Commit graph

32 commits

Author SHA1 Message Date
93ac4d3a4f Remove Dragon's Breath shells.
Nuggets can no longer be stored as spares.
2022-06-07 12:31:02 +02:00
c4e9dfac8a Fix inconsistent bobbing with dual explodium guns.
Fix "laggy" cocking animation with dual explodium guns.
2022-06-07 12:06:43 +02:00
68ea253b5e Add QF_3D to every single A_QuakeEx call. 2022-06-07 12:01:51 +02:00
be9aba89ae Add "smooth streaks" to projected crosshairs. 2022-06-01 18:31:07 +02:00
2407b77c60 Make some messages first-person for the local player. 2022-04-14 11:02:59 +02:00
89042b7b49 Revert font system overhaul. 2022-04-05 16:44:45 +02:00
15d259be36 Hitscan locational damage compatibility. 2022-03-08 14:54:32 +01:00
b36b2f808c Dual Explodium guns can now reload independently. 2022-02-10 13:38:58 +01:00
7e04a87e36 Rebalancing of the lower end of the arsenal. 2022-01-22 16:38:26 +01:00
a0e1f2f7a6 Re-do HUD scaling. 2021-12-18 02:07:11 +01:00
d22d9c4b9a font gen updated, fonts re-made, adjustments to compensate. 2021-12-17 19:57:23 +01:00
7f70eb03af I gave in and did the font cleanup already. 2021-12-16 22:07:20 +01:00
651376f182 Original voice acting (batch 1). Plus other stuff. 2021-10-05 19:22:34 +02:00
8176b21b8c Achievement system overhaul.
Continuin the menu rewrite.
2021-09-20 19:22:42 +02:00
894f2ed46a Implement weapon first-use tooltips.
Change some cvar defaults.
2021-09-16 16:31:44 +02:00
0420d511a6 New achievements coded (Most icons still not done).
Various random tweaks and fixes.
Reformatted and cleaned up Future Plans file.
2021-09-08 21:09:13 +02:00
19c0c462ac Explodium Gun / Candy Gun sound overhaul. 2021-08-11 17:46:12 +02:00
198580e78a Second Explodium Gun should also be unchambered. 2021-08-10 14:27:52 +02:00
dbf802165e Explodium Gun starts unchambered (otherwise a certain animation will never be seen).
Gross hackery regarding pistol starts.
2021-08-08 20:14:09 +02:00
5f01001891 Explodium Gun and Candy Gun now have a slide lock. 2021-08-08 19:32:39 +02:00
670d8a601f Spent mag dropping is now optional and disabled by default. 2021-08-05 15:39:35 +02:00
8f4630ae8b Add distant item glows. 2021-07-09 13:21:28 +02:00
3dd2b45f2a More deathmatch stuff. 2021-06-16 20:31:35 +02:00
affd301ead Comments for mapping. 2021-06-05 01:28:10 +02:00
0f37e68698 Use gametic+fractic for crosshair interpolation, should be smoother than MSTime(). 2021-06-01 16:51:13 +02:00
c81f1ff1cf Fix Dual Explodium guns being erroneously available with sv_infiniteammo. 2021-05-22 00:36:45 +02:00
8ec2c14b38 Sound precaching for player/weapons.
Adjust collision sizes of projectiles.
Make player self-light toggleable.
2021-05-18 17:17:15 +02:00
5316a63ed9 Achievement cleanup. 2021-03-24 03:05:04 +01:00
f5c9733c65 Major achievement progress. 2021-03-24 02:25:38 +01:00
8c978a9f25 Fancy FOV features (no more A_ZoomLevel hackery). 2021-03-13 02:04:42 +01:00
b53e3a338d Slight nerf to Explodium Gun. 2021-03-06 10:34:32 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
Renamed from zscript/swwm_splode.zsc (Browse further)