13b060f06e
Impatient streamer handling.
2026-06-23 12:29:28 +02:00
066904cc9b
Slight README update.
2026-06-23 12:29:15 +02:00
9566fbe784
Unterminated string? Oopsie...
2026-06-11 21:19:38 +02:00
0b294b2cf0
Replace -noflat- with something unpleasant to the eye, not the mind.
2026-05-20 20:18:33 +02:00
cf4abf2831
Change one word that has not aged well. Only in English, though.
2026-05-12 17:55:35 +02:00
6b2561d0dc
Remove direct reference to someone who doesn't want to be referenced.
2026-05-12 17:55:02 +02:00
9992499bbc
I AM DEER
2026-03-28 16:43:07 +01:00
53793dcf03
Lore expansion: Demo's face screen tech is also used by protogens in-universe.
2026-03-19 10:41:54 +01:00
64d0c2c1e5
Add custom credits theme. The dragon deserves this. ❤️ 🐉
2026-03-18 15:05:32 +01:00
5a5e3175eb
Tip mentioning that you can do a plunging attack with the hammer altfire.
2026-02-28 10:00:20 +01:00
46ebfed28b
Legacy of Rust mission/dialogue Spanish localization.
2026-02-23 16:43:05 +01:00
4c847db83d
Remove fast PRNG, it won't be necessary.
2026-02-23 16:18:38 +01:00
e4cadae5ef
You know what?
...
Let's make things a bit more direct about why the keychain has a trans flag in it.
2026-02-02 14:31:59 +01:00
4a716e1df4
Fix bad shading in MiniHUD font.
2026-02-02 14:31:41 +01:00
515af97ca7
Beginning of "development limbo" phase, I guess.
2025-12-03 20:47:55 +01:00
f6db0674a8
Fix missing dynamic light Z offsets in some powerups.
2025-10-29 14:41:00 +01:00
124f9edac0
Update patron credits...
2025-09-06 16:36:26 +02:00
cf17e889d8
Use InterfaceEvents instead of PostUiTick for oneliners, more reliable.
...
Due to some arbitrary change in GZDoom, which was later merged into VKDoom as
well, PostUiTick no longer consistently gets called after WorldTick.
This is kind of funny and also disappointing and sad because I intentionally
designed that feature this way, on purpose, and now it no longer works as
intended. Who knows how many other mods are affected by this now.
2025-08-21 01:31:55 +02:00
8b01bc95fa
Fix missing barrier overlay on mugshot.
2025-08-21 01:17:09 +02:00
11cc137183
Implement self obituaries (4.15 feature).
2025-08-20 18:09:53 +02:00
e166c0aaa2
CheckReplacee additions needed for LoR MAP14 boss deaths to work.
2025-08-20 16:54:45 +02:00
058fb20fa9
Oops, should be using the ID24 classes there.
2025-08-20 16:49:00 +02:00
2aa0ea4680
More work towards Legacy of Rust support (with caveats).
...
As of this commit, do not consider the experience when playing that new
expansion to be complete. I've only partially written some of the mission texts
and rudimentarily enhanced some boss fights.
Currently there is one major limitation in that the intermission texts cannot
be replaced, as they're hardcoded inside the UMAPINFO. I don't know if I can
work around that.
2025-08-20 16:47:24 +02:00
7a3e0ae413
Just ignore prediction entirely in custom player code, who cares.
2025-08-18 23:29:49 +02:00
276d280cef
Quick fix for recent VKDoom.
2025-08-13 14:03:13 +02:00
879a679820
Found one (1) typo, and I just had to fix it
2025-07-29 20:30:09 +02:00
d47a0d2f1b
The jpg renders can be optimized by a lot, apparently.
2025-07-12 13:21:47 +02:00
3d3f9d0da7
Small bit of lore library cleanup.
2025-07-10 23:49:48 +02:00
05642fcf86
Use GetDefaultByType for copying blood colors instead of spawning and then destroying the reference actors.
2025-06-27 21:02:25 +02:00
128f3dd69e
Add missing end text edit for SIGIL 2.
2025-06-25 15:43:59 +02:00
4374d54f27
Setting up for faster PRNG experimentation.
2025-06-25 14:30:48 +02:00
7ecbb680f1
Tweakin' some intermission tips.
2025-06-12 23:11:50 +02:00
243de0f2d4
Lore library updates:
...
- New Doomguy profile pic + declassified info post-Doom.
- Articles for Cinnamon Valentine, Dana Blackwood (unfinished) and Rika Isuzu.
2025-06-09 21:41:15 +02:00
0526658745
Oops typo.
2025-06-07 14:30:30 +02:00
8a04ef9074
Don't use InPlayerFOV for anything that affects gameplay
2025-06-03 23:13:06 +02:00
92a6e8302e
Ouch left/right face expressions added.
2025-06-03 10:45:42 +02:00
e0d10f44e1
Very aggressive PNG optimization pass.
2025-06-03 10:31:07 +02:00
b7b07dfe22
Small wording tweak to X'Animen Coalition lore file.
...
The leading Bleaknet engineer may be the only remaining inhabitant of Buran, but the wording implied that he was the last of his species, which is not the case.
2025-05-20 13:08:28 +02:00
aa7fd5d9b0
(Try to) reduce bullet trail perf hit for some hitscan weapons.
2025-05-20 12:05:47 +02:00
93cd809660
Please don't mind these (yet).
2025-05-20 12:05:32 +02:00
e8e577ef81
README update.
2025-05-20 12:05:25 +02:00
ad82ce14d2
README tweaks.
2025-05-08 19:11:48 +02:00
87522cab3d
Tweak the F1 menu to always scale to factors of 640x360.
2025-05-03 18:44:18 +02:00
c192c22b9b
As of a recent VKDoom update, Heretic and Hexen keys now have actual tags.
2025-05-02 23:48:45 +02:00
fb835a478f
README update, a couple other things, and more partial progress on the Visual Thinker migration.
2025-04-28 10:08:05 +02:00
5ac55058b4
Remove entirely unnecessary texture and shader.
2025-04-04 20:51:37 +02:00
b5e655cf08
Make the April Fools bit somewhat more authentic aesthetically.
2025-04-01 17:13:44 +02:00
79ba548a98
Fix up blood decals.
2025-03-26 01:05:27 +01:00
3606758804
Add a bunch of materials to the texture precache list to see if this helps with initial shader compilation stuttering.
2025-03-20 21:41:56 +01:00
5133d077f7
Fix "The Longest Journey" achievement progress not increasing at large values.
...
The counter is now an int that increases per kilometer traveled, rather than
accruing even the tiniest increase in map units, as after a while, these
increments would become insignificant even for a double precision number.
2025-03-18 22:44:26 +01:00