Commit graph

141 commits

Author SHA1 Message Date
80db58b0d0 Bump zscript ver to 4.14.1, plus a whole lot of stuff.
- Try to get rid of all implicit casts from string to name, color or class.
 - Use FindClass where needed.
 - Used a map in a case where a dictionary was unneeded.
 - Use new bounce flags where needed.
 - Replace Legacy of Rust weapons/ammo.
2025-03-13 14:50:58 +01:00
339fd58507 Small tweak to HUD score display:
* Accumulators fade out sooner
 * Score interpolator does not tick until accumulators start fading
2025-02-20 15:20:43 +01:00
67d8235459 Overhaul the "swap weapon" prompt display. 2025-01-15 16:49:55 +01:00
68c01dbd63 Implement score increase/decrease accumulator in HUD. 2024-07-18 14:22:35 +02:00
0364d56add Division by zero hotfix for alt hud or hud being disabled. 2024-03-06 20:03:50 +01:00
f5694bc630 Attach auxiliary HUD elements (centered text, pickups, oneliners, etc.) to hudscale zero. 2024-01-25 15:53:57 +01:00
82c4462edf Add Tewi/Miniwi variants with centered gradient, to match MiniHUD font. 2024-01-03 14:34:45 +01:00
308636000f More Eviternity 2 MAP33 compat work. 2023-12-24 17:56:05 +01:00
62bd060e49 Split automatic scaling factors of HUD. 2023-12-20 16:14:29 +01:00
a2b6ec001b Draw boss healthbar with the same scaling factor as other healthbars. 2023-12-16 08:54:35 +01:00
894ecc665b Several adjustments, some fixes, just stuff. 2023-12-13 18:17:42 +01:00
aa2921e67e Some ultrawide accommodations. 2023-11-25 22:56:24 +01:00
f3a6899b61 Fix incorrect line break widths for hud message box. 2023-11-25 17:22:43 +01:00
7b6c0df00b Re-add "tight" hud scaling, for those who play at odd resolutions (e.g.: the dragon). 2023-11-07 14:48:33 +01:00
39cd363f54 Increase size of minimap (w/ small variant for large hud scales)
and increase width of small variant of chat box (it was shortened too much).

Also, cap hud margin to 10px instead of 20px, and set the default to 5px.
20px was honestly too much.
2023-11-07 14:24:53 +01:00
bbad4d53d3 Two more MiniHUD colors + oxipng pass. 2023-10-13 13:28:59 +02:00
eb3cae5d43 Cap minimap zoom like in sidemods. Removes need for a CVar. 2023-10-13 12:11:13 +02:00
d3d503cd81 Disable unimplemented weapons and ammo for now. 2023-10-10 14:39:12 +02:00
a08b9efeea Tweaks to HUD for long level names. 2023-10-04 18:20:26 +02:00
749ccd80b6 Small refactoring/cleanup. 2023-09-24 22:21:57 +02:00
e3ada32386 Make PAUSED text cycle colors when bouncing. 2023-08-21 14:21:19 +02:00
b8385fc480 Allow manually setting HUD scales (with disregard for potential overlaps). 2023-08-21 11:17:43 +02:00
964dcf84f9 Various UI changes:
* Add optional numeric values to healthbars, like in the standalone mod.
 * Remove minimap themes, keep only the Demolitionist color set.
 * Draw keys in the minimap using their respective colors.
 * Don't send AutoAutosave tokens to the minimap.
 * Tweak the minimap color of shootable actors so they look less like usable lines.
 * Use smaller font for cumulative damage on boss healthbars.
2023-08-17 20:13:16 +02:00
ea86ab99d0 Tweaks to level stats display in HUD. 2023-07-29 12:25:53 +02:00
fe7b67591c Add missing '%' character to zsh-style chat prompt. 2023-05-17 10:48:30 +02:00
42932d82b3 Revert "When filtering ammo display, include ammo not yet found."
This reverts commit 4efe82ab34.

The feature is actually kinda silly, really.
2023-03-15 18:19:57 +01:00
4efe82ab34 When filtering ammo display, include ammo not yet found. 2023-03-10 11:24:32 +01:00
a2855dfc9a Don't use inventory tokens for mapper-toggleable store/revive. Tokens are icky. 2023-02-18 11:54:30 +01:00
35b8b986db Cleaning up. 2023-02-11 17:03:43 +01:00
ddbc59939b Add option to render minimap to a fixed-size canvas. 2023-01-16 13:28:10 +01:00
2b41ba0225 CVar caching is no longer needed. 2022-12-29 13:20:08 +01:00
1aef77f0ac Split HUD code into multiple files. 2022-12-15 13:59:44 +01:00
d54202d533 Add option to filter healthbars to monsters only. 2022-12-15 13:22:40 +01:00
64a748541e Fix typo resulting in inconsistent 3D floor boundaries on minimap. 2022-12-08 00:28:03 +01:00
02dd50101e Use CORRECTPIXELSTRETCH where needed. 2022-12-05 14:50:16 +01:00
8e952f412f 4.10 support update (unfinished and untested). 2022-12-05 02:10:56 +01:00
b33e85c1ef Potentially fix some missing notification strings. 2022-12-01 10:20:49 +01:00
e5cb2700f0 Fix cloaked face not cropping in hud. 2022-12-01 09:47:27 +01:00
94de5fb957 Rewrite second half of Heresiarch's Seminary dialogue to be less awkward. 2022-11-22 10:55:39 +01:00
d4e8cf7844 Tweak hammer spin to make it slightly less chaotic. 2022-11-17 16:54:08 +01:00
d8bf8a6063 Fix incorrect values in HUD for unobtained ammo. 2022-11-16 22:34:26 +01:00
24dfc887a9 Clean up no longer needed TRACE_HitNone special handing in various spots. 2022-11-14 00:18:38 +01:00
aa8e152e0f Strip newline on messages directly, rather than when appending. 2022-11-06 16:24:25 +01:00
e6d1808218 Add slider for healthbar fade distance. 2022-10-26 14:17:19 +02:00
164c5c8390 Bail early on ProcessNotify if not on a level. 2022-10-20 23:22:53 +02:00
4d4272c621 Only show player name in death screen on multiplayer. 2022-10-15 17:24:52 +02:00
4a46817881 HUD face now also affected by tag color.
Added two more tag colors to round up to 16.
Fixed tag light color not updating when changed.
Recalculated tag light colors.
2022-10-13 13:43:32 +02:00
7c3e88c217 MSTime() un-deprecated, no more casting to int. 2022-10-09 15:31:54 +02:00
62d10ed11c Remove fat chodes, Silver Bullet reimplemented. 2022-10-07 20:13:10 +02:00
146531003e Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00