Commit graph

75 commits

Author SHA1 Message Date
31ea4f73b1 Fix wacky-ass water physics for projectiles. 2022-11-11 01:46:39 +01:00
843a79ac42 Use textured particles. 2022-11-06 17:06:54 +01:00
ab9023d3ee Add freezetics support to all actors that need it.
Remove Demoslayer fun option.
2022-10-31 15:08:30 +01:00
b4d1c05e28 Some stuff that was missed. Also, fuck Hexen. 2022-10-28 17:36:03 +02:00
c770276bd7 Various changes related to items:
- All items now have vanilla hitbox sizes for compatibility.
 - Removed extended hitboxes (no longer needed).
 - Blob shadows are now exclusive to players (and eventually monsters).
 - Glows and sparkles are no longer toggleable.
 - Glows and sparkles have fixed size/radius.
 - Item sparkles are now handled by the glows, rather than the player.
2022-10-28 16:49:14 +02:00
4bb3a1e85a Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
146531003e Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
dbd887e8db Remove redundant second argument in various TexMan.CheckForTexture calls. 2022-09-30 12:53:56 +02:00
186229c421 Special Devastation Sigil behavior for Mortal Rifle damage. 2022-09-15 01:59:10 +02:00
9fc3bf98fb Respect UsePlayerStartZ level flag in Sandwich/Tether. 2022-08-26 10:21:29 +02:00
2f5ffdfe41 Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
b40d8d0633 Healthbar / Damnum backport from sidemods. 2022-08-22 17:39:10 +02:00
4230b3b062 Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
b6138aa396 Itamex Hammer fully implemented. 2022-08-12 14:48:33 +02:00
b876515745 Removal of various configurable settings. 2022-07-28 21:01:08 +02:00
2d2dcf7ad5 Tag colors and animated face using A_ChangeModel. 2022-07-26 18:36:38 +02:00
83c3e2e5b0 Add DONTGIB to all mod items. 2022-07-23 16:49:18 +02:00
1f7cbdfc1a Use squared distance functions in a bunch of places.
Doesn't make much of a difference in practice, actually, but oh well.
2022-07-17 13:03:55 +02:00
fab3b27ad0 Missed a bit of code there. 2022-07-15 21:48:05 +02:00
f83a0d5a1f Fix hurtfloor detection breaking with 3D floors. 2022-07-15 21:45:10 +02:00
9d0287ef50 Additional face reactions. 2022-07-06 13:10:46 +02:00
4661d0f2f3 Replace original hud with alt hud entirely.
Remove unnecessary icons and doom builder hints for items.
2022-07-05 22:18:04 +02:00
099d7fd55b Nuggets give 2 health / 5 armor.
Mag ammo can now be sold.
Fix selling prices of bulk items.
Fix rare case where mag ammo can be picked up without a parent.
Fix alt hud crash when no weapon is selected.
Various other adjustments.
2022-06-22 01:47:34 +02:00
6825146e51 A whole fat load of micro-optimizations.
Okuplok still lags like fuck, unfortunately.
2022-06-17 22:36:51 +02:00
b9a58adabc Code cleanup. 2022-06-15 10:58:47 +02:00
eb2e023c58 Fixes for corner cases related to sell-only items. 2022-06-07 13:42:13 +02:00
fa80c346ec Add QF_3D to every single A_QuakeEx call. 2022-06-02 00:48:17 +02:00
e4bcb33a10 Make some messages first-person for the local player. 2022-04-12 17:06:20 +02:00
e9cb1005ac Additional voicelines (incomplete). 2022-03-29 22:35:06 +02:00
33f8e060b7 Multiplayer end of support. Simplify for ease of maintenance. 2022-03-23 10:50:12 +01:00
15d259be36 Hitscan locational damage compatibility. 2022-03-08 14:54:32 +01:00
39f40ad639 Fix VM abort if InvinciballArmor.HandleDamage is called right as the powerup ends. 2022-02-19 00:38:39 +01:00
7b6f9ccf71 Mykradvo should still spawn in Deathmatch.
(Especially because it is an essential part of DM-TheBase5)
2022-02-16 17:58:52 +01:00
59426a1316 Use the SWWMArmor class for its intended purpose instead of doing gross hacks. 2022-01-25 17:03:58 +01:00
00f150b832 A collection of hackfixes related to items. 2022-01-25 01:40:52 +01:00
69b38e5e9b Fix Elemental Coating breaking "End Level" damage sectors. 2021-12-08 18:07:02 +01:00
95d92cb8a5 Some cleanup. 2021-11-23 22:18:41 +01:00
0f929d0dff Most ragekit lines added (VA needs some rest now). 2021-11-03 22:49:12 +01:00
f6efc5d3f2 4.7.1 features here too. 2021-10-21 17:57:18 +02:00
46e2819759 Ass. 2021-10-07 19:50:34 +02:00
5dea5ab4d6 More changes from master. 2021-09-29 18:47:23 +02:00
9f54ec6f62 More changes from master. 2021-09-22 19:39:44 +02:00
8176b21b8c Achievement system overhaul.
Continuin the menu rewrite.
2021-09-20 19:22:42 +02:00
4e0b3cd9e0 Separate sounds for VIP items. 2021-09-18 14:10:18 +02:00
24edbb11ec Fix Candygun spares disappearance.
Fix weapons being autoselected on pickup while empty.
Fix Divine Sigil having no expiration message.
Fix gibs getting stuck (this time for real).
2021-09-14 22:44:14 +02:00
e2e8d23599 Cap overheals on map change. 2021-09-07 00:51:56 +02:00
9e0acada23 QOL feature: Elemental Coating auto-use. 2021-09-07 00:44:35 +02:00
0fb4e97892 VIP powerups last longer, to compensate for rarity. 2021-09-06 22:59:00 +02:00
b917ac95b1 Divine Sprite fully implemented. 2021-09-06 13:02:14 +02:00
2f24fee109 Forgot to add Tether healing effect. 2021-09-04 22:53:57 +02:00