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dlc1
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Heretic enemies are still back on their bullshit.
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2021-01-24 21:09:54 +01:00 |
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dlc2
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Cleanup of stuff and more prep work, first commit of 2021.
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2021-01-02 18:41:02 +01:00 |
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dlc3
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Custom boss brain unconditionally kills all monsters on death.
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2021-01-13 12:10:14 +01:00 |
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swwm_libeye
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Some skeletal work on stuff.
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2019-12-23 21:52:09 +01:00 |
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swwm_ammo.zsc
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Heretic enemies are still back on their bullshit.
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2021-01-24 21:09:54 +01:00 |
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swwm_armor.zsc
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Rebalance/fix Corrosion debuff.
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2021-01-21 10:57:49 +01:00 |
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swwm_blazeit.zsc
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Hellblazer buff.
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2021-01-23 18:21:25 +01:00 |
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swwm_blod.zsc
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Spreadgun ammo change: Napalm → Acid flechettes.
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2021-01-21 09:23:24 +01:00 |
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swwm_cbt.zsc
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Wallbuster unload function fixes.
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2021-01-20 11:00:17 +01:00 |
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swwm_common.zsc
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Spreadgun ammo change: Napalm → Acid flechettes.
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2021-01-21 09:23:24 +01:00 |
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swwm_compat.zsc
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Saya Bean moved to Doom collectibles (there's nothing that would make it exclusive to latter IWADs)
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2020-12-22 21:54:01 +01:00 |
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swwm_coordutil.zsc
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Some skeletal work on stuff.
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2019-12-23 21:52:09 +01:00 |
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swwm_credits.zsc
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owo new patron.
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2020-12-29 14:37:43 +01:00 |
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swwm_danmaku.zsc
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Eviscerator tweaks.
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2021-01-23 18:21:10 +01:00 |
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swwm_deathlydeathcannon.zsc
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Ynykron unload/load animation fixes.
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2021-01-23 18:21:57 +01:00 |
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swwm_deepdarkimpact.zsc
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Deep Impact tweaks.
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2021-01-23 18:21:36 +01:00 |
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swwm_funstuff.zsc
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Spreadgun ammo change: Napalm → Acid flechettes.
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2021-01-21 09:23:24 +01:00 |
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swwm_handler.zsc
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I really gotta use git tags properly.
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2021-01-25 12:51:59 +01:00 |
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swwm_hdoom.zsc
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Reattach headpats to revived actors.
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2020-11-14 12:23:48 +01:00 |
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swwm_health.zsc
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Adjust item collision.
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2020-12-26 23:09:30 +01:00 |
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swwm_help.zsc
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Eviternity compatibility (sort of).
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2020-11-28 22:03:01 +01:00 |
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swwm_hud.zsc
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Companion Lamp doesn't spawn until first activation.
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2021-01-15 16:27:44 +01:00 |
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swwm_hudextra.zsc
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Propagate scale forcing to subtitles.
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2020-11-04 12:02:02 +01:00 |
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swwm_inter.zsc
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Fix crash if no tag recolor add-ons are loaded (oops).
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2021-01-13 19:05:14 +01:00 |
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swwm_inventory.zsc
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Rebalance/fix Corrosion debuff.
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2021-01-21 10:57:49 +01:00 |
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swwm_jackhammer.zsc
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Rebalances across the board once again.
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2020-12-31 13:58:11 +01:00 |
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swwm_kbase.zsc
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Companion Lamp doesn't spawn until first activation.
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2021-01-15 16:27:44 +01:00 |
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swwm_keys.zsc
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Fix: Collectible/Key pickup animations played unconditionally.
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2021-01-12 10:38:27 +01:00 |
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swwm_menus.zsc
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Mission briefings now update with each cluster/episode.
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2020-12-08 17:41:11 +01:00 |
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swwm_player.zsc
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Player self-light tweaks.
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2021-01-22 20:18:02 +01:00 |
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swwm_powerup.zsc
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Rebalance/fix Corrosion debuff.
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2021-01-21 10:57:49 +01:00 |
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swwm_quaternion.zsc
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Some extra things before I go to bed:
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2020-02-04 02:43:39 +01:00 |
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swwm_shame.zsc
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Added NUTATCO bar model.
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2020-11-05 18:43:05 +01:00 |
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swwm_shot.zsc
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Major Black Shell rebalance.
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2021-01-23 12:45:15 +01:00 |
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swwm_sparkyboi.zsc
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Biospark Carbine buff.
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2021-01-23 18:21:49 +01:00 |
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swwm_splode.zsc
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Add unload function to Wallbuster.
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2021-01-16 21:31:27 +01:00 |
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swwm_tastytreat.zsc
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Fix Eviscerator deselecting before last round is chambered.
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2021-01-21 21:56:25 +01:00 |
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swwm_thiccboolet.zsc
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Silver Bullet pickup model shows loaded ammo type.
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2021-01-22 19:59:30 +01:00 |
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swwm_thinkers.zsc
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Spreadgun ammo change: Napalm → Acid flechettes.
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2021-01-21 09:23:24 +01:00 |
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swwm_title.zsc
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Various menu tweaks, and other things:
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2020-10-27 20:01:47 +01:00 |
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swwm_utility.zsc
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Fancy teleporter particles.
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2021-01-15 18:16:13 +01:00 |