7e3e78b209
Fixed item lists having scrollbars when they shouldn't.
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Removed Wallbuster reload timer debug cvar (not needed).
Removed CBT easter egg.
Removed PrecacheClasses from ZMAPINFO (no longer needed since 4.5 as UE1 models load much faster).
2020-12-11 22:51:47 +01:00
b39e1613e0
Additional prep work for item gestures.
2020-12-11 21:59:04 +01:00
1ed441a0ef
Gesture "weapon" fixups, to prepare for collectibles.
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Split quick grenade into a separate model.
2020-12-11 17:49:22 +01:00
62972e3318
Only show mission briefings on "known" maps.
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Fix calculation of travel distance.
Small refactor of how tabs are handled in the menu.
2020-12-11 13:25:44 +01:00
fd4c0eb8c7
Wallbuster menu had Page Up / Down controls display swapped.
2020-12-11 09:58:12 +01:00
7a474bee14
Adjust combat tracker behaviour.
2020-12-09 11:15:17 +01:00
1dd53549f9
Remove calls to ApplyDamageFactors in SWWMArmor, they are unnecessary.
2020-12-09 10:55:42 +01:00
69c11b5dbf
Adjusted lore for one of the DLC weapons (what was I thinking)
2020-12-09 01:05:29 +01:00
a008c7a608
Added disclaimers to readme.
2020-12-08 23:03:34 +01:00
f67849d04f
Mission briefings now update with each cluster/episode.
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Mission log can show multiple entries (scrollable).
Changed quit messages (Icarus already played Hexmas).
2020-12-08 17:41:11 +01:00
793e75a7ed
Try to fix player bumping into random things that shouldn't be collidable.
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Frantic attempt at preventing desyncs by adding "FloatBobPhase 0" to a lot of actors.
Boss brains count towards kills (prevents players from getting an "all kills" bonus without having actually beaten the boss proper).
2020-12-06 01:43:50 +01:00
9b0c3cc8d0
Add option to silence music on map clear.
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Add music to Kinsie's Test Map.
2020-12-05 21:57:50 +01:00
334d0a6d17
Added "All Clear" score bonus for fully 100%-ing a level.
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Merge separate palettes into multi-palettes, adapt PaletteLight to handle this.
Added a couple extra voice sounds to the Demolitionist.
2020-12-05 18:05:13 +01:00
28eb322504
Add milk breads model.
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Fix scaling of some collectibles.
Add some sounds that might be used somewhere?
2020-12-04 17:56:25 +01:00
90ca4e4838
Golden shells won't spawn if players have a full supply.
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Tweak ammo max amounts.
Embiggener max amount halved back to 8.
Embiggeners now increase ammo capacity by a factor relative to BackpackMaxAmount, rather than a fixed increase.
Credits now show the mod's alt title (UnSX Gaiden: Demolitionist).
Added compatibility tweaks to Okuplok and Holy Hell Revealed.
2020-12-04 13:19:43 +01:00
b8fba1f39e
Don't mind me.
2020-12-02 23:29:56 +01:00
bc078cfdb3
Typo fixes
2020-12-02 19:09:54 +01:00
578812f736
Add new patron.
2020-12-01 10:47:24 +01:00
4c75a7900e
Correction: The Cherry Boy Emperor manga took one week to draw, not one month. This would match the fact Hexen takes place two weeks after the wedding.
2020-11-30 17:24:27 +01:00
73c4463b90
Fix: mp version check also handles missing data.
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Fix: right click in trading windows sent the incorrect menu key (Back instead of Clear).
2020-11-30 13:11:27 +01:00
865c06b1fd
Add multiplayer version conflict detection.
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Add debug command to dump mod's RNG (may help track down desyncs).
2020-11-30 11:58:41 +01:00
a21c3a4f69
Remove mp-exclusive achievements, no one should be forced to do this.
2020-11-30 10:57:19 +01:00
5ea5cb35fc
Add strictness options for untouchable bonus handling.
