- Override nametags display (this uses a very gross hack to replace gzdoom's own).
- Override midprint display (if using smallfont/bigfont).
- Treat Korax's lines as chat messages in the HUD.
- Fix handling of health auto-use and others.
- Armors now use AbsorbDamage, which fixes some wonky behaviour (AbsorbDamage extra parameters, needed for splash damage checking).
- Vanilla cacos and barons/knights now have blue and green blood (CopyBloodColor, needed to change their blood at runtime).
- Reduce code duplication for Hellblazer grenade classes (Mixins now handle Default blocks).
In addition:
- Healthbar is no longer always full when invincible (so you can still know whether or not you're in big danger if the invinciball runs out).
- Death screen does not display when spectating (so you can spy on dead players properly).
- Respawning now works properly (previously it was instant and without prompt, due to incorrect conditionals).
- Demolitionist cannot be morphed (the collar prevents it) or have health drained (it's a robot).
- Fix positioning of Ragekit shockwaves on dash impact (lil' mistake there).
- When standing on something, its movement will be followed (this includes monsters).
- Bodies simply "teleport" away when a player respawns (looks better than a fade, and makes more sense lore-wise, as it's a recall).
- Don't allow "partial uncrouch" on places where the ceiling is only slightly taller than the crouch height (because it looks weird).
- Fix rare case where the self-light can cause a VM abort (which may no longer be needed because it was related to morphing, which is now disabled).
- Adjusted timing of crackshot sub-grenades so they're more useful
- Added "Humiliation" bonus for killing an enemy with the Deep Impact primary
- Added per-ammo obituaries to Wallbuster
- Adjusted Pusher behaviour so it stops gracefully at skies
- More accurate tracking of "favourite weapon"
- Changed Vanilla Boss Enhancer so it only works on vanilla maps
Eviscerator shells have higher range with an extended barrel.
Dashing backwards deals more damage (buttslam).
Wallbuster damage tweaks (longer barrel == more hurt).
Allow buying Gravity Suppressors in Doom, and Barriers in Heretic/Hexen.