Commit graph

116 commits

Author SHA1 Message Date
3fcab013b7 Implement "dropped item magnet". 2022-08-15 15:07:27 +02:00
dd62ce665b Quadravol pickup models done. 2022-08-13 11:53:37 +02:00
0198b6296d In come the documentation changes. 2022-08-10 22:15:16 +02:00
6ebd9358c8 Ammo spawn tweaks (AGAIN). 2022-08-09 00:53:32 +02:00
b3069b26b7 Readme and lore notes discouraging Wallbuster auto-reload. 2022-07-30 01:20:11 +02:00
521fe314b6 Update readme since per-player color tags are a thing now. 2022-07-27 13:23:06 +02:00
b355190cfe README update. 2022-07-26 22:06:46 +02:00
e12f055bd9 Multiply kill scores by skill damage factor. 2022-07-05 23:40:50 +02:00
b5a0736776 Forgot to update the readmes with the nugget changes. 2022-06-23 00:05:56 +02:00
2b93403ff0 sheen clarifications 2022-06-22 01:59:26 +02:00
6f579ae102 Reorganize sndinfo. 2022-06-09 17:16:42 +02:00
e296c02608 Remove Dragon's Breath shells.
Nuggets can no longer be stored as spares.
2022-06-04 22:09:46 +02:00
cfe0749e1f 20 more tips. I may have gone a bit overboard. 2022-05-31 16:09:20 +02:00
984b2c39ba The Pusher is gone. 2022-05-16 16:39:11 +02:00
e270e4de2c Swap slots of Ray-Khom and Mortal Rifle. 2022-05-08 00:19:55 +02:00
befcea51d3 Puntzer Beta design changes. 2022-04-30 17:35:35 +02:00
fd9ea92966 Remember store buy/sell state. 2022-04-12 16:26:41 +02:00
bbc8e55afd Un-hide DLC content (even if not implemented). 2022-03-27 01:12:47 +01:00
d45fad3893 Readme update. 2022-03-26 18:27:31 +01:00
33f8e060b7 Multiplayer end of support. Simplify for ease of maintenance. 2022-03-23 10:50:12 +01:00
be1f1d083f Additional branding changes. 2022-01-15 15:37:29 +01:00
4c17c145f1 Mod rebranding to "Codename: Demolitionist". 2022-01-13 00:27:14 +01:00
d87312ff74 Readme / Plans update. 2021-12-12 22:30:21 +01:00
9e083a7b6a Various changes and fixes. 2021-10-21 23:27:37 +02:00
3e9b0953ff Piss 2021-09-24 13:14:31 +02:00
9f54ec6f62 More changes from master. 2021-09-22 19:39:44 +02:00
8a657e4272 Moth plushy added. All other planned collectibles discarded. 2021-09-17 19:12:25 +02:00
f6f2854bf6 Fun with dialogues. 2021-09-14 18:40:22 +02:00
112129d8f8 Cleanup. 2021-09-07 11:57:21 +02:00
cf3d42f1ee VIP weapon/ammo spawn tweakery. 2021-09-07 00:39:49 +02:00
0fb4e97892 VIP powerups last longer, to compensate for rarity. 2021-09-06 22:59:00 +02:00
3b6c729b0c Bonuses for all kills/items/secrets shouldn't be used in Hexen. 2021-09-04 23:04:00 +02:00
cdd65f11a3 Safety Tether implemented.
VIP items cannot be bought.
VIP items have a special color in the inventory/store.
Boost Devastation Sigil sounds.
Fix Teleport() calls using A_Teleport() flags (oops).
Give cheat tweaks.
2021-09-04 21:18:37 +02:00
dc4bd4d45d Initial 1.1 development setup. 2021-09-01 09:56:20 +02:00
72ba15858c Just remembered that the term "cylinder" exists. 2021-07-06 17:11:36 +02:00
38a07102f5 Update readme.
Append old cheats easter egg text to chat log.
2021-05-18 15:39:04 +02:00
9bd7670ce0 Hellblazer burst fire + lock-on. 2021-05-09 02:39:34 +02:00
b205527576 Mykradvo Artifact implemented.
Replace some electric damage types with plasma, as it should be expected.
2021-03-17 20:16:17 +01:00
7d112ab05c Additional tweakery. Update readme and other stuff. 2021-03-16 22:35:34 +01:00
0eec40e723 Biospark Carbine double stacc. 2021-02-27 17:49:58 +01:00
4ee1df5d8f Major cleanup of CVar usage. Switches a whole lot of clientside-only CVars to the "nosave" type.
Auto-merge overlapping Embiggeners into bulk items.
Increase backpack amounts of many ammo types.
Allow trading of Embiggeners in multiplayer.
Fix trading dual-wield weapons.
Fix trading Candygun spares.
2021-02-21 17:43:11 +01:00
9b6c7b0d81 Implement minimap (like radar from SWWM Z but better).
Make item sense detect Chanceboxes too.
Cache LOCKDEFS parsing.
2021-02-21 02:00:43 +01:00
0e12ca15c8 Remove global 50% damage reduction for players (a bit too cheap).
Add 50% crusher damage reduction + chance to break crushers.
Don't spawn gibs when using 'kill monsters'.
Allow player to "fake pick up" unsupported vanilla armor, so specials and item counters can still work.
2021-02-18 20:53:28 +01:00
4182e3465a I have no idea what I did here. 2021-02-10 18:39:08 +01:00
ae3870f3c1 Parry tweaks. Now parrying on the very first tic will always result in a "perfect parry".
Parry tracking on stats tab.
Parry kill score bonuses.
Small optimizations.
2021-02-07 17:57:20 +01:00
f353a056a1 Spreadgun can now be unloaded and left empty (hold altfire + tap fire).
Buffed golden shell splash damage.
2021-02-03 18:13:49 +01:00
37a05c0db2 Moth plushy pushed to post-release update, replaced by generic cube.
Added lore entries for post-release collectibles.
Fix incorrect scaling of Demolitionist sprites in Doom 2 cast sequence.
2021-01-29 17:21:19 +01:00
a83354beac Spreadgun ammo change: Napalm → Acid flechettes.
Major tweaks to item rearranging for armors/health/etc.
Slight Ynykron singularity optimization.
Reduced blood/gore effects, possibly less perf heavy.
Fix Eviscerator chunks getting stuck in mid-air / bouncing off inventory items.
Adjust Eviscerator chunk penetration.
Adjust max ammo values.
2021-01-21 09:23:24 +01:00
1b7f64ee81 Typo fix.
Readme tweaks.
Add support for recoloring player tags through add-ons.
2021-01-13 14:30:05 +01:00
bd0067a804 Saya Bean moved to Doom collectibles (there's nothing that would make it exclusive to latter IWADs)
Increase the bean size.
Come up with more collectibles for the future.
2020-12-22 21:54:01 +01:00