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639999de8b
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More Mortal Rifle progress. Precision Shot partially implemented.
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2022-09-13 21:25:06 +02:00 |
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a8cbcca2da
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Voodoo dolls should only have player names in multiplayer.
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2022-09-13 18:12:15 +02:00 |
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d99d772b0c
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Rewrite NormalizedMove() now that I know how the raw axes work.
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2022-09-13 15:18:33 +02:00 |
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4d2ab09880
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Some tweaks to the Mister.
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2022-09-12 23:14:37 +02:00 |
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49f90f6c18
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On-screen text for Sheen fire speed changes.
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2022-09-12 23:14:07 +02:00 |
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9dd3e27bbd
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All Mortal Rifle state code done. Actual firing later.
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2022-09-12 22:10:53 +02:00 |
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8913184c5f
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Increase Mortal Rifle melee range.
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2022-09-11 16:03:31 +02:00 |
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d0805c2760
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Mortal Rifle idle and melee added.
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2022-09-11 15:05:20 +02:00 |
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a4830f6008
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Mapper-settable boss healthbar support.
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2022-09-11 13:58:49 +02:00 |
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136e339d53
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Some small swapweapon fixes.
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2022-09-11 12:35:46 +02:00 |
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5243d533b1
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Some stuff for custom map support (store/revive toggling, documentation for various functions, etc.).
A couple tiny fixes here and there for issues I didn't notice until I loaded the mod into UDB.
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2022-09-11 12:02:48 +02:00 |
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be9a1b2606
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Work on Mortal Rifle continues.
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2022-09-10 22:16:22 +02:00 |
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4f3891a2a7
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Damagetype tweaks.
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2022-09-09 19:20:52 +02:00 |
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06a70af4b8
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Invert "lid" of wall busting.
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2022-09-09 14:31:20 +02:00 |
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02c15b9c53
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Damn it.
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2022-09-09 14:02:41 +02:00 |
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d55ee022d2
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Don't spawn healthbars for actors with NODAMAGE.
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2022-09-09 12:47:11 +02:00 |
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0110868314
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More modular chancebox reward system.
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2022-09-09 12:41:56 +02:00 |
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d760abd3d4
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Combat Hammer alt/tertiary buff.
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2022-09-09 11:40:50 +02:00 |
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5b56881122
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Quadravol buff.
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2022-09-09 11:29:09 +02:00 |
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2378bf3175
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Oh look, it's another "actor stops existing after taking damage" fix.
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2022-09-08 20:14:01 +02:00 |
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58b1a7ebba
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Move canvas stuff to separate files/folders.
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2022-09-08 13:56:42 +02:00 |
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1efaf7a6f9
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All Mortal Rifle base models done. Animation next.
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2022-09-07 19:46:56 +02:00 |
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b7286d536e
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Mortal Rifle pickup model. Ammo models pending.
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2022-09-06 21:44:57 +02:00 |
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d4d7fe0c13
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Prevent autoswitching to unloaded Wallbuster/Spreadgun when out of ammo.
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2022-09-06 15:33:22 +02:00 |
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ef12c72825
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Hackfix for TUTNT Supportive Edition episode names.
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2022-09-05 13:43:00 +02:00 |
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bf19ca87d3
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Quadravol fire shouldn't spread to Demolitionist.
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2022-09-05 00:29:08 +02:00 |
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7c520ffeba
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Tweaks to the Biospark Carbine, reverting some old nerfs.
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2022-09-04 18:07:54 +02:00 |
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466978f44a
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Some more ui font color changes.
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2022-09-03 19:55:16 +02:00 |
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017e683915
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16 additional minihud gradients.
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2022-09-03 19:52:47 +02:00 |
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78dc1bb453
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Convert Quadravol fire debuff to inventory item.
Copy over spread code from black shell debuff (lower hard lock risk).
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2022-09-03 18:28:13 +02:00 |
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794fe23c2c
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Point blank Quadravol shots can activate shootable lines.
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2022-09-03 09:33:23 +02:00 |
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625e339860
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Puntzer Gamma will be open bolt.
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2022-08-31 13:28:15 +02:00 |
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e9013694f0
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Legion of Bones support.
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2022-08-31 10:58:25 +02:00 |
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24ae3ee3b7
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Initialize Sheen HMG at 700 RPM.
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2022-08-31 10:07:48 +02:00 |
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bba6a6d0d7
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Fix swap weapons + item respawn glitch.
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2022-08-30 20:43:12 +02:00 |
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95d59ba72a
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Scrollable achievement menu for lower resolutions.
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2022-08-30 18:29:25 +02:00 |
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398955bda2
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Oops
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2022-08-30 17:44:34 +02:00 |
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db783267f4
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Discard LightProjectiles idea. We don't need realistic bullet physics.
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2022-08-30 17:26:20 +02:00 |
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4b20fc0b12
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Use own fonts for achievements menu (still needs more work to fit in low resolutions).
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2022-08-30 12:49:40 +02:00 |
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f484de9b51
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Block Demolitionist Menu and keyboard cheats while paused.
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2022-08-27 22:50:52 +02:00 |
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764690b988
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Chancebox tweaks.
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2022-08-27 16:56:35 +02:00 |
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9b8cf41baf
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Increase Combat Hammer base damage.
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2022-08-27 15:12:45 +02:00 |
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d0de1fb715
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Speed up Quadravol melee startup and recovery frames.
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2022-08-26 17:59:13 +02:00 |
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76b667ccab
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More detailed item sense colors.
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2022-08-26 17:50:37 +02:00 |
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9fc3bf98fb
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Respect UsePlayerStartZ level flag in Sandwich/Tether.
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2022-08-26 10:21:29 +02:00 |
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c5457f9747
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Small code cleanup
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2022-08-25 20:39:32 +02:00 |
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c77504b9a2
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Quadravol charge level 5 point blank fix.
Add DE_NONEXPLOSIVE flag to DoExplosion. Treats damage as "not explosive" (This makes detecting what is or isn't an explosive damage source easier).
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2022-08-25 20:03:54 +02:00 |
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6b100042fe
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Missed a "rotation reset" 0-tic tween frame for the Quadravol.
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2022-08-25 09:07:39 +02:00 |
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2f5ffdfe41
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Use Vec3FromAngles to create random unit vectors.
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2022-08-24 15:20:57 +02:00 |
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50404e63d6
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Quadravol fire is waterproof.
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2022-08-22 20:05:04 +02:00 |
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