Commit graph

1,765 commits

Author SHA1 Message Date
dpjudas
30cc548d92 Limit the uniform buffer block size to 1 MB for drivers that report gigabytes 2024-02-14 05:50:28 +01:00
Magnus Norddahl
1a7407944e Always use indirect draw 2024-02-11 02:12:18 +01:00
Magnus Norddahl
73ee25ad39 Remove the need for pipelines for each material layer count 2024-02-10 01:42:28 +01:00
Magnus Norddahl
4fbb58d836 Switch to using bindless textures for the entire hwrenderer 2024-02-10 01:36:27 +01:00
Magnus Norddahl
94eb96a235 Fix trace bug for when rayquery is not available 2024-02-10 00:55:29 +01:00
Magnus Norddahl
c1d0963da4 Rewrite the GLSL ray trace code so it does not use global variables!!
Fix portals not working
2024-02-09 12:08:16 +01:00
Magnus Norddahl
445170e33f Fix black screen when frame ended without an active 2D drawer 2024-02-09 02:37:16 +01:00
Magnus Norddahl
c817cba606 Clean up the upload code 2024-02-01 13:08:38 +01:00
Magnus Norddahl
7bc2ed5436 Remove the submesh class as that caused more problems than it solved 2024-01-29 21:56:42 +01:00
Magnus Norddahl
e9e9081372 Shader backwards compatibility support 2024-01-21 14:40:04 +01:00
Magnus Norddahl
e7e89fce09 Make the vk_rayquery cvar a bit more robust 2024-01-21 14:25:08 +01:00
Kevin Caccamo
d7dcf60c7b Use EXTERN_CVAR instead of extern
Because vk_rayquery is a CVAR and needs this treatment
2024-01-21 14:15:17 +01:00
Kevin Caccamo
fe456eaded Attempt to fix compilation errors on other platforms
The compilation failed because there was more than one vk_rayquery variable (A CVAR and a hard-coded global true value), so I removed the latter.
2024-01-21 14:15:17 +01:00
Magnus Norddahl
d08b9b8568 Update to latest zwidget 2024-01-20 12:26:15 +01:00
Magnus Norddahl
a48a45dd69 Update to latest zwidget 2024-01-19 12:35:35 +01:00
Magnus Norddahl
8670fb6886 Fix compiler warnings about using characters that are not valid UTF-8 in comments 2024-01-18 10:51:34 +01:00
Magnus Norddahl
3cc38c1d14 Merge remote-tracking branch 'gzdoom/master' 2024-01-18 10:43:42 +01:00
Professor Hastig
cfb4e4f105 fix file names in mounted directories.
This used the normalized file name for access which only works on case insensitive file systems and only as long as no character gets mangled by Unicode normalization.
2024-01-18 07:05:32 +01:00
Magnus Norddahl
ad1f6a8b5a Clamp lightmap UV to the tile if geometry moves 2024-01-17 20:15:15 +01:00
Magnus Norddahl
d181774e02 Fix shadows not working for non-rt render path 2024-01-17 13:27:30 +01:00
Ricardo Luís Vaz Silva
98e6330eaa allow modeldef flags to be overriden 2024-01-16 10:27:08 -05:00
Magnus Norddahl
ee7771f71f ZDRay lump loading adjustments 2024-01-16 12:42:58 +01:00
Major Cooke
d789676b26 Fixed music unpausing when alt-tabbing back. 2024-01-12 16:53:56 +01:00
Magnus Norddahl
4b362dc067 Fix typo in filename! 2024-01-12 06:53:26 +01:00
Andrey Shustov
0aa140194d Fix "unexpected end of TTF file" error
Changed returnv vector size to 3 by default and set size 5 for WIN32
only.
2024-01-11 16:35:38 +01:00
Rachael Alexanderson
64096658e5
- reverse allowduplicates check since it is a misnomer to what it actually did 2024-01-11 08:02:44 -05:00
Magnus Norddahl
8cc531e283 Implement mouse event propagation 2024-01-10 23:23:13 +01:00
Magnus Norddahl
1697c4fc5d Implement mouse event propagation 2024-01-10 23:06:05 +01:00
Magnus Norddahl
805bce1166 Merge remote-tracking branch 'gzdoom/master' 2024-01-10 04:03:35 +01:00
Christoph Oelckers
c7778b9332 implemented language selection on the IWAD picker. 2024-01-09 20:52:52 +01:00
Christoph Oelckers
f7a4f00177 adapted string table so that it can be initialized without full game data being available.
This is for the IWAD picker which runs before many things are known.
2024-01-09 17:22:59 +01:00
Christoph Oelckers
963209e8af removed external stuff from tarray.h 2024-01-09 16:47:24 +01:00
Christoph Oelckers
0838433d1f make adjustments to the font substitution and load Japanese and Korean fonts from the Windows font folder. 2024-01-09 16:37:17 +01:00
Ricardo Luís Vaz Silva
8ae93fb87f use map instead of linear search to find texture indices for animation 2024-01-09 06:38:08 -05:00
Christoph Oelckers
0e51c5832d fix compilation 2024-01-07 10:05:03 +01:00
Christoph Oelckers
f13ae3b706 addressed a few things pointed out by static analysis
* marking move assignments noexcept
* using [[fallthrough]] consistently.
* getting rid of alloca.
2024-01-07 08:46:47 +01:00
Ricardo Luís Vaz Silva
35e56d3f42 Minor optimizations to VisualThinker
* remove duplicated fields
* make native functions use direct calls
* remove unnecessary pointer from particle_t
* create HWSprite directly in Construct
2024-01-06 20:06:57 -05:00
Christoph Oelckers
83aa9388ca backend update from Raze
* moving large allocations off the stack
* use proper printf formatters for size_t and ptrdiff_t.
* adding some missing 'noexcept'.
2024-01-06 15:24:10 +01:00
Christoph Oelckers
a020b8c2f5 do not compile the first shader in the shader manager's constructor
This was crashing with the move of the V_Init2 call. Instead do it when we first render something so that we can open the window without immediately making the full backend operational.
This was only working on GLES because it performs lazy shader compilation.
2024-01-05 16:55:11 +01:00
Professor Hastig
c446af41ae fixed TArray::push_back 2024-01-05 16:42:40 +01:00
Magnus Norddahl
598045c8cb Remember last selected item 2024-01-05 00:23:17 +01:00
Christoph Oelckers
c62ecc44e2 eliminated the small white part of the initial window content after the IWAD picker. 2024-01-04 22:21:27 +01:00
Christoph Oelckers
9ced091b19 fixed Linux include 2024-01-04 21:10:00 +01:00
Christoph Oelckers
e7ac2fe741 moved launcher window out of common.
This needs to be different for Raze so it cannot be in shared code.
2024-01-04 20:44:27 +01:00
Christoph Oelckers
a2a7667442 added render backend selection to the new IWAD picker.
Unlike VkDoom we still need this.
2024-01-04 19:25:25 +01:00
Christoph Oelckers
15e9c95419 fixed playback of external sound files over cutscenes when started from the console. 2024-01-04 18:22:24 +01:00
Magnus Norddahl
99fc43932b Add the additional parameters edit control from the mac version 2024-01-03 16:50:57 +01:00
Magnus Norddahl
b463c8e656 Fix text word wrapping under scrollbar 2024-01-03 16:50:57 +01:00
Magnus Norddahl
e953f3a0c7 Add scrollbar to the log 2024-01-03 16:50:57 +01:00
Magnus Norddahl
b30586f5ed Add the additional parameters edit control from the mac version 2024-01-03 04:25:17 +01:00