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Fix order of operations making first untouchable kill not have a bonus.
2020-11-29 21:25:40 +01:00
50e32a0a5b
Fix Dual Explodium Guns not playing third person spin animation.
2020-11-29 11:06:48 +01:00
004baa4965
Add extra frames to Hellblazer reload, to make it feel more natural.
2020-11-29 10:58:52 +01:00
d0ec1c893e
Fix target healthbar boss detection
2020-11-28 23:36:34 +01:00
e415c621e5
Rebalance Archangelus.
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Fix healthbars lagging behind when monster health is enhanced on spawn.
2020-11-28 22:14:35 +01:00
9fcbb16267
Eviternity compatibility (sort of).
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More compatible cosmetic bossbrain.
Some fixups.
2020-11-28 22:03:01 +01:00
5d51b18c3f
Rewrite physics of lightweight actors. Now using Linetrace-based approach.
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Fix up: Moths shouldn't cast blob shadows, Lamp should cast them.
2020-11-27 17:18:05 +01:00
4acd02d7b5
Tweak cell replacement pool.
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Fix incorrect condition for lore entry replacement.
Add extra model notes for post-release.
2020-11-27 14:23:13 +01:00
30682bf369
Allow Silver Bullet to eject unfired rounds (hold altfire + press fire).
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Polysort pass on some models.
Fix a broken color escape in the Akari Project lore entry.
2020-11-27 13:11:29 +01:00
eec414baa1
Hacky workaround for "spare eating" store bug.
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Health/Armor nuggets can now be bought in bulk (increments of 5 up to 20).
Armor nuggets give 1 armor point per pickup again (sorry, people who constantly stocked up on them like mad).
Add CVars needed for achievements, just more preparation for the next update.
2020-11-27 11:56:48 +01:00
cbd7c7cce7
Add achievement language strings.
2020-11-27 02:23:43 +01:00
7489a58e78
Cycling intermission tips and art with reload/zoom. More tips.
2020-11-25 23:03:56 +01:00
dbd64a32ca
Fix skull key lights.
2020-11-25 20:45:55 +01:00
4b0ed5fe36
Add option for selectively hiding healthbars.
2020-11-25 18:08:35 +01:00
27f691fe81
Add Kinsie to greetz
2020-11-25 16:44:23 +01:00
7fb504c161
Book collectible textures finished.
2020-11-25 14:06:00 +01:00
5ea8f8018d
Remove first person smoke effects from Pusher.
2020-11-23 16:36:53 +01:00
02860d0849
Change year of Devanikan expedition to Nedoshiaan, to match up with the fact Misa was alive at the time and already working as a weapons crafter.
2020-11-22 22:24:47 +01:00
87e2cdcdf1
Tip 22 still mentioned parrying hitscan even though this was removed.
2020-11-22 19:25:43 +01:00
c7472d35c8
Removed Russian translation.
2020-11-22 16:21:34 +01:00
bcfb7c4629
Update readme with more item pics.
2020-11-20 23:51:16 +01:00
8f8ec3b344
Fix height transfers being unconditionally treated as underwater.
2020-11-20 22:14:37 +01:00
828271ac2f
More collectible model work:
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- Finished Peach Juice texture.
- Demo Plush added.
- Semi-finished Akari Project / Kirin Manga textures.
2020-11-20 21:20:26 +01:00
ca7046311c
Add height check for Chancebox usage.
2020-11-20 14:08:00 +01:00
2b28154f20
Fix swwm_camhud being used in reverse.
2020-11-20 13:43:03 +01:00
8f301dc704
Fix Hellblazer glass becoming solid when cloaked.
2020-11-20 10:13:46 +01:00
77386c10af
HUD stuff adjustments
2020-11-20 09:25:53 +01:00
9aa636aed5
Add balance option to give all noise alerts infinite range.
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Should fix issues with vanilla-style teleport closets that store enemies out of bounds the middle of god-knows-where.
2020-11-19 21:33:06 +01:00