02:00
0f93e9e843 Tiny lil' fix. 2022-08-21 16:38:54 +02:00
e9f663c8ff The Quadravol is complete. 2022-08-21 16:23:32 +02:00
0b93a01401 Quadravol level 2 projectile + melee tweaks. 2022-08-21 12:44:40 +02:00
1ca5f97870 Use a localized string here for consistency 2022-08-20 19:59:18 +02:00
ed29b30ec3 NO ONE WILL UNDERSTAND THIS JOKE. 2022-08-20 19:51:47 +02:00
87d1893d25 Alternate Quadravol achievement icon. 2022-08-20 19:08:11 +02:00
b340591ccd Fix inability to hide HUD. 2022-08-20 15:36:30 +02:00
2090cefaa2 Remove default caps lock bind. 2022-08-20 08:13:36 +02:00
6216db29ac README cleanup. 2022-08-20 00:58:04 +02:00
76471cbe47 Missed call to A_PlayerMelee. 2022-08-19 22:37:04 +02:00
ab462cc05d Quadravol melee and stance swap fully implemented.
Fix quick melee not hitting world geometry (oops).
2022-08-19 21:58:44 +02:00
d5ff3343db Tighten Quadravol point blank detection. 2022-08-19 16:13:38 +02:00
99eb2d8861 More Quadravol progress (fire at charge level 1 functional). 2022-08-19 00:59:11 +02:00
fc240f9813 Separate level 1 and level 2 quadravol impact sounds. 2022-08-18 19:00:27 +02:00
c80c2f0e1b More Quadravol progress. Document charge levels in library. 2022-08-18 18:33:57 +02:00
4230b3b062 Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
7b0198b2c1 Quadravol dropped casings. 2022-08-18 08:53:39 +02:00
2745c25818 Quadravol fire sounds (oh my). Projectile stuff next. 2022-08-18 00:00:10 +02:00
a87c249bc0 Fix friendly fire blocking self-damage. 2022-08-17 19:03:19 +02:00
283ebbda34 Add option to toggle friendly fire. 2022-08-17 17:34:15 +02:00
298ac79f78 Workaround for SNDINFO pitch shift quirk. 2022-08-17 16:10:31 +02:00
2525caeb4a Limit magnetization to 8 items at a time. 2022-08-17 16:10:17 +02:00
c90671fe29 Do not magnetize swapweapons. 2022-08-17 13:56:36 +02:00
2f22e89fc1 More Quadravol adjustments. 2022-08-17 01:21:38 +02:00
35e7c5fab2 Fix unrealistic hand motion during Quadravol reload. 2022-08-17 01:02:07 +02:00
311b06f2d6 Quadravol reload functionality. 2022-08-16 23:17:12 +02:00
ad51db971b Slight combat hammer altfire tweak. 2022-08-16 21:31:38 +02:00
a49548800e OOPS 2022-08-16 21:26:45 +02:00
510f58bda6 Tweak item magnet. 2022-08-16 21:16:22 +02:00
83f0ed3b7c Quadravol: Adjust hand motion to reduce clipping. 2022-08-16 12:22:08 +02:00
818cdb5761 oops. 2022-08-16 02:04:55 +02:00
f9a32a7263 Fix Quadravol cell eject animation. 2022-08-16 02:01:48 +02:00
871d6b5d71 Quadravol pumping (partial). No reload or fire yet. 2022-08-16 01:40:32 +02:00
3fcab013b7 Implement "dropped item magnet". 2022-08-15 15:07:27 +02:00
b518dfef64 Ammo spawners need to be in the blockmap, otherwise chanceboxes will spawn on top of them. 2022-08-15 12:29:35 +02:00
586a33e0bc Quadravol HUD display (with Xekkas numerals, for fun). 2022-08-14 16:54:55 +02:00