Commit graph

50 commits

Author SHA1 Message Date
3dd2b45f2a More deathmatch stuff. 2021-06-16 20:31:35 +02:00
01c30c996d Allow parrying own projectiles (despite this hardly being doable in practice). 2021-06-13 16:47:25 +02:00
1c2c08822b Fix Ynykron'd bots not respawning 2021-06-06 20:44:28 +02:00
affd301ead Comments for mapping. 2021-06-05 01:28:10 +02:00
0f37e68698 Use gametic+fractic for crosshair interpolation, should be smoother than MSTime(). 2021-06-01 16:51:13 +02:00
dd54cde585 Small achievement rebalance.
Some more planned collectibles.
Try to make wraithverge ghosts properly parryable.
2021-05-30 21:27:55 +02:00
3500f72db0 Add "exclusive use to pickup" option.
Make "pickup through melee" optional (disabled by default).
Increased leniency of use to pickup (nice for items with small hitboxes).
2021-05-29 23:26:12 +02:00
749a2c7708 Multiplayer-related tweaks. 2021-05-23 14:05:28 +02:00
2b1687b0f8 A radius of 1 can cause projectiles to clip through walls. 2021-05-23 10:32:23 +02:00
c81f1ff1cf Fix Dual Explodium guns being erroneously available with sv_infiniteammo. 2021-05-22 00:36:45 +02:00
b98b80667f Fix Hellblazer having no crosshair.
Rebalance ammo drops/spawns again.
Add random chance for ammo drops to not spawn.
Minor adjustment to forced bilinear shader.
2021-05-21 10:42:19 +02:00
8ec2c14b38 Sound precaching for player/weapons.
Adjust collision sizes of projectiles.
Make player self-light toggleable.
2021-05-18 17:17:15 +02:00
517a898dc0 Fix Hellblazer atfire not preloading. 2021-05-16 14:17:06 +02:00
6ad1952e4a Tweak Hellblazer hold-fire behavior, added a sound cue.
Small melee tweaks.
2021-05-15 12:55:06 +02:00
949ae86e8f Fix incorrect mag position when switching away from Hellblazer. 2021-05-13 23:25:43 +02:00
8f661d7679 I keep forgetting that stuff can delete itself instantly after taking damage. 2021-05-13 22:46:23 +02:00
c2e1497226 Melee is now multi-hit, have fun. 2021-05-09 23:22:28 +02:00
9bd7670ce0 Hellblazer burst fire + lock-on. 2021-05-09 02:39:34 +02:00
c343de8746 Demolitionist Plush pickup anim added.
Small wallbusting fx tweaks.
Fix missing weapon select sound after item gestures.
2021-05-08 19:26:59 +02:00
b5f78f5035 Display beam projectiles in minimap. 2021-04-24 16:00:14 +02:00
4ff7d89ab4 Offscreen Wallbuster reload animation tweaks. 2021-04-21 09:37:17 +02:00
c0211a4ccd Allow cocking Silver Bullet while zoomed.
Achievement tweaks, some other stuff.
2021-04-16 18:09:59 +02:00
3b3918de8a Migration from libeye to Gutamatics.
Updated credits.
2021-04-02 19:52:13 +02:00
0136f32c47 Per-game achievement alterations (wow, undocumented LANGUAGE feature).
Added achievement for killing a boss using only the Deep Impact primary.
2021-03-29 19:07:02 +02:00
41b592f19c Fix punch use achievement double increment.
Fix division by zero.
2021-03-26 08:08:26 +01:00
44abf5f8ea Boy I sure love gross hacks to work around scope fuckery. 2021-03-26 03:21:12 +01:00
aa21a619e4 Fix Silver Bullet wall penetration. 2021-03-26 02:47:54 +01:00
5316a63ed9 Achievement cleanup. 2021-03-24 03:05:04 +01:00
f5c9733c65 Major achievement progress. 2021-03-24 02:25:38 +01:00
1cbfd4b97d Begginings of achievement system.
Fix projectile detection.
2021-03-22 01:26:15 +01:00
8c47601d90 I'm afraid the plans for strife support have been cancelled. 2021-03-21 16:22:55 +01:00
ea7775119d Add option to only allow one emergency reboot per map (enforced on nightmare difficulties).
Make Elemental Coating shader less eye-straining.
Leave "ashen remains" when a target is erased by the Ynykron.
Fix crushers not breaking if player isn't taking damage.
2021-03-21 00:57:23 +01:00
186f949859 Deep Impact buff.
Track parrying kills separately.
2021-03-20 23:20:19 +01:00
0501f876d3 Allow the Ynykron to suck in inventory (but not destroy it).
Fix suckable actors self-cleaning.
2021-03-19 22:15:44 +01:00
b205527576 Mykradvo Artifact implemented.
Replace some electric damage types with plasma, as it should be expected.
2021-03-17 20:16:17 +01:00
12afc5c10f Thrown Candy Guns shouldn't bounce. 2021-03-16 14:44:51 +01:00
7201fa417a Add a couple more FOV bumps.
A bunch of silly tweaks to player movement, including bunnyhop acceleration.
Readjust math for top speed stat unit conversion.
Add two more future achievements.
2021-03-15 22:04:08 +01:00
8c978a9f25 Fancy FOV features (no more A_ZoomLevel hackery). 2021-03-13 02:04:42 +01:00
cb3c253bb8 Some wallbusting fixing. 2021-03-12 21:54:57 +01:00
e30eb24936 Weapons with switchable ammos/modes display nametags on change. 2021-03-12 17:15:06 +01:00
5f44dcd530 Fix explodium/candy mags disappearing in water. 2021-03-12 16:05:39 +01:00
04b0ab2f68 Allow Explodium/Candy mags to bounce at certain angles. 2021-03-11 21:44:28 +01:00
1da4bd6126 Add option to make single weapons have higher slot priority. 2021-03-09 00:37:15 +01:00
eca7c2df3b Planted mags shouldn't bleed (oops). 2021-03-08 01:28:52 +01:00
8333620469 Prevent allies from triggering planted grenades. 2021-03-08 01:04:04 +01:00
feee32345d You can now plant quick grenades when aiming at any solid surface. 2021-03-08 00:27:48 +01:00
5755ed1319 Smol things. 2021-03-07 17:37:55 +01:00
b53e3a338d Slight nerf to Explodium Gun. 2021-03-06 10:34:32 +01:00
0aa788c8df Double Stacc had to have some downsides. 2021-03-01 20:47:34 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00