Commit graph

114 commits

Author SHA1 Message Date
0198b6296d In come the documentation changes. 2022-08-10 22:15:16 +02:00
6ebd9358c8 Ammo spawn tweaks (AGAIN). 2022-08-09 00:53:32 +02:00
b3069b26b7 Readme and lore notes discouraging Wallbuster auto-reload. 2022-07-30 01:20:11 +02:00
521fe314b6 Update readme since per-player color tags are a thing now. 2022-07-27 13:23:06 +02:00
b355190cfe README update. 2022-07-26 22:06:46 +02:00
e12f055bd9 Multiply kill scores by skill damage factor. 2022-07-05 23:40:50 +02:00
b5a0736776 Forgot to update the readmes with the nugget changes. 2022-06-23 00:05:56 +02:00
2b93403ff0 sheen clarifications 2022-06-22 01:59:26 +02:00
6f579ae102 Reorganize sndinfo. 2022-06-09 17:16:42 +02:00
e296c02608 Remove Dragon's Breath shells.
Nuggets can no longer be stored as spares.
2022-06-04 22:09:46 +02:00
cfe0749e1f 20 more tips. I may have gone a bit overboard. 2022-05-31 16:09:20 +02:00
984b2c39ba The Pusher is gone. 2022-05-16 16:39:11 +02:00
e270e4de2c Swap slots of Ray-Khom and Mortal Rifle. 2022-05-08 00:19:55 +02:00
befcea51d3 Puntzer Beta design changes. 2022-04-30 17:35:35 +02:00
fd9ea92966 Remember store buy/sell state. 2022-04-12 16:26:41 +02:00
bbc8e55afd Un-hide DLC content (even if not implemented). 2022-03-27 01:12:47 +01:00
d45fad3893 Readme update. 2022-03-26 18:27:31 +01:00
33f8e060b7 Multiplayer end of support. Simplify for ease of maintenance. 2022-03-23 10:50:12 +01:00
be1f1d083f Additional branding changes. 2022-01-15 15:37:29 +01:00
4c17c145f1 Mod rebranding to "Codename: Demolitionist". 2022-01-13 00:27:14 +01:00
d87312ff74 Readme / Plans update. 2021-12-12 22:30:21 +01:00
9e083a7b6a Various changes and fixes. 2021-10-21 23:27:37 +02:00
3e9b0953ff Piss 2021-09-24 13:14:31 +02:00
9f54ec6f62 More changes from master. 2021-09-22 19:39:44 +02:00
8a657e4272 Moth plushy added. All other planned collectibles discarded. 2021-09-17 19:12:25 +02:00
f6f2854bf6 Fun with dialogues. 2021-09-14 18:40:22 +02:00
112129d8f8 Cleanup. 2021-09-07 11:57:21 +02:00
cf3d42f1ee VIP weapon/ammo spawn tweakery. 2021-09-07 00:39:49 +02:00
0fb4e97892 VIP powerups last longer, to compensate for rarity. 2021-09-06 22:59:00 +02:00
3b6c729b0c Bonuses for all kills/items/secrets shouldn't be used in Hexen. 2021-09-04 23:04:00 +02:00
cdd65f11a3 Safety Tether implemented.
VIP items cannot be bought.
VIP items have a special color in the inventory/store.
Boost Devastation Sigil sounds.
Fix Teleport() calls using A_Teleport() flags (oops).
Give cheat tweaks.
2021-09-04 21:18:37 +02:00
dc4bd4d45d Initial 1.1 development setup. 2021-09-01 09:56:20 +02:00
72ba15858c Just remembered that the term "cylinder" exists. 2021-07-06 17:11:36 +02:00
38a07102f5 Update readme.
Append old cheats easter egg text to chat log.
2021-05-18 15:39:04 +02:00
9bd7670ce0 Hellblazer burst fire + lock-on. 2021-05-09 02:39:34 +02:00
b205527576 Mykradvo Artifact implemented.
Replace some electric damage types with plasma, as it should be expected.
2021-03-17 20:16:17 +01:00
7d112ab05c Additional tweakery. Update readme and other stuff. 2021-03-16 22:35:34 +01:00
0eec40e723 Biospark Carbine double stacc. 2021-02-27 17:49:58 +01:00
4ee1df5d8f Major cleanup of CVar usage. Switches a whole lot of clientside-only CVars to the "nosave" type.
Auto-merge overlapping Embiggeners into bulk items.
Increase backpack amounts of many ammo types.
Allow trading of Embiggeners in multiplayer.
Fix trading dual-wield weapons.
Fix trading Candygun spares.
2021-02-21 17:43:11 +01:00
9b6c7b0d81 Implement minimap (like radar from SWWM Z but better).
Make item sense detect Chanceboxes too.
Cache LOCKDEFS parsing.
2021-02-21 02:00:43 +01:00
0e12ca15c8 Remove global 50% damage reduction for players (a bit too cheap).
Add 50% crusher damage reduction + chance to break crushers.
Don't spawn gibs when using 'kill monsters'.
Allow player to "fake pick up" unsupported vanilla armor, so specials and item counters can still work.
2021-02-18 20:53:28 +01:00
4182e3465a I have no idea what I did here. 2021-02-10 18:39:08 +01:00
ae3870f3c1 Parry tweaks. Now parrying on the very first tic will always result in a "perfect parry".
Parry tracking on stats tab.
Parry kill score bonuses.
Small optimizations.
2021-02-07 17:57:20 +01:00
f353a056a1 Spreadgun can now be unloaded and left empty (hold altfire + tap fire).
Buffed golden shell splash damage.
2021-02-03 18:13:49 +01:00
37a05c0db2 Moth plushy pushed to post-release update, replaced by generic cube.
Added lore entries for post-release collectibles.
Fix incorrect scaling of Demolitionist sprites in Doom 2 cast sequence.
2021-01-29 17:21:19 +01:00
a83354beac Spreadgun ammo change: Napalm → Acid flechettes.
Major tweaks to item rearranging for armors/health/etc.
Slight Ynykron singularity optimization.
Reduced blood/gore effects, possibly less perf heavy.
Fix Eviscerator chunks getting stuck in mid-air / bouncing off inventory items.
Adjust Eviscerator chunk penetration.
Adjust max ammo values.
2021-01-21 09:23:24 +01:00
1b7f64ee81 Typo fix.
Readme tweaks.
Add support for recoloring player tags through add-ons.
2021-01-13 14:30:05 +01:00
bd0067a804 Saya Bean moved to Doom collectibles (there's nothing that would make it exclusive to latter IWADs)
Increase the bean size.
Come up with more collectibles for the future.
2020-12-22 21:54:01 +01:00
354ab676aa Haunted Saya Bean Plush That Eats Your Snacks And Calls You A Horny. 2020-12-22 20:42:59 +01:00
9995a5ebf0 Sandwich can only be eaten if at 500 hp or lower.
Rebalances to ammo spawns.
Hellblazer gives 3 ammo instead of 6.
Recolored Hellblazer explosion sprites to be more Nokron-tinted.
Rebalances to ammo max amounts.
Rebalanced damages across the board (notable nerf of Golden Shells, they're no longer "I win" ammo)
Fix certain hitscan attacks not splashing in liquids.
Fix blood drops sometimes going out of bounds.
Don't stack refresher regen time if multiple copies were auto-used.
Pusher can now propel you underwater.
2020-12-21 01:18:16 +01:00