Commit graph

13 commits

Author SHA1 Message Date
85494e8449 1.0.5 hotfix 1:
- Various fixes for the Combiner Patch.
2019-12-03 18:20:54 +01:00
b79d29f071 1.0 release. Requires 4.2.3 or higher.
- Migrated screen projection code to libeye.
- Some pickups emit light, like in Doomreal.
- Backported map revealer item from Doomreal.
- Brand new Invulnerability and Night Vision powerups.
- Add option to allow Shield Belt and armors simultaneously.
- Backported armor bonus model from Doomreal.
- Added Dual Enforcers icon for HUD.
- Changed player class names to their character names, like in Doomreal.
- Terrain splashes.
- Translocator doesn't telefrag other players in coop.
- Reduced view shake from Impact Hammer.
- Various other updates and bug fixes.
2019-10-21 22:05:57 +02:00
e0d01f730e Added "<weapon> has no ammo." messages. 2019-09-29 18:19:18 +02:00
fb96c7523e Portal awareness adjustments to various vector operations.
Got rid of the deprecated Matrix4.GetAxes method. Next step is to get rid of more stuff by migrating to libeye.
Mirrored Translocator model so it shows the actually detailed side. At some point in UT's development it got flipped around for some reason.
Weapon code cleanup (most noticeable on states).
Backported scope shader from Doomreal.
Added optional "dummied out" Sniper zoom sounds from a dubious source.
2019-09-28 20:06:51 +02:00
00de3f29e1 This should fix all those damn VM aborts when using UT gibbing.
Small fixes and adjustments.
2019-09-27 00:42:28 +02:00
cad3f9d1b9 Language adjustments.
Separation of See state for playerclasses so player selection doesn't crap out.
2019-09-01 22:09:31 +02:00
f25f5d2032 Very much needed credits menu has been added. 2019-08-07 20:32:33 +02:00
1535640c4a Forgot to add keybinds for taunt animations. 2019-07-22 11:39:44 +02:00
4caa5e097e Option to make Chainsaw use ammo (randomly drops on enemy kill).
Made small fonts more readable.
Font cleanup.
2019-05-03 17:26:07 +02:00
8d72c5c78b Made intensity of screen flashes tweakable.
Deprecation cleanup.
2019-04-20 13:25:53 +02:00
923970898e Localization work (spanish fully covered for now).
Added some new fonts for stuff.
Removal of RNG damage.
Instagib DM implemented through flak_instagib cvar.
Enhanced Shock Rifle spawns can be disabled in DM and replaced with UDamage.
Other things will come soon.
2019-04-13 19:18:07 +02:00
1c0f7d08a5 Various rebalances. Corrected some things that weren't 1:1 with UT.
Restored original flak chunk damage function (no longer falls off with distance).
Fixed the minigun altfire shooting bullets at the same speed as the primary fire.
Small hackaround for janky player movement while moving down slopes.
[WIP] The very beginning of an UT gore system (toggleable).
2018-09-05 18:56:04 +02:00
be6c9f399c Added support for DamNums. 2018-06-01 18:56:41 +02:00