dpjudas
dc20b115fc
Revert last commit
2024-02-11 07:02:48 +01:00
dpjudas
c4ea92cf8e
Seems releaser produces some weird error. Try with the older version instead.
2024-02-11 06:46:27 +01:00
dpjudas
0cd7553aa2
Upload and download artifact must be same version
2024-02-11 06:29:32 +01:00
dpjudas
533994e4dd
Run the deploy step on linux
2024-02-11 06:19:32 +01:00
dpjudas
ca97dbaf89
Add latest successful build publish step
2024-02-11 05:55:33 +01:00
Magnus Norddahl
1a7407944e
Always use indirect draw
2024-02-11 02:12:18 +01:00
Magnus Norddahl
75b70abcb3
Fix sunlight coming from sector portals
2024-02-10 02:19:59 +01:00
Magnus Norddahl
73ee25ad39
Remove the need for pipelines for each material layer count
2024-02-10 01:42:28 +01:00
Magnus Norddahl
4fbb58d836
Switch to using bindless textures for the entire hwrenderer
2024-02-10 01:36:27 +01:00
Magnus Norddahl
94eb96a235
Fix trace bug for when rayquery is not available
2024-02-10 00:55:29 +01:00
Magnus Norddahl
2bfa8b0ee5
Fix AO not appearing and some other tracing adjustments
2024-02-10 00:13:51 +01:00
Magnus Norddahl
c1d0963da4
Rewrite the GLSL ray trace code so it does not use global variables!!
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Fix portals not working
2024-02-09 12:08:16 +01:00
Magnus Norddahl
445170e33f
Fix black screen when frame ended without an active 2D drawer
2024-02-09 02:37:16 +01:00
Magnus Norddahl
2411b103b5
Keep bindings in the mesh
2024-02-08 21:27:16 +01:00
Magnus Norddahl
c817cba606
Clean up the upload code
2024-02-01 13:08:38 +01:00
Magnus Norddahl
6db897143a
Fix font text color bug
2024-01-29 23:14:02 +01:00
Magnus Norddahl
0a70115077
Fix null pointer crash
2024-01-29 23:10:42 +01:00
Magnus Norddahl
7bc2ed5436
Remove the submesh class as that caused more problems than it solved
2024-01-29 21:56:42 +01:00
dpjudas
d9c896a903
Update to latest ZVulkan
2024-01-26 03:52:38 +01:00
Magnus Norddahl
e9e9081372
Shader backwards compatibility support
2024-01-21 14:40:04 +01:00
Magnus Norddahl
e7e89fce09
Make the vk_rayquery cvar a bit more robust
2024-01-21 14:25:08 +01:00
Kevin Caccamo
d7dcf60c7b
Use EXTERN_CVAR instead of extern
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Because vk_rayquery is a CVAR and needs this treatment
2024-01-21 14:15:17 +01:00
Kevin Caccamo
fe456eaded
Attempt to fix compilation errors on other platforms
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The compilation failed because there was more than one vk_rayquery variable (A CVAR and a hard-coded global true value), so I removed the latter.
2024-01-21 14:15:17 +01:00
Magnus Norddahl
d08b9b8568
Update to latest zwidget
2024-01-20 12:26:15 +01:00
Magnus Norddahl
22c788afc4
Update zwidget
2024-01-19 16:20:20 +01:00
Magnus Norddahl
a48a45dd69
Update to latest zwidget
2024-01-19 12:35:35 +01:00
Magnus Norddahl
fbceb44b60
Hide the additional parameters field as it is not implemented
2024-01-18 11:59:10 +01:00
Magnus Norddahl
8670fb6886
Fix compiler warnings about using characters that are not valid UTF-8 in comments
2024-01-18 10:51:34 +01:00
Magnus Norddahl
3cc38c1d14
Merge remote-tracking branch 'gzdoom/master'
2024-01-18 10:43:42 +01:00
Rachael Alexanderson
1c7f195353
- reverse y offset for SpriteOffset to be consistent with software renderer and past versions
2024-01-18 03:00:44 -05:00
Rachael Alexanderson
f9a88f10ed
- use correct isHostile checks for target considerations
2024-01-18 02:59:48 -05:00
Professor Hastig
cfb4e4f105
fix file names in mounted directories.
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This used the normalized file name for access which only works on case insensitive file systems and only as long as no character gets mangled by Unicode normalization.
2024-01-18 07:05:32 +01:00
Magnus Norddahl
1d34b16676
Fix typo
2024-01-17 21:17:47 +01:00
Magnus Norddahl
f8aee53953
Change lightmap UV calculation to use the final decal position
2024-01-17 21:05:44 +01:00
Magnus Norddahl
4341f1da27
Fix missing lightmap on decals
2024-01-17 20:24:24 +01:00
Magnus Norddahl
ad1f6a8b5a
Clamp lightmap UV to the tile if geometry moves
2024-01-17 20:15:15 +01:00
Magnus Norddahl
d181774e02
Fix shadows not working for non-rt render path
2024-01-17 13:27:30 +01:00
Magnus Norddahl
5f3737f7ca
Add cvar for ignoring the lightmap lump
2024-01-17 01:47:52 +01:00
Magnus Norddahl
e7763c8ff0
Ignore extra lightmap tiles generated by zdray
2024-01-17 01:43:14 +01:00
Ricardo Luís Vaz Silva
79d9217340
Add action versions of the animation/model methods
2024-01-16 10:27:08 -05:00
Ricardo Luís Vaz Silva
b708e16193
fix serialization
2024-01-16 10:27:08 -05:00
Ricardo Luís Vaz Silva
98e6330eaa
allow modeldef flags to be overriden
2024-01-16 10:27:08 -05:00
Magnus Norddahl
ee7771f71f
ZDRay lump loading adjustments
2024-01-16 12:42:58 +01:00
Major Cooke
d789676b26
Fixed music unpausing when alt-tabbing back.
2024-01-12 16:53:56 +01:00
Magnus Norddahl
ac90f1099a
Fix timer crash
2024-01-12 08:26:23 +01:00
Magnus Norddahl
4b362dc067
Fix typo in filename!
2024-01-12 06:53:26 +01:00
Christoph Oelckers
04e6eba9e0
activate localization of tabs and text update.
2024-01-11 17:50:26 +01:00
Magnus Norddahl
f66087dcf3
Add missing vector include
2024-01-11 17:29:07 +01:00
Magnus Norddahl
63f1326e62
Add support for changing the tab labels
2024-01-11 16:52:12 +01:00
Christoph Oelckers
53c6002746
attempt to fix compilation on macOS
2024-01-11 16:41:21 +01:00