Commit graph

487 commits

Author SHA1 Message Date
Blueberryy
42e65aeefd update ru translation
to latest version + some small improvements
2020-08-17 00:41:37 +05:00
09cfb25c30 Implemented "Item Sense" feature.
Rebalanced Hellblazer.
Rebalanced Biospark Carbine combo.
Hellblazer Crackshot sub-grenades home in on bounce, as was intended.
Added zoom blur when dashing.
Added option to use a big font for targetter labels.
More robust ui<->play communication for Demolitionist menu actions.
Increase fuel regen rate.
Disable GZDoom's built-in back button on Demolitionist Menu, since in some cases it can render the top left of the menu inaccessible.
2020-08-16 16:27:44 +02:00
a0feaf2b36 Update patrons. 2020-08-16 01:24:54 +02:00
04e1864e08 Fix weapons in coop allowing for infinite selling. 2020-08-15 15:03:38 +02:00
971bcaba02 Angels of Death confirmed returning in DLC2. 2020-08-14 18:34:08 +02:00
003f78e273 Fix stair physics embedding the player into walls on exceptional cases. 2020-08-14 16:39:55 +02:00
f03a434928 Fix stair physics fudging with gap crossing.
Stubs for Radio and Games tabs.
2020-08-14 16:33:11 +02:00
59ef89374a Lore: A clarification was needed here. 2020-08-10 16:41:36 +02:00
8f4928e31a Visual finetuning of Ynykron. 2020-08-09 22:01:54 +02:00
4c72c60b5e Guess that fix wasn't very thorough. 2020-08-09 20:00:07 +02:00
be47047da8 Fix potential crash if Ynykron is forcibly removed. 2020-08-09 18:50:12 +02:00
62f6ad2b0a Revert "Use bzip2 for pk3 building."
This reverts commit c13cc52016.
2020-08-09 17:22:29 +02:00
417f2fd1be Get rid of leftover blend1 files 2020-08-09 17:18:47 +02:00
18c2a59015 Trigger discipline update 2020-08-09 17:18:32 +02:00
aaa566b74d Fix: Saltshot had no spread delay. 2020-08-09 16:14:45 +02:00
1ddfecbb56 Tweak Ynykron order of operations. Enemies now die when the actual delayed explosion spawns, instead of suddenly vanishing beforehand.
Fixed muting level not affecting subtitles.
2020-08-09 15:33:47 +02:00
be1131cfb5 CheckReplacement respects IsFinal 2020-08-08 22:05:14 +02:00
6bc56271fc oops missing semicolon 2020-08-08 17:23:21 +02:00
cb92ff3b3b Oops, forgot to account for one-sided lines 2020-08-08 17:03:58 +02:00
84276c4548 More fun tags 2020-08-08 16:29:50 +02:00
936f19c476 Punch use only activates if it hits a tangible part of lines. 2020-08-08 15:22:12 +02:00
4f21be0a37 Add simplified teleport fogs, for spawn-heavy maps.
Fix Silver Bullet unload anim not having FCB variant.
2020-08-07 23:17:41 +02:00
0b86475c76 Update price table 2020-08-07 12:18:33 +02:00
c7013cb4a3 Tease DLC Weaponset 2. 2020-08-07 11:46:14 +02:00
a0e44b2842 Uh 2020-08-07 00:22:48 +02:00
4238b629e5 Butts 2020-08-07 00:15:38 +02:00
63152988fe Tweaks to casings and dropped mags. 2020-08-07 00:08:13 +02:00
8d4e6f82df Goddamn Sabreclaws and their stupid ammo drops. 2020-08-06 23:52:50 +02:00
ad117344b1 Vanill boss re-buffing.
Prevent Sabreclaws from bursting into too many treats once again.
