vkdoom_m/wadsrc/static
Boondorl 86375c1b79 Move travelling to two-step system
Mark Actors meant to travel early so their flag can be written into the snapshot, followed by moving them over all at once at the same time as previously. On finish, destroy any marked Actors to prevent duplication in hubs. Switch to a unique function that does the verification instead of ChangeStatNum and lock out STAT_TRAVELLING entirely since it shouldn't be used for regular gameplay.
2025-08-02 17:35:16 -03:00
..
credits Improve banner art created by Kinsie 2025-07-06 22:21:39 -04:00
engine The default bind was wrong here (supposed to be Pov1, not Pov2. Obviously a typo) 2024-03-13 23:48:56 -03:00
filter Use old SNDINFO syntax for ID24 sounds 2025-05-06 22:02:38 -03:00
fonts - added characters U-0404 and U-0490 for Ukrainian language support. 2022-11-06 14:55:30 +01:00
glstuff
graphics Rebrand the launcher to make it more distinctly GZDoom 2025-06-21 11:52:47 -04:00
maparrows
mapinfo Allow the blood splat decal distance to be customizable in MAPINFO's GameInfo block 2025-07-22 10:37:22 -03:00
sbarinfo
shaders Doing same thick fogdist calc for AmbientOcclusionColor. 2025-05-15 23:24:49 -03:00
shaders_gles ThickFogDistance and ThickFogMultiplier added to GLES main.fp shader file. 2025-05-15 23:24:49 -03:00
sounds - add new dsquake by Enjay 2025-03-25 13:17:46 -04:00
sprites Set the ZDRay-specific things to not spawn in the MAPINFO 2021-10-05 18:17:28 +08:00
textures Forgot to add the skymist lumps. 2025-05-06 11:47:45 -03:00
widgets Improve banner art created by Kinsie 2025-07-06 22:21:39 -04:00
xlat - fixed. Boom's generalized crushers must stop 8 units above the floor 2023-09-15 00:35:20 +02:00
zscript Move travelling to two-step system 2025-08-02 17:35:16 -03:00
althudcf.txt
animdefs.txt
botsupp.txt - removed the bot related properties from AWeapon. 2018-11-24 23:48:23 +01:00
compatibility.txt add total chaos retro and full maps to compatibility.txt 2024-06-24 17:23:08 -04:00
decaldef.txt fix gldefs and decaldef being inverted 2025-05-06 22:10:28 -03:00
dehsupp.txt - fixed MBF21's A_SeekTracer. 2022-01-07 00:33:56 +01:00
etc.h.txt
fontdefs.txt
in_epi1.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_epi2.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_epi3.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_htc1.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_htc2.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
in_htc3.txt - use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements. 2021-09-18 09:19:34 +02:00
language.0 - language update 2025-07-29 23:53:44 -04:00
language.csv - language update 2025-07-29 23:53:44 -04:00
language.def Some fixes for the inventory hotkey localizations 2025-06-13 14:04:00 -03:00
lmacros.csv - language update 2023-09-24 23:02:57 +02:00
lockdefs.txt
menudef.txt Add gl_weapon_purelightlevel to make view weapon sprites/models match sector light levels purely 2025-08-02 12:00:50 -04:00
menudef.zsimple Added the Discord RPC option to the menu 2025-07-15 15:34:22 -04:00
netnotch.dat
newconsolefont.hex - restored indication of console scrolling 2019-06-17 10:32:13 +03:00
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt add support for DEHEXTRA's extended sound range (#1258) 2021-01-02 07:40:59 -05:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs Show subtitles for the Entity's greeting lines in Strife. 2021-03-10 14:41:36 +01:00
teaminfo.txt
terrain.txt - added 'damageonland' property to terrain definition 2019-12-12 15:14:30 +01:00
textcolors.txt - added more contrast to the Cream font color. 2020-07-02 23:43:45 +02:00
textures.txt
things.h.txt
x11r6rgb.txt
xg.wopn Added new libADLMIDI and libOPNMIDI options 2025-07-15 17:17:47 -04:00
xhairs.txt
zbigfont.lmp - moved several IWAD dependent files into the game_support resource 2019-07-17 00:54:59 +02:00
zscript.txt Scriptified scoreboard drawing 2025-05-21 10:50:34 -03:00