Commit graph

2,645 commits

Author SHA1 Message Date
3e7abccd96 Silver Bullet model finished. One weapon left. 2020-01-13 23:13:07 +01:00
142be7ae32 Sparkster model done. Two weapons left. 2020-01-13 17:47:32 +01:00
d2d487afd4 Loooooooooooore. 2020-01-12 20:47:31 +01:00
556ae43622 Hellblazer projectile model added, updated ammo models.
Also added a couple extra things for the knowledge base, not much written at the moment.
2020-01-12 14:34:04 +01:00
882283466e Hellblazer model finished. 2020-01-11 20:36:01 +01:00
2292038839 Started Hellblazer model. 2020-01-11 14:54:29 +01:00
c20c5fddbe Guess what? More lore. 2020-01-10 20:13:40 +01:00
5da465c4fe Finished Eviscerator model. 2020-01-10 15:42:10 +01:00
b0eb9b6ad5 Blender didn't save changes. 2020-01-09 23:36:14 +01:00
583a442c4e WIP Eviscerator model. 2020-01-09 23:35:36 +01:00
f92b554afb Forgot some things. 2020-01-09 14:42:32 +01:00
23e1201383 Someone please stop me, I can't stop writing lore. 2020-01-09 14:14:01 +01:00
7e180b2078 Extend the extended lore. 2020-01-09 01:35:07 +01:00
2196322471 Lore corrections. 2020-01-08 20:29:00 +01:00
80297d27d4 Forgot to put the side buttons on rest position. 2020-01-08 20:04:35 +01:00
066594ff6d Adjusted internals of Spreadgun. 2020-01-08 20:01:05 +01:00
0f941d3fa0 Added Spreadgun model. 2020-01-08 19:49:53 +01:00
652f1b820e Note on ammo usage restrictions for Wallbuster. 2020-01-06 23:53:06 +01:00
36372b3268 Add separate Explodium Gun mag model, and "empty" alt skin. 2020-01-06 16:58:04 +01:00
c40c58baf3 Explodium Gun model finished (plus Candy Gun since it's just a reskin). 2020-01-06 16:38:14 +01:00
dbe2d3db60 Added intermission music credits. 2020-01-05 18:44:04 +01:00
25222d89af WIP Explodium Gun model. 2020-01-05 18:42:43 +01:00
9431310b0f Picked an intermission music. 2020-01-05 18:42:19 +01:00
cc7fc57501 Start writing stuff for the "knowledge base". 2020-01-05 14:16:06 +01:00
5984439506 Edited Wallbuster model, no more pumps. 2020-01-05 14:14:38 +01:00
adcae00efc Added Blast Suit model. 2020-01-04 00:48:47 +01:00
6bd0cf3891 Text cleanup. 2019-12-31 00:31:46 +01:00
45a67e359c DEEP LORE 2019-12-28 22:13:26 +01:00
bdedbe1576 more readme updates 2019-12-25 20:23:22 +01:00
4f67469219 Health/Armor nugget model details. 2019-12-24 18:48:57 +01:00
b2df80a191 Added health item models.
Added some other basic stuff.
Adjusted golden shell textures so they look better with the gold matcap.
Added spent versions of shell casing textures.
2019-12-24 17:51:43 +01:00
664c3161de Handmade matcaps, will be used eventually. 2019-12-24 14:18:48 +01:00
39fe753b4c Readme update.
Also nothing at all, do not look into that folder.
2019-12-23 22:11:31 +01:00
ac2d22db29 Some skeletal work on stuff.
- Functional brutal doom handler.
- Functional crash handler.
- Skeletal titlemap.
- Skeletal zscript files.
- Default voicepack (the sound files, at least).
2019-12-23 21:52:09 +01:00
6bf94e9ca1 optimized 'em PNGs. 2019-12-18 22:12:23 +01:00
fa2d21fc7d Wallbuster has been textured. 2019-12-18 22:11:54 +01:00
3635a447c6 Additional note on scoring for secrets/items. 2019-12-18 13:06:30 +01:00
134e611755 Updated readme with some Demolitionist lore. 2019-12-18 13:02:44 +01:00
9d2103e764 WIP Wallbuster model. Updated Readme. 2019-12-17 23:12:35 +01:00
1c61161912 Deep Impact model added.
Adjusted origin of Pusher so it lines up better, and this time remembered to apply all transforms.
2019-12-16 19:18:35 +01:00
e3fb7994fa Pusher model created.
Will be animated once the player model is done and I can use its arms.
2019-12-14 19:56:22 +01:00
Marisa Kirisame
6af586ccdd
Again 2019-11-20 13:52:25 +01:00
Marisa Kirisame
0497e78349
More markdown tweaks 2019-11-20 13:47:44 +01:00
d525d69188 Fix markdown on README. 2019-11-20 13:41:18 +01:00
db95812f7a Making this public. 2019-11-20 13:39:52 +01:00