2020-08-06 23:34:48 +02:00
98110f18b8 Decrease speed of Eviscerator chunks as they rip. 2020-08-06 22:34:14 +02:00
dd6906dddb Remove ALLOWBOUNCEONATORS from Eviscerator chunks due to bug. 2020-08-06 21:58:51 +02:00
9024175f53 Various changes:
- Implemented FCB ammo type for Silver Bullet JET.
- Partially implemented mag management system (spare bullet saving).
- Finally started working on the Ynykron altfire.
- Doubled the Hammerspace embiggening limit (now 16x).
- Finally adjusted the dropped mags/casings so they don't clip through the floor.
- Prevent wall busting from breaking the Icon of Sin face.
- Biospark Carbine can't be partially reloaded now.
- Boosted Candygun damage.
2020-08-06 20:21:32 +02:00
4212ea38c2 Also beautify class names in combat trackers (please don't mind the test string). 2020-08-05 12:38:18 +02:00
134e145d51 Stats tab tweaks:
- Sort kills by number (highest to lowest).
 - Beautify class names for monsters without tags.
 - Fix scrolling in Kill and Level stats subsections.
2020-08-05 12:31:23 +02:00
6b8001c5f8 wow nice typo 2020-08-04 20:33:45 +02:00
a260795fb7 Forgot to retag them nazis 2020-08-04 20:33:06 +02:00
978f0967a0 More "colorful" -noflat-. Kinsie's Test Map will use something else.
Added full dummy sprite frames to fix up some weird glitches.
2020-08-03 20:36:43 +02:00
88299ed1a8 The hell did SLADE duplicate the folders again? 2020-08-03 13:45:09 +02:00
b888011b36 louder lead ball crits 2020-08-02 22:36:19 +02:00
ce542be316 Ynykron primary rebalancing. 2020-08-02 22:08:19 +02:00
63602dab30 Lore addition about Ynykron. 2020-08-01 21:30:28 +02:00
68729a0978 More stuff that's not Ynykron altfire:
- Made fun tags optional, added randomizations.
- Added subsections to Stats tab for monster kills, level stats and achievements (TBD).
- Added stats tracking for swimming distance, activatables punched, and walls busted.
- Added overrides for automap stats drawing and idmypos cheat.
- Re-tweaked ground slam shockwave.
2020-08-01 20:53:35 +02:00
7b27b618b8 gib proper credit 2020-07-31 21:40:18 +02:00
2181643ebe Small math adjustment. 2020-07-31 16:31:51 +02:00
e422da7cc8 Various things here and there:
- Allow total damage dealt/taken stat to go beyond int.max.
- Reduce thinker iterator usage in some places (most notably for fire debuffs).
- Fix untouchable spree stat tracking.
- Allow paying respects when erased by Ynykron.
- Correct use of wrong flag (CANNOTPUSH instead of DONTTHRUST) in several spots.
- Use LARGE_MASS const instead of its value where needed.
- Add flags to DoExplosion, for various things.
- Fix missing splashes on DoExplosion.
- Allow DoExplosion to set the BLASTED flag, used by ground pound shockwaves.
- Add flag to re-enable the higher Z thrust on DoExplosion knockback.
- Added a "sweet spot" to berserk shockwaves.
- Explodium splash deals more Z thrust, allowing it to send enemies flying when aiming at the feet, as intended.
- Adjust a couple things related to player dashing.
- Fix player being yeeted when killing a large enemy by stomping.
- Tweaked ground pound shockwaves. The ring shockwave only spawns on solid ground now.
2020-07-31 16:14:00 +02:00
7ced29e12d Fix Silver Bullet crash when hitting planes. 2020-07-30 17:35:20 +02:00
a4167084ef Fix: Silver Bullet was not triggering shootable lines. 2020-07-30 16:31:15 +02:00
e7b8ef8716 Trackers don't update on dormant monsters. 2020-07-30 14:13:36 +02:00
efa1aab082 Elemental fixups. 2020-07-30 12:25:35 +02:00
02b2ad684f terrain defs for some big wads 2020-07-30 12:20:06 +02:00