Ricardo Luís Vaz Silva
aa51ac7b6d
only lightmap updated tiles once they're visible
2024-12-22 00:28:03 +01:00
nashmuhandes
c2808809b7
Add customizable sunlight intensity (both to ZDRayInfo and ZScript)
2024-12-21 17:48:17 +01:00
nashmuhandes
22eb817db1
Don't save the lm_ao and lm_bounce CVARs as they're meant to be used during the baking step only, on top of being too slow for realtime use.
2024-12-21 18:57:20 +08:00
Magnus Norddahl
bd6101bf13
Fix crash if the BLAS turned out to be completely empty
2024-12-19 03:31:18 +01:00
Rachael Alexanderson
b85b7c18da
Merge branch '4.14' of c:/projects/gzdoom into gzd4-14-merge
2024-12-18 10:23:00 -05:00
Rachael Alexanderson
c2bce2760b
Merge commit ' e73969d' into gzd4-12-merge
2024-12-18 10:20:53 -05:00
Magnus Norddahl
acdf49ee7a
Don't use glcycle_t
2024-12-17 00:39:38 +01:00
Magnus Norddahl
e30831a409
Clean up the ranges code a bit
2024-12-16 22:17:18 +01:00
Magnus Norddahl
0d87875003
Add some more null checks
2024-12-16 11:32:39 +01:00
Ricardo Luís Vaz Silva
b5b3fe1b5e
remove "DECORATE" from error string
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* print warning count as well
* allow treating warnings as errors
2024-12-16 04:36:48 -05:00
Magnus Norddahl
e0a7e2e8cc
Add build time to cpublasinfo
2024-12-15 22:42:24 +01:00
Magnus Norddahl
82e748cb49
Fix typo
2024-12-15 16:41:24 +01:00
Magnus Norddahl
e002697598
Add cpublasinfo ccmd
2024-12-15 16:30:19 +01:00
Boondorl
4d5bba8d02
Clean up decal behavior
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Only update the mesh if a decal was truly created/destroyed
2024-12-14 05:40:45 +08:00
Ricardo Luís Vaz Silva
7fed2b85f6
remove version check for array type fix, to prevent crashes/etc with bad types
2024-12-12 15:19:18 -05:00
Magnus Norddahl
1004d6ae20
Exclude inactive triangles from subdivide
2024-12-12 20:18:27 +01:00
Magnus Norddahl
ab7c7cb465
Allocate from the start of the free lists
2024-12-12 20:08:38 +01:00
Magnus Norddahl
c46896599c
Use the SSE2 version in debug builds as its faster when the optimizer isn't running
2024-12-12 20:08:08 +01:00
Magnus Norddahl
9729d8abc0
Fix median not getting initialized
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Added some SSE2 code that wasn't faster unfortunately
2024-12-11 01:28:52 +01:00
Magnus Norddahl
6190ffecda
Also expand the bbox for the TLAS tree
2024-12-10 23:12:12 +01:00
Magnus Norddahl
bc5bf8ca7b
Increase the bounding box for numerical stability
2024-12-10 23:10:16 +01:00
RaveYard
3e10e3f551
Fix M_SaveBitmap stream buffer size
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- credits to dpJudas for the solution
2024-12-10 01:28:56 -05:00
dpjudas
55aa1d44eb
Resize node buffer if too small
2024-12-08 04:40:24 +01:00
Christoph Oelckers
9b62379645
removed -hashfiles after finding out it had been broken for an extended time period.
...
this is a strong indicator that nobody was using it - and I do not feel like fixing such an invasive feature with little utility.
2024-11-23 21:10:11 +01:00
Christoph Oelckers
e0778e23eb
M_SaveDefaults is also not part of the common engine backend.
2024-11-23 20:39:23 +01:00
Christoph Oelckers
ca3b0737ea
contain the statnum hack for visual thinkers on the game side.
...
This got used from precisely one place, which can easily handle it itself.
