Commit graph

229 commits

Author SHA1 Message Date
3dd2b45f2a More deathmatch stuff. 2021-06-16 20:31:35 +02:00
4016063379 Give score for defacing textures. 2021-06-13 18:05:52 +02:00
c6aef8d2cd Forgot to add a sound for precaching. 2021-06-07 14:21:53 +02:00
ff1032fa19 Allow headpats to be held. 2021-06-06 20:44:46 +02:00
d789f72238 Tweak player speeds, allow "always run" to work. 2021-06-05 21:07:46 +02:00
da703e3e35 Yet more deathmatch stuff. 2021-06-04 21:35:17 +02:00
e3d2158a0a Deathmatch tweaks and fixes. 2021-06-04 18:59:04 +02:00
37275606e3 Minor convenience stuff. 2021-06-04 17:33:09 +02:00
a45943763f Enhance ASS SLAP (now optional).
Also added a "sewercount++" easter egg cheat, just for fun.
2021-06-02 01:16:49 +02:00
2731bd92b8 Fix Jump animation lingering on tiny jumps. 2021-05-31 16:23:12 +02:00
9f7d64d1e5 Player movement speed overhaul, separating into three speeds: walk, run, sprint.
Added separate run/walk animations.
Added jump animation independent from boost.
Tweaked boost animation.
Tweaked fall animation.
2021-05-31 16:17:59 +02:00
3500f72db0 Add "exclusive use to pickup" option.
Make "pickup through melee" optional (disabled by default).
Increased leniency of use to pickup (nice for items with small hitboxes).
2021-05-29 23:26:12 +02:00
749a2c7708 Multiplayer-related tweaks. 2021-05-23 14:05:28 +02:00
8ec2c14b38 Sound precaching for player/weapons.
Adjust collision sizes of projectiles.
Make player self-light toggleable.
2021-05-18 17:17:15 +02:00
a767cc3a00 Revert this one, not needed. 2021-05-17 15:25:14 +02:00
917c251f03 Patch up some code for 4.6 compatibility. 2021-05-17 14:59:35 +02:00
f03d33b4fa Impact compensator bounce on successive jumps. 2021-05-10 00:32:40 +02:00
c0211a4ccd Allow cocking Silver Bullet while zoomed.
Achievement tweaks, some other stuff.
2021-04-16 18:09:59 +02:00
4d7cd9c564 Some spicing up of the Doom 2 secret maps.
More achievement icons.
2021-04-09 20:57:49 +02:00
98012daf26 A couple tweaks. 2021-04-08 15:57:28 +02:00
6d143e9f7c Tweak player wallclimb, velocity now relative to distance to ledge.
Fix: Slope boosts should only apply when dashing.
2021-04-02 19:51:08 +02:00
d7ac134da0 Froggy chair tweaks/rebalance. 2021-04-01 15:20:39 +02:00
4f54581837 Add parry obituary (not that it'll be seen much). 2021-03-28 16:00:32 +02:00
800bb38a4f A bunch of finetuning. 2021-03-25 22:03:07 +01:00
36feddcf8f Ghost Artifact behavior overhaul. 2021-03-25 15:06:59 +01:00
f5c9733c65 Major achievement progress. 2021-03-24 02:25:38 +01:00
7d401bdb61 I completely forgot what I changed. 2021-03-23 17:03:51 +01:00
8c47601d90 I'm afraid the plans for strife support have been cancelled. 2021-03-21 16:22:55 +01:00
e2d2305f8b A more fancy way to deface nazi texturing. (Bonus: curly mustaches on demon faces)
Fix gibs/blood and other non-interacting projectiles being tracked in the minimap.
2021-03-21 03:35:14 +01:00
ea7775119d Add option to only allow one emergency reboot per map (enforced on nightmare difficulties).
Make Elemental Coating shader less eye-straining.
Leave "ashen remains" when a target is erased by the Ynykron.
Fix crushers not breaking if player isn't taking damage.
2021-03-21 00:57:23 +01:00
82d0100dec Fix toe stubbing on small objects on ground. 2021-03-20 13:50:12 +01:00
8ddc9e1de3 Fix oopsie in copypasted code. 2021-03-19 22:14:20 +01:00
5b6854078c Optimize ammo validation for embiggener / fabricator / give ammo cheat. 2021-03-19 21:26:10 +01:00
da2a20d62b Fix up dash direction when using noclip2. 2021-03-19 18:54:42 +01:00
b205527576 Mykradvo Artifact implemented.
Replace some electric damage types with plasma, as it should be expected.
2021-03-17 20:16:17 +01:00
0a0d599c2e Movement fixups and shit. 2021-03-16 23:17:31 +01:00
7d112ab05c Additional tweakery. Update readme and other stuff. 2021-03-16 22:35:34 +01:00
f6a3a2f008 More bhopping tweaks.
Zero out view bob when dashing/boosting.
Add two more achievements (oh boy).
2021-03-16 20:40:59 +01:00
07818d07b4 Dash bump condition fixes. 2021-03-15 22:32:26 +01:00
7201fa417a Add a couple more FOV bumps.
A bunch of silly tweaks to player movement, including bunnyhop acceleration.
Readjust math for top speed stat unit conversion.
Add two more future achievements.
2021-03-15 22:04:08 +01:00
8c978a9f25 Fancy FOV features (no more A_ZoomLevel hackery). 2021-03-13 02:04:42 +01:00
cb3c253bb8 Some wallbusting fixing. 2021-03-12 21:54:57 +01:00
1da4bd6126 Add option to make single weapons have higher slot priority. 2021-03-09 00:37:15 +01:00
ab0270071a Player should remain solid on death to avoid clipping into things. 2021-03-07 20:16:13 +01:00
f838e7e23f Slight tweak to teleporter handling. 2021-03-06 14:07:23 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
1d49b522eb "give keys" shouldn't give score. 2021-02-24 00:33:22 +01:00
06f79726a8 Add item sparkles.
Tweak Omnisight pickup behavior (shared in mp).
2021-02-22 17:01:58 +01:00
4ee1df5d8f Major cleanup of CVar usage. Switches a whole lot of clientside-only CVars to the "nosave" type.
Auto-merge overlapping Embiggeners into bulk items.
Increase backpack amounts of many ammo types.
Allow trading of Embiggeners in multiplayer.
Fix trading dual-wield weapons.
Fix trading Candygun spares.
2021-02-21 17:43:11 +01:00
9b6c7b0d81 Implement minimap (like radar from SWWM Z but better).
Make item sense detect Chanceboxes too.
Cache LOCKDEFS parsing.
2021-02-21 02:00:43 +01:00