Magnus Norddahl
08d376d3f4
Add hwtexture count to vk_mem_budget
2024-02-19 10:00:46 +01:00
dpjudas
a9a5ee8a96
Enable more extensions desired by vk_mem_alloc and add vk_membudget cvar
2024-02-19 09:27:51 +01:00
dpjudas
30cc548d92
Limit the uniform buffer block size to 1 MB for drivers that report gigabytes
2024-02-14 05:50:28 +01:00
Magnus Norddahl
1a7407944e
Always use indirect draw
2024-02-11 02:12:18 +01:00
Magnus Norddahl
73ee25ad39
Remove the need for pipelines for each material layer count
2024-02-10 01:42:28 +01:00
Magnus Norddahl
4fbb58d836
Switch to using bindless textures for the entire hwrenderer
2024-02-10 01:36:27 +01:00
Magnus Norddahl
94eb96a235
Fix trace bug for when rayquery is not available
2024-02-10 00:55:29 +01:00
Magnus Norddahl
c1d0963da4
Rewrite the GLSL ray trace code so it does not use global variables!!
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Fix portals not working
2024-02-09 12:08:16 +01:00
Magnus Norddahl
445170e33f
Fix black screen when frame ended without an active 2D drawer
2024-02-09 02:37:16 +01:00
Magnus Norddahl
c817cba606
Clean up the upload code
2024-02-01 13:08:38 +01:00
Magnus Norddahl
7bc2ed5436
Remove the submesh class as that caused more problems than it solved
2024-01-29 21:56:42 +01:00
Magnus Norddahl
e9e9081372
Shader backwards compatibility support
2024-01-21 14:40:04 +01:00
Magnus Norddahl
e7e89fce09
Make the vk_rayquery cvar a bit more robust
2024-01-21 14:25:08 +01:00
Kevin Caccamo
d7dcf60c7b
Use EXTERN_CVAR instead of extern
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Because vk_rayquery is a CVAR and needs this treatment
2024-01-21 14:15:17 +01:00
Kevin Caccamo
fe456eaded
Attempt to fix compilation errors on other platforms
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The compilation failed because there was more than one vk_rayquery variable (A CVAR and a hard-coded global true value), so I removed the latter.
2024-01-21 14:15:17 +01:00
Magnus Norddahl
d08b9b8568
Update to latest zwidget
2024-01-20 12:26:15 +01:00
Magnus Norddahl
a48a45dd69
Update to latest zwidget
2024-01-19 12:35:35 +01:00
Magnus Norddahl
8670fb6886
Fix compiler warnings about using characters that are not valid UTF-8 in comments
2024-01-18 10:51:34 +01:00
Magnus Norddahl
3cc38c1d14
Merge remote-tracking branch 'gzdoom/master'
2024-01-18 10:43:42 +01:00
Professor Hastig
cfb4e4f105
fix file names in mounted directories.
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This used the normalized file name for access which only works on case insensitive file systems and only as long as no character gets mangled by Unicode normalization.
2024-01-18 07:05:32 +01:00
Magnus Norddahl
ad1f6a8b5a
Clamp lightmap UV to the tile if geometry moves
2024-01-17 20:15:15 +01:00
Magnus Norddahl
d181774e02
Fix shadows not working for non-rt render path
2024-01-17 13:27:30 +01:00
Ricardo Luís Vaz Silva
98e6330eaa
allow modeldef flags to be overriden
2024-01-16 10:27:08 -05:00
Magnus Norddahl
ee7771f71f
ZDRay lump loading adjustments
2024-01-16 12:42:58 +01:00
Major Cooke
d789676b26
Fixed music unpausing when alt-tabbing back.
2024-01-12 16:53:56 +01:00
Magnus Norddahl
4b362dc067
Fix typo in filename!
2024-01-12 06:53:26 +01:00
Andrey Shustov
0aa140194d
Fix "unexpected end of TTF file" error
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Changed returnv vector size to 3 by default and set size 5 for WIN32
only.
2024-01-11 16:35:38 +01:00
Rachael Alexanderson
64096658e5
- reverse allowduplicates check since it is a misnomer to what it actually did
2024-01-11 08:02:44 -05:00
Magnus Norddahl
8cc531e283
Implement mouse event propagation
2024-01-10 23:23:13 +01:00
Magnus Norddahl
1697c4fc5d
Implement mouse event propagation
2024-01-10 23:06:05 +01:00
Magnus Norddahl
805bce1166
Merge remote-tracking branch 'gzdoom/master'
2024-01-10 04:03:35 +01:00
Christoph Oelckers
c7778b9332
implemented language selection on the IWAD picker.
2024-01-09 20:52:52 +01:00
Christoph Oelckers
f7a4f00177
adapted string table so that it can be initialized without full game data being available.
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This is for the IWAD picker which runs before many things are known.
2024-01-09 17:22:59 +01:00
Christoph Oelckers
963209e8af
removed external stuff from tarray.h
2024-01-09 16:47:24 +01:00
Christoph Oelckers
0838433d1f
make adjustments to the font substitution and load Japanese and Korean fonts from the Windows font folder.
2024-01-09 16:37:17 +01:00
Ricardo Luís Vaz Silva
8ae93fb87f
use map instead of linear search to find texture indices for animation
2024-01-09 06:38:08 -05:00
Christoph Oelckers
0e51c5832d
fix compilation
2024-01-07 10:05:03 +01:00
Christoph Oelckers
f13ae3b706
addressed a few things pointed out by static analysis
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* marking move assignments noexcept
* using [[fallthrough]] consistently.
* getting rid of alloca.
2024-01-07 08:46:47 +01:00
Ricardo Luís Vaz Silva
35e56d3f42
Minor optimizations to VisualThinker
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* remove duplicated fields
* make native functions use direct calls
* remove unnecessary pointer from particle_t
* create HWSprite directly in Construct
2024-01-06 20:06:57 -05:00
Christoph Oelckers
83aa9388ca
backend update from Raze
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* moving large allocations off the stack
* use proper printf formatters for size_t and ptrdiff_t.
* adding some missing 'noexcept'.
2024-01-06 15:24:10 +01:00
Christoph Oelckers
a020b8c2f5
do not compile the first shader in the shader manager's constructor
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This was crashing with the move of the V_Init2 call. Instead do it when we first render something so that we can open the window without immediately making the full backend operational.
This was only working on GLES because it performs lazy shader compilation.
2024-01-05 16:55:11 +01:00
Professor Hastig
c446af41ae
fixed TArray::push_back
2024-01-05 16:42:40 +01:00
Magnus Norddahl
598045c8cb
Remember last selected item
2024-01-05 00:23:17 +01:00
Christoph Oelckers
c62ecc44e2
eliminated the small white part of the initial window content after the IWAD picker.
2024-01-04 22:21:27 +01:00
Christoph Oelckers
9ced091b19
fixed Linux include
2024-01-04 21:10:00 +01:00
Christoph Oelckers
e7ac2fe741
moved launcher window out of common.
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This needs to be different for Raze so it cannot be in shared code.
2024-01-04 20:44:27 +01:00
Christoph Oelckers
a2a7667442
added render backend selection to the new IWAD picker.
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Unlike VkDoom we still need this.
2024-01-04 19:25:25 +01:00
Christoph Oelckers
15e9c95419
fixed playback of external sound files over cutscenes when started from the console.
2024-01-04 18:22:24 +01:00
Magnus Norddahl
99fc43932b
Add the additional parameters edit control from the mac version
2024-01-03 16:50:57 +01:00
Magnus Norddahl
b463c8e656
Fix text word wrapping under scrollbar
2024-01-03 16:50:57 +01:00