2024-11-23 20:39:23 +01:00
Christoph Oelckers
2dcd0fcda4
moved another declaration out of a global header.
2024-11-23 20:39:23 +01:00
Christoph Oelckers
f2b52f620b
move game-specific CVAR out of low level system code.
2024-11-23 20:39:22 +01:00
nashmuhandes
2e09abc4e8
Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzd-master-experimental
2024-11-16 13:16:21 +08:00
Boondorl
3ea5be1ea7
Reworked FRandom constructors
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Removes ambiguity while keeping old constructor syntax in check for better overall portability.
2024-11-15 23:56:23 -03:00
Boondorl
a1a4a97dcd
Added RNG snapshotting for predicting
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Allows RNG seeds to be played back in a predictive way paving the road for predictive behaviors that rely on RNG.
2024-11-15 23:56:23 -03:00
Boondorl
597b06ae52
Added CRandom functions
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Unique RNG namespace for client-side effects and HUDs. Identifiers for these cannot clash with identifiers that affect the playsim making them completely safe to use in HUD elements. They also won't be saved.
2024-11-15 23:56:23 -03:00
Boondorl
4c140224a2
Removed network message entirely
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Header needs to include more data to properly filter someone trying to connect
2024-11-15 23:54:04 -03:00
Boondorl
8a14497d8c
Port NCMD_EXIT to i_net file
2024-11-15 23:54:04 -03:00
Boondorl
b6fd65988b
Added stubs for NetClose on other platforms
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These will need someone with much better experience to implement correctly to abort the net window
2024-11-15 23:54:04 -03:00
Boondorl
e898139690
Fixed static error for SendConAck
2024-11-15 23:54:04 -03:00
Boondorl
3f4513c571
Updated packet handling
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Added "game in progress" message for players trying to join late. Improved "unknown host" packet logging to only log when truly unknown. Correctly abort network window so game can process fatal errors instead of hanging on waiting to connect. Unexpected disconnects in lobby now correctly update the state of the game.
2024-11-15 23:54:04 -03:00
nashmuhandes
1770bbc0d0
Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzd-master-experimental
2024-11-15 00:42:38 +08:00
nashmuhandes
b03dd471ca
Merge branch 'master' of https://github.com/dpjudas/VkDoom into gzd-master-experimental
2024-11-14 23:30:07 +08:00
Ricardo Luís Vaz Silva
925b62b8c5
serialize animData, update subsector on deserialize
2024-11-13 15:47:22 -03:00
Ricardo Luís Vaz Silva
174344ddf1
move visual thinker definition into its own header
2024-11-13 15:47:22 -03:00
Magnus Norddahl
7b75a080b9
Remove "first/second chance not available" spam from crash reports
2024-11-12 23:14:51 +01:00
nashmuhandes
42f577f6f1
Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzd-master-experimental
2024-11-10 09:29:59 +08:00
Rachael Alexanderson
220200d836
Revert "- error out if destroying a canvas object"
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This reverts commit 8e16822ef9 .
2024-11-08 14:26:51 -05:00
nashmuhandes
5464090800
Merge branch 'post-4.13' of https://github.com/madame-rachelle/gzdoom into gzd-master-experimental
2024-11-05 21:51:43 +08:00
Boondorl
d85d04f421
Fixed crash on functions with missing return values
2024-11-05 01:02:19 -05:00
Boondorl
57202305d6
Added toggle for lm_dynamic
2024-11-02 09:20:23 +01:00
Christoph Oelckers
a899571d8c
got rid of strlwr.
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The 3 remaining uses were completely redundant.
2024-11-02 09:07:07 +01:00
nashmuhandes
2c45d9aa99
Merge remote-tracking branch 'remotes/ZDoom/gzdoom/4.13'
2024-11-01 21:17:09 +08:00
Magnus Norddahl
f5a0e01b2c
Support STARTUPSONG for the generic startupscreen
2024-10-30 00:37:08 +